Results: 21Comments by: S9Th
File: Nameplates Modifier08-24-10
I'd be extremely happy with this ad...
Posted By: S9Th
I'd be extremely happy with this addon if it allowed offsetting nameplates higher than standard position
File: SSGeneral Arenas09-13-08
Teams' rating at the end of the mat...
Posted By: S9Th
Teams' rating at the end of the match is not shown. No errors though. Arena Score Change, meanwhile, works fine.
File: oUF_Lyn08-29-08
Lyn, I am pretty much convinced tha...
Posted By: S9Th
Lyn, I am pretty much convinced that you don't need auraOffset function in your layout. It almost duplicates oUF standard function
File: Sage UnitFrames08-13-08
Originally posted by Tuller There...
Posted By: S9Th
Originally posted by Tuller There will be a new version, eventually. I actually considered making an oUF Layout. Well, new aguf is unfinished and pitbull is bloated as hell. I already wrote a simple oUF raid layout for personal use. I wanted to offer you writing a layout that resembles Sage about a week ago, but thought that you...
File: Sage UnitFrames08-12-08
Tried to code an oUF layout similar...
Posted By: S9Th
Tried to code an oUF layout similar to Sage, but failed miserably due to lack of lua knowledge. Oh well (
File: SpellAlerter08-11-08
Doesn't work on russian realms unfo...
Posted By: S9Th
Doesn't work on russian realms unfortunately.
File: Sage UnitFrames07-28-08
Originally posted by Tuller In sh...
Posted By: S9Th
Originally posted by Tuller In short, maybe. All sage development won't happen until I'm in the beta and have had a chance to play the deathknight :P Damn (. I noticed you started updating Sage on the svn, but then you stopped. I'm sad. =(
File: Natur Enemy Castbar07-17-08
Feature req: ability to change bar...
Posted By: S9Th
Feature req: ability to change bar font (seems like font is harcoded into GTB, but mb there is a workaround)
File: TourGuide07-14-08
Please add an option to remove "Use...
Posted By: S9Th
Please add an option to remove "Use Item" frame.
File: Sage UnitFrames06-24-08
I was lurking through the code, cha...
Posted By: S9Th
I was lurking through the code, changing font and shared media version when I came across a bug. I'm attaching two screenshots. Pay attention to target frame scale and target debuff frame. When the scale is set to 100 (or 99 sometimes), debuff icon is smaller than frame height. http://i32.tinypic.com/el4g0y.jpg http://i28.tinypic.c...
File: Proximo06-06-08
Latest version (if updated with WAU...
Posted By: S9Th
Latest version (if updated with WAU) seem to break MSBT Shared Media (http://www.wowinterface.com/downloads/info7706.html#info) Reverting to r75130 solves the problem
File: Bongos304-29-08
Originally posted by Tuller The n...
Posted By: S9Th
Originally posted by Tuller The next question then is: can you reproduce this with the stock action bars? ah, i can. It's a blizzard bug lol. Sorry for disturbing you )
File: Bongos304-29-08
Originally posted by Tuller That'...
Posted By: S9Th
Originally posted by Tuller That's more than likely not a bug. Casting a holy spell will likely take you out of shadow form, and casting a spell when on a mount will likely dismount you and take you out of shadowform, too. Only casting while flying is disabled. when i remain on the ground and then fly up, holy school remains "a...
File: Bongos304-28-08
Found a bug. When i am in shadowfor...
Posted By: S9Th
Found a bug. When i am in shadowform, my holy spells are greyed out only if i am riding my flying mount. http://img353.imageshack.us/img353/1646/wowscrnshot042808185033pz1.th.jpg http://img512.imageshack.us/img512/9739/wowscrnshot042808185129aq5.th.jpg The funniest thing is that greying out happens only if i jump at the last mom...
File: tekticles04-28-08
Originally posted by Kaaihn One t...
Posted By: S9Th
Originally posted by Kaaihn One thing that I am now noticing. The damage numbers above my targets head are now looking like they are displaying in bold. Which entry in the lua controls those numbers if I want to set it to normal? DAMAGE_TEXT_FONT = NUMBER change NUMBER to NORMAL. I think, that will work.
File: QBar04-08-08
Allowing OmniCC to hook up the butt...
Posted By: S9Th
Allowing OmniCC to hook up the buttons would make the addon perfect.
File: Bagnon04-01-08
i have a bit of a feature suggestio...
Posted By: S9Th
i have a bit of a feature suggestion or just an idea you could consider. I love the idea of Combuctor, but Bagnon's scalability and frame design are much better for me. You put "Show Bags" text at the bottom of Bagnon's frame. Suppose you could put filters' names there too. Like "Consum." or "Misc" or "Items". And, when clicked the...
File: Bagnon03-29-08
I confirm bug with bank cache.
Posted By: S9Th
I confirm bug with bank cache.
File: Sage UnitFrames03-28-08
Well, I don't really think that Sag...
Posted By: S9Th
Well, I don't really think that Sage lacks something (except _maybe_ separate font size and bars height/width settings), just wanted to know the direction its development is following :) The best thing about sage is auras (automatic scaling of enemy's buffs is pure win) and, well, don't know how to put it, "readability". Combining i...
File: Sage UnitFrames03-28-08
Originally posted by Tuller Sage...
Posted By: S9Th
Originally posted by Tuller Sage will be updated, its just my other stuff has a higher priority right now. LSM3: Maybe. There's a bit of an argument going on about the library right now, so I'm waiting for it to settle down. MobHealth4: Only as an external. Thanks for the reply. I mentioned LibSharedMedia, because somehow...
File: Sage UnitFrames03-27-08
Are you planning to update Sage UF...
Posted By: S9Th
Are you planning to update Sage UF to support LibSharedMedia-3.0 and possibly LibMobHealth-4.0? And will there be any other changes to Sage in the light of you writing Bongos3 and implementing Ace3 in most of your addons?