Results: 11Comments by: Eatshtndie
File: SUI10-23-20
Thank you for the wonderful job kee...
Posted By: Eatshtndie
Thank you for the wonderful job keeping this addon simple and to the point, keeping blizzard's style. Anywhere we can adjust the scale of the minimap in the lua ? Many thanks,
File: SUI02-06-19
Well done, clean code. One ques...
Posted By: Eatshtndie
Well done, clean code. One question though, how do you get the player castbar icon to have these shadowy borders instead of ugly default blizzard icon border ? Does it come from a texture itself that was replaced or are you using code for that? Cheers !
File: Rufio UI Classic01-30-19
Great addon, been following it for...
Posted By: Eatshtndie
Great addon, been following it for years, thanks for the update! How do you make base textures such as UI-UnitFrame-Boss.blp and UI-TargetingFrame-Elite.blp appear grey ingame ? Example: golden on Portal Keeper and grey on Gul'dan What's the line of code applying the darker effect on Gul'dan's frame? Does it work on Non-boss el...
File: Rufio UI Classic01-28-19
Great addon, been following it for...
Posted By: Eatshtndie
Great addon, been following it for years, thanks for the update! How do you make base textures such as UI-UnitFrame-Boss.blp and UI-TargetingFrame-Elite.blp appear grey ingame ? Example: golden on Portal Keeper and grey on Gul'dan What's the line of code applying the darker effect on Gul'dan's frame? Does it work on Non-boss el...
File: JamryUI01-09-19
Well done, just the right touch up...
Posted By: Eatshtndie
Well done, just the right touch up to the ageing classic UI.:banana: Not sure if this was posted but you may want to edit the part about coloring the Gryphons. Using the /fstack in game, you'll see that their frame name is now as follows: MainMenuBarLeftEndCap -> MainMenuBarArtFrame.LeftEndCap MainMenuBarRightEndCap -...
File: MattUF (MattUI)10-06-18
But they're called "TargetFrameElit...
Posted By: Eatshtndie
But they're called "TargetFrameElite, TargetFrameRare and TargetFrameRareElite" located in TargetingFrame. Wonderful, thanks !
File: MattUF (MattUI)10-05-18
You've done a wonderful job of twea...
Posted By: Eatshtndie
You've done a wonderful job of tweaking just the right amount of default Blizz UI. It helped me figure out a lot of settings and texture root files for my own setup. Question: any plan to replace the Elite and Rare dragon icons next to the nameplate of the mobs with one matching the RaidTargetingIcons1-8 ? It would be neat. Edit:...
File: AbyssUI07-16-18
Personal resource display bar?
Posted By: Eatshtndie
Very good job. Practical and simple. Would be curious to see how the Personal Resources Bars look like, any chance you can upload a screenshot with it active ? I wish to change the default personal resources textures the same way Santa Textures do it for player/target frames, i.e. Creating a folder such as "\Interface\TargetingFra...
File: wBind12-09-10
Well played.
Posted By: Eatshtndie
Nice work. Even if there are others to bind keys to spells, all of them are too heavy for that sole purpose. This one reminds me of the good 'ol quake 2 ctf days and hours spent tweaking the config.cfg ;) Not having to alt-tab/toggle windowed mode in WoW to edit your char's bindings cache is very handy. Also, other addons I t...
File: AzCastBar Plugins09-02-10
Thank you very much, how simple was...
Posted By: Eatshtndie
Thank you very much, how simple was that... I feel suddenly kind of stupid ;) Any luck with the runes plugin?:cool:
File: AzCastBar Plugins09-01-10
Hellow everyone! I tried to look...
Posted By: Eatshtndie
Hellow everyone! I tried to look for it in the posts but it seems like nobody asked about it. Is there any "Runes" plugin or is it in progress? Would be nice. Also, how do you pass on lootrolls ? I've been looking in the settings but found no way to hide/display the "X". Thank you :)