Results: 32Comments by: Seiyu
File: oUF_Pazrael02-11-09
Re: Regarding Raid Frames
Posted By: Seiyu
Been busy with school I'll update it in the coming week if I have time, I'll throw in an option or three to disable party or raid frames if you're using a different addon for that. And yeah the coloring on mana in the version that's uploaded is fairly annoying if I recall correctly. Will also change the color to be more reader friend...
File: oUF_Pazrael01-01-09
Originally posted by antimog Did...
Posted By: Seiyu
Originally posted by antimog Did the new oUF do something to the way pets work? For instance when I get on a drake now for dailies my unitframe changes to to the pet and where the pet frame is turns into the player frame. This is kinda bad for the Aces High daily because you can't see the stacks on the Revivify anymore. Yeah th...
File: oUF_Pazrael12-30-08
Yeah I know. Posting an update in a...
Posted By: Seiyu
Yeah I know. Posting an update in a bit. Did a few changes here and there aside from that. Originally posted by Elite_Gamer04 Im sure you know this bro. New oUF out - doesn't seem to work with latest Pazrael tho. Thanks!
File: DockingStation (Display)12-15-08
Overall really happy with the layou...
Posted By: Seiyu
Overall really happy with the layout options and such, only one caveat. Broker_professions (profession launchers) doesn't seem to work properly. Gives an "Interface action failed because of an AddOn Error" doesn't happen with any other LDB displays I've used in the past.
File: oUF_Pazrael11-10-08
Originally posted by Alfrunnah On...
Posted By: Seiyu
Originally posted by Alfrunnah Only issue I'm having is I don't like my HP showing as an abbreviated "15.6k". I've tried changing some code but all I get is errors if I do. Anyone gimme a quick tip on how to make it show an exact number on my player/target frames like "15604"? To prevent harming the rest of the coded working,...
File: oUF_Pazrael11-04-08
Originally posted by Elite_Gamer04...
Posted By: Seiyu
Originally posted by Elite_Gamer04 Thanks for the reply mate :) - love your UI frames so much! Just a couple of little quirks from me - when you do round to updating the mod later in the week, would there be anyway to change the colour of the HP bars as it is EXTREMELY hard to see sometimes (Party, Raid, Target etc) Thanks!...
File: oUF_Pazrael11-03-08
Originally posted by Elite_Gamer04...
Posted By: Seiyu
Originally posted by Elite_Gamer04 2 Quick questions: 1. If I wanted to go about moving the Self, Target and Target of Target frames down - I would edit what in the .lua? 2. Also, the latency built into the Castbar is out for me (Being Aussie) - the Quartz one is fine, but the one within oUF seems to remain the same no matter...
File: oUF_Pazrael10-20-08
Re: Fonts.
Posted By: Seiyu
Originally posted by wannad00it Ive been up and down with this all day. layout is great. trying to tweak little things and most of them i do understand. not a big lua guy. more of an xhtml css person myself but hey whats the difference right :-p... anyways. i got colors textures and borders down easy. but cant figure out how to...
File: oUF_Pazrael10-05-08
Originally posted by Seerah Error...
Posted By: Seiyu
Originally posted by Seerah Error occurs on login/reload. Unit frames do not appear. I'll look at it found it I forgot to take out the Rested line out of the (oUF_Experience not being loaded function) after I took it out of the rest. Will reCommit soon Originally posted by p3lim Reputation support is in as of this wee...
File: oUF_Pazrael09-30-08
Re: added functions
Posted By: Seiyu
Originally posted by molt would be nice if you could add the code for http://www.wowinterface.com/downloads/info10647-oUFExperience.html to work, love your work, and that is the only thing i miss. as optional thing that is =) I could tack it in as an optional thing, I personally have no desire to use it till p3lim adds in reput...
File: oUF_Pazrael09-26-08
Originally posted by Chilidogz I...
Posted By: Seiyu
Originally posted by Chilidogz I swear if u stop updateing this, im going to cry :( but besides that, AWSOME oUF LAYOUT!!!!! No worries. As long as Haste continues to update oUF, I'll probably be fiddling with it.
File: oUF09-23-08
Minor issue but it seems the new sp...
Posted By: Seiyu
Minor issue but it seems the new spark code kinda breaks it functionality, Looks like the placement needs to be divided by the duration of the spell, just at first glance. Because the spark extends beyond the cast bar a distance relative to the length of the spell., yet channeling sparks work perfectly.
File: oUF_Pazrael09-18-08
Just an early warning if you're in...
Posted By: Seiyu
Just an early warning if you're in beta... Until Haste updates his branch of oUF to mesh with the new UnitReactionColor Handling you're going to want to edit out lines 45 - 47 in the oUF.lua file to get your layouts working. -- = {color.r, color.g, color.b} end ]]-- After commenting it out.
File: oUF09-18-08
Originally posted by Patchumz For...
Posted By: Seiyu
Originally posted by Patchumz For some reason this won't work at all, none of it, I have oUF installed along with this and i'm trying to use it in the Beta. Found the same issue with my oUF layout, seems they changed something with the way that reaction color is handled. If you comment out lines 45 - 47 of the ouf.lua file you...
File: oUF_Pazrael09-11-08
Originally posted by alrit Thanks...
Posted By: Seiyu
Originally posted by alrit Thanks for the new totot frame. :D but i found no spellname-text,nor timetext on both self&target castbars....:confused: ps: earlier version's castbar was ok. Update to newest version of oUF, Haste changed the castbar variables. (remember to use the link on the page)
File: oUF_Pazrael09-08-08
Originally posted by alrit hi Sei...
Posted By: Seiyu
Originally posted by alrit hi Seiyu,is it possible to add a totot frame somewhere?and how to? found no totot included ouf style on wi...:( I could at least look into it, not sure where I would put it though. ToToT frame handlers have been added, to enable it, just change ttt at the top of the code to true.
File: oUF_Pazrael08-31-08
Originally posted by erica647 The...
Posted By: Seiyu
Originally posted by erica647 The latency display on the castbar seems to get stuck when it reaches the highest level. I'm using the latest master version of oUI and the only change I made to the latency display was to change the color. I used Quartz for a long time and I never saw the latency bar just sit there like this. Edi...
File: oUF_Pazrael08-20-08
Originally posted by Hjalte Edit...
Posted By: Seiyu
Originally posted by Hjalte Edit: oUF_Powerspark doesn't seem to work anymore, updating from 0.94.1 to 0.95 (It could have been broken earlier as well). I don't see energy ticks when in cat form. Fixed and such.
File: PazTooltip08-16-08
Originally posted by zannin I was...
Posted By: Seiyu
Originally posted by zannin I wasn't able to get this addon to work with tinytip installed. After I disabled it, this addon worked fine. Not really too surprising, the addon is very minimal code to change the layout of the default tooltip layout. There aren't any hooks for tinytip. You could probably set Tinytip to look a lot...
File: oUF P3lim08-15-08
Noticed an error with your layout....
Posted By: Seiyu
Noticed an error with your layout. If you put a pet in the stable and then bring it back out, it takes a while for it to update anything, if you use a pet ability it will finally refresh the power bar (and happiness) but it continues to say 'unknown' and 'offline' for the pet untill you dismiss and recall the pet, or revive it. Y...
File: PazTooltip08-14-08
If you downloaded the 0.1 code......
Posted By: Seiyu
If you downloaded the 0.1 code... make sure you delete the folder before installing 0.2. The original also had a nasty habit with items... so yea. Update when you can.
File: oUF_Pazrael08-13-08
Originally posted by Hjalte When...
Posted By: Seiyu
Originally posted by Hjalte When using your layout, I don't see any tooltips when mousing over any of my unit frames. If this is a design feature, I'd like a toggle :) Hmm that's odd, I'll see about getting them reimplemented as soon as possible. Fixed tooltips... broke it when I changed the highlight code. I think...
File: oUF_Pazrael08-13-08
Emergency update
Posted By: Seiyu
If you downloaded a version from today, and you raid... You'll probably want the newly updated version, found an error On KJ attempts. Uploaded between attempts :eek:
File: oUF_Pazrael08-13-08
Originally posted by haste Here's...
Posted By: Seiyu
Originally posted by haste Here's a couple pointers: - Dupe code in updateName - You define a function in updatePower, might want to move that one to your style function. - No need to check for bar.bg, as it always exists in your layout. - Inconsistent checks if the upvalue color is set. - You have a debuff check in auraI...
File: oUF_Pazrael08-13-08
Cleaned up the code a bit. And made...
Posted By: Seiyu
Cleaned up the code a bit. And made a few layout changes. Would appreciate feedback. Thanks.