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Results: 3632Comments by: zork
File: Ellye's Dungeon Boss Info02-20-18
Keeping an eye on this.
Posted By: zork
Keeping an eye on this.
File: rActionBar02-20-18
Bar1 will swap automatically to bar...
Posted By: zork
Bar1 will swap automatically to bar6 once you activate the actionbar page with with the ingame keybind or when other conditions are met (vehicle etc). Bar6 is hidden in the default ui and swappable only. Same here. https://github.com/zorker/rothui/blob/master/wow7.0/rActionBar/bars.lua#L60
File: rButtonTemplate02-18-18
That is the real border texture not...
Posted By: zork
That is the real border texture not the normal texture. Not sure if it is trinkets only but usable items display that border texture. Should be fine if you adjust the texture to your liking. I really like the default button border. It has a nice inner shadow. I use it for my player aura debuff type highlighting too. https://github...
File: rButtonTemplate_Zork02-17-18
Ok that is crazy. I will remove thi...
Posted By: zork
Ok that is crazy. I will remove this from my button layout and live with a space in german translation. --fix blizzard time abbrev HOUR_ONELETTER_ABBR = "%dh" DAY_ONELETTER_ABBR = "%dd" MINUTE_ONELETTER_ABBR = "%dm" SECOND_ONELETTER_ABBR = "%ds"
File: rButtonAura02-17-18
Yes still working on it. The curren...
Posted By: zork
Yes still working on it. The current version is only a proof of concept atm.
File: Zork UI02-16-18
Ah crap. I know what that is. I add...
Posted By: zork
Ah crap. I know what that is. I added the oUF factory lately. The oUF Factory gets called on player login. Problem is frames with SetUserPlaced need to be created before player login to get the layout-local coordinates applied. Thanks for posting. Doh!
File: Zork UI02-11-18
Some videos: OOC https://youtu.b...
Posted By: zork
Some videos: OOC https://youtu.be/nCrI1t14quc Questing https://youtu.be/0Y1tRFsBqHg Party, Boss https://youtu.be/ghMlQLb3kj0 Solo https://youtu.be/QUkwK6pxC74 The quest addon is called Immersion. https://wow.curseforge.com/projects/immersion
File: oUF_Simple02-11-18
730.20180211 Added oUF_DebuffH...
Posted By: zork
730.20180211 Added oUF_DebuffHighlight module Added mouseover unit Added AdditionalPower Added statusbar orientation attribute Added power color config for mana color https://imgur.com/a/neHuh
File: oUF_Dispellable02-03-18
Thanks, will look into it.
Posted By: zork
Thanks, will look into it.
File: rMinimap02-02-18
Not with this addon. There is no bo...
Posted By: zork
Not with this addon. There is no border. The zig-zag is part of the minimap mask texture.
File: rButtonAura02-02-18
There is/will be an optional durati...
Posted By: zork
There is/will be an optional duration timer bar. A textual timer is impractical imo. There is no space to put it. It fights with all the other button font strings like action button cooldown, stack size and keybind. A visual bar is way faster to understand for the eye as reading text.
File: rButtonAura01-31-18
Currently working on a config panel...
Posted By: zork
Currently working on a config panel to make setting up auras a breeze. *edit* https://imgur.com/a/kCOVx
File: oUF_Simple01-28-18
gmarco I use cvars to control namep...
Posted By: zork
gmarco I use cvars to control nameplate looks. https://github.com/zorker/rothui/blob/master/wow7.0/oUF_SimpleConfig/nameplate.lua#L24 There are a ton of them. http://www.wowinterface.com/forums/showthread.php?p=326618#post326618 The nameplate target that is currently selected will be the only one fully opaque with the config...
File: rButtonTemplate_Zork01-28-18
Sure. :)
Posted By: zork
Sure. :)
File: rActionBar01-28-18
Couldn't you just use sth like http...
Posted By: zork
Couldn't you just use sth like http://www.wowinterface.com/downloads/info18322-rObjectiveTracker.html and move the objective tracker a notch to the left?
File: Zork UI01-27-18
Re: raid frames
Posted By: zork
@kryptek https://github.com/zorker/rothui/blob/master/wow7.0/oUF_SimpleConfig/raid.lua#L16 If you want the Blizzard raid frames back and remove the raid manager aswell make sure to read the info page. http://www.wowinterface.com/downloads/info22236-rRaidManager.html
File: rActionBar01-27-18
Try /fstack and check if there are...
Posted By: zork
Try /fstack and check if there are any mouse enabled frames in the way.
File: oUF_Simple01-26-18
Done. https://github.com/zorker/ro...
Posted By: zork
Done. https://github.com/zorker/rothui/commit/a1ed1a7fd4a12b0a871c6a4be2c71a4f83121f81#diff-568432b99a8d4bbe9902ad7d1007d5fd https://imgpile.com/i/nrXcmE https://imgpile.com/i/nrXfgr You can now add those tags to your config. Example: https://github.com/zorker/rothui/commit/e942d3e2707708c51e5632eeb20f84f7edc3e166#diff-7096d...
File: Roth UI (Diablo) Galaxy's Revival01-26-18
Galaxy if you haven't already you h...
Posted By: zork
Galaxy if you haven't already you have to check CreateMaskTexture and AddMaskTexture. http://www.wowinterface.com/forums/showthread.php?t=55368&highlight=MaskTexture You can use a mask texture to clip any textures set to be masked. On top of that you can now set any frame to "SetClipsChildren". lightspark uses this in his orbs...
File: oUF_Simple01-26-18
Adding a raid group header is not p...
Posted By: zork
Adding a raid group header is not possible with a simple config change. It would need a change of the spawn function. The role icon can be done with oUF tags. I will see if I can get an example up. Basically you can add any texture or string with oUF tags. The party tag is already set to " ". https://github.com/oUF-wow/oUF/blob...
File: rTooltip01-25-18
@Vampyrate You only need to add th...
Posted By: zork
@Vampyrate You only need to add the two "--" infront of that line. That will comment it out and the tooltip will be at the default position.
File: rTooltip01-24-18
@Vampyrate https://github.com/zork...
Posted By: zork
@Vampyrate https://github.com/zorker/rothui/blob/master/wow7.0/rTooltip/core.lua#L42 --cfg.pos = "ANCHOR_CURSOR"
File: oUF_Dispellable01-20-18
I was looking for a replacement of...
Posted By: zork
I was looking for a replacement of a module that I used for a quite some time to support debuff highlighting. Originally I used it to recolor orbs based on debuff type. They would glow green or purple etc. based on debuff type. Is it possible to use this feature with this module even if the player unit has no dispell option? If...
File: Zork UI01-20-18
Re: keybinds
Posted By: zork
@kryptek Open https://github.com/zorker/rothui/blob/master/wow7.0/rButtonTemplate_Zork/theme.lua#L150 The hotkey alpha (opacity is set to 0). Set it to 1 to become visible. Once you saved the file you can type in /reload in the ingame chat. @all Currently experimenting with visibility states on the PTR. I can now show/hide any...
File: Zork UI01-20-18
Updated for WoW patch 7.3.5
Posted By: zork
Updated for WoW patch 7.3.5