Results: 23Comments by: Rexides
File: Verisimilar04-26-11
Thanks for the heads-up, but I have...
Posted By: Rexides
Thanks for the heads-up, but I have decided to move beyond libTourist for the next version. As helpful as it is, it does not provide me with the yard sizes for all maps (that includes instances), which is what I really need it for. So right now Verisimilar will be running "yardless". This means that GMs must take into account the...
File: Verisimilar02-11-11
Yes, I am aware of that. Basically,...
Posted By: Rexides
Yes, I am aware of that. Basically, it's that the redesigned zones have changed their sizes, and NPCs in these zones will just not work. Stormwind is one of these zones. I am using the LibTourist library to get the zone scales. As of now, I am not sure that it is up to date on all the redesigned zones, but it doesn't matter as I...
File: Verisimilar11-20-10
It's probably Verisimilar not playi...
Posted By: Rexides
It's probably Verisimilar not playing well with another add-on, not surprising at all.
File: Verisimilar11-19-10
Yes, you are correct, I just checke...
Posted By: Rexides
Yes, you are correct, I just checked it myself and it seems that right clicking was not working for the Verisimilar inventory due to some patch changing things probably. I fixed it for the next version. As for ArkInventory, I am aware that it does not display Verisimilar items (I use it too) because of how the creator has chosen t...
File: Verisimilar11-19-10
No, no script. You merely need to a...
Posted By: Rexides
No, no script. You merely need to add even a single page to the item, and it will behave as a document. Are you using them only from the verisimilar inventory panel? Have you tried using them through your normal bags? (verisimilar items appear there, too) And as for the questlog bug, does it happen only when using "L", or even...
File: Verisimilar11-17-10
I just tried both and they work fin...
Posted By: Rexides
I just tried both and they work fine. There also haven't been any other's with the same problems, which leads me to believe that it is an add-on conflict issue (which could very well be on Verisimilar's side). Could you try it again with all other add-ons disabled, and also give me a list of your addons? Also, if you are runnin...
File: Verisimilar11-01-10
Bug
Posted By: Rexides
Regarding the flipping-questchains bug that some people have reported: This is probably a bug with how Lua uses strings as table indexes, or how WoW stores them. In any case, don't use long names with spaces and special characters when naming your IDs. Use short, yet descriptive names. Use only letters, numbers and the unde...
File: Verisimilar08-26-10
The problem is that Verisimilar han...
Posted By: Rexides
The problem is that Verisimilar handles item code on the GM's side, while GHI does it on the player who actually has the item. Also, Verisimilar items are supposed to make sense within their own session, and I don't know what use it would be to take them out. So I think that conversion could just be limited to books as I can imagine...
File: Verisimilar08-20-10
Since you are probably talking abou...
Posted By: Rexides
Since you are probably talking about documents that a player receives from the GM, wouldn't it be better to code this on GHI's end? Create a button on Verisimilar's custom document window (which has the same dimensions as WoW's) just like it already does with "real" books, and copy the data. That way users of both addons won't have t...
File: Verisimilar07-14-10
Feel free to ask me anything about...
Posted By: Rexides
Feel free to ask me anything about hooking these functions, that's all I have been doing. Also, I did not mention it, but the Demo Session in this version is a completely new one, so make sure to try it out.
File: Verisimilar07-08-10
Hopefully before the WoW Forums Rea...
Posted By: Rexides
Hopefully before the WoW Forums RealID change :/
File: Verisimilar06-29-10
Weeeeeell.... Version 0.11 runs fin...
Posted By: Rexides
Weeeeeell.... Version 0.11 runs fine, but I won't be releasing it just yet. Hold on to your horses!
File: Verisimilar10-27-09
No, there is no connection to MyQue...
Posted By: Rexides
No, there is no connection to MyQuest. I am wondering if other MRP users have the same problem, this is the first time I hear of this bug.
File: Verisimilar10-25-09
I have no idea. I can recognize the...
Posted By: Rexides
I have no idea. I can recognize the message as being the serialized tables I use for communication, and this one is specifically about you completing a quest, but I have no idea why it would show up there. I use ace-comm, which supposedly uses the add-on whisper channel, so unless MRP tries to mess up with ace-comm, I am out of ideas.
File: Verisimilar10-11-09
There are actually three guides for...
Posted By: Rexides
There are actually three guides for this add-on. In the VerisimilarPlayer folder you will find the file Verisimilar_Players_Guide.pdf which contains everything you need to know to run the add-on simply as a player (not GM), and also includes a short tutorial on how to connect and run the demo session In the VerisimilarGM folder...
File: Verisimilar10-07-09
No, not yet, I am sorry. It's on m...
Posted By: Rexides
No, not yet, I am sorry. It's on my todo list, I swear! It most probably won't be a complete language change, but I'll at least try to get the localized strings for zones, which I think is the major issue right now. This will allow usage between clients of the same language. As far as compatibility between different language c...
File: Verisimilar10-02-09
The reason I am not posting the nex...
Posted By: Rexides
The reason I am not posting the next version even though I have ironed out all bugs, is because I am preparing a very detailed scripting guide. Just have a little more patience, it will be worth it.
File: Verisimilar09-22-09
Mmm, yes, I did not consider non-en...
Posted By: Rexides
Mmm, yes, I did not consider non-english clients when making this, I am afraid. I guess I silently hoped it would somehow work. I'll try to work something out in future versions, but not soon, I guess.
File: Verisimilar09-22-09
Re: Good job!
Posted By: Rexides
Originally posted by Aenokhe Here's a bug I encountered on the demo session: the quest log "items" seemed to have duplicated into many lines when I was killing the Riverpaw Gnolls, so I had like nine same objectives shown there. Yes, after you mentioned it, I tested it myself, and yes, it will repeatedly add the quest to the...
File: Verisimilar09-21-09
Another thing I had forgotten to me...
Posted By: Rexides
Another thing I had forgotten to mention in the description, is that you will find a guide for each part of the addon inside their folders.
File: Verisimilar09-21-09
Originally posted by jackprince...
Posted By: Rexides
Originally posted by jackprince Cause as I read you also plan to enable RP-Items for the quest etc. Would be a shame if this would cause a split of rper to decide between GHI and your Addon. You shouldn't worry about that, because the two add-ons have a completely different useage philosophy. Verisimilar is client-server...
File: Guild Quests05-08-07
Re: Love It, I have a bug fix
Posted By: Rexides
Yes, I have been aware of the problem (and the solution) for some time now, but I never got around to implement it. Thanks for the code, might copy and past it for the next version. The mod variables are saved per character, though, so you can have it disabled for your unguilded alts. I really can't find a reason to have it enable...
File: Guild Quests03-02-07
Yes, you are right. A simple "I jus...
Posted By: Rexides
Yes, you are right. A simple "I just logged out" message would be better. Thanks for the tip. I wonder how I didn't think of that. Next version I guess.