Results: 22Comments by: DunE
File: Auditor05-29-07
Originally posted by Teclador Hi...
Posted By: DunE
Originally posted by Teclador Hi Alarisha, i dont know if your nice tool is also part of the Ace2-Tools family, if, why i cant find it like all the other FuBar-Addons under http://files.wowace.com/ ,if not, gogogo :p Great work, go on with this... Solong Teclador I couldn't agree more. I can't live without AuditorFu...
File: FluidFrames05-28-07
Hide/Unhide
Posted By: DunE
How does one unhide a frame that they have hidden, without using Khaos (and preferably without using /resetframes)? Is there a slash command for showing a list of modified frames and then unhiding just one of them, for example? Thanks!
File: item2phpbb (phpBB exporter)01-31-07
Originally posted by mikezter add...
Posted By: DunE
Originally posted by mikezter added the option :) Big thanks, mon. :D
File: item2phpbb (phpBB exporter)01-13-07
Thanks a lot for reviving this mod....
Posted By: DunE
Thanks a lot for reviving this mod. A bit of a life saver, IMO. :cool: Are you looking to improve it further, or keep it pretty much as is? One simple request (I think) would be to optionally have a "Current as of " type thing copied in at the top of the listing. Thanks again!!
File: Chronometer11-15-06
@Bullraw: Just your own. Look for a...
Posted By: DunE
@Bullraw: Just your own. Look for a mod called Antagonist which is very similar but shows casts of enemy mobs/players.
File: EkCTRA_ResMonitor07-03-06
Just a quick suggestion. The bigges...
Posted By: DunE
Just a quick suggestion. The biggest complaint I've heard about CT's Rez Monitor is that it's always showing whether any rezzing is going on or not. If it could appear when rezzing occurs and otherwise be hidden automagically then it would be golden. Thx ^^
File: WhoNote04-18-06
I think this mod isn't working agai...
Posted By: DunE
I think this mod isn't working again in 1.11... Most of the time when I /who I don't get guild public notes (though I'm not sure that's 100% of the time). Thanks
File: LinkIcon01-13-06
Hey, Gello. Cool mod once again :)...
Posted By: DunE
Hey, Gello. Cool mod once again :) Got a bug report though. When I click on and enchant link, such as (http://www.thottbot.com/?sp=23799) in game it gives an error for Link Icon. The error reads: Error: :5 Usage: GetItemInfo(itemID|"itemlink") Also, the link never works. I don't get the window that should be associated with the...
File: TinyPad12-19-05
Originally posted by svartalfimpost...
Posted By: DunE
Originally posted by svartalfimposter Like this? http://www.curse-gaming.com/mod.php?addid=1699 I have seen that mod before but decided against using it due to the text based/manual feedback system (for reporting what step/output number i'm on etc) and clunky interface. The one redeeming aspect is the "titled" notes concept. Th...
File: ItemRack12-19-05
Gello, I think the Key Bind for...
Posted By: DunE
Gello, I think the Key Bind for sets doesn't accept the Ctrl+Shift modifier. Like I wanted to make a Set boudn to Ctrl+Shift+S but could not. It just said "Shift+S is boudn to .... ". I was able to properly set it in the game's general Key Bindings area though as Ctrl+Shift+S. Any thoughts on adding a visual indicator that set...
File: TinyPad12-19-05
Great Mod. Gello rox. Gotta love th...
Posted By: DunE
Great Mod. Gello rox. Gotta love the resizer handle appearing again here :) One request: ability to set a "title" for a saved page that woudl show up up top. Could then select a page by title instead of scrolling numbers. That's a bit of a design change i know though, so if not i'll just put titles at the top of my note body and l...
File: ItemRack11-17-05
First of all. YAY! Second: Or...
Posted By: DunE
First of all. YAY! Second: Originally posted by Gello I'll make doubly sure they can be emptied in combat while the rest of the set queues with just two bag slots open. Don't forget about the 3rd weapon slot - Gun/Bow/Crossbow. But feel free to forget about the 3rd slot if it's a thrown weapon b/c they don't have durabil...
File: ItemRack11-12-05
Gello, there's one thing that doesn...
Posted By: DunE
Gello, there's one thing that doesn't seem to be working quite how maybe it should be... I have a set defined called "Naked" because, well... it makes me naked. For the most part, anyway. It takes off all my armor and weapons that have durability so I can take free deaths. Well I also would like to use this same set when I'm in comba...
File: ItemRack11-01-05
Love the new character sheet additi...
Posted By: DunE
Love the new character sheet addition in 1.6. Good work, as always. It works great. One suggestion/request if possible is that the Key Bind function for sets should prompt for confirmation before overwriting a preexisting bind to the same key. I find myself overwriting some keys with set binds now and then :eek: And without knowin...
File: WhoNote10-12-05
Sorry I didn't get back sooner. Yes...
Posted By: DunE
Sorry I didn't get back sooner. Yes, the latest release is working great (even with WoW 1.8 patch). Yay for third times! Thanks, tardmrr.
File: ItemRack10-05-05
Originally posted by Gello I want...
Posted By: DunE
Originally posted by Gello I wanted it to be easy to change an existing set, so if you got a new offhand sword you can select "dual wield" set, click save and done. The problem, for me, is that this allows me to save set items to all the wrong stuff. For example, I tried to do just as you descrbied for a new fire resist belt I h...
File: WhoNote10-05-05
Oh noes! It's not working again. I'...
Posted By: DunE
Oh noes! It's not working again. I'm back to either having to toggle standby on/off or reload ui (/console reloadui) for whoNote to work on entering the game. I'm not sure what you did to fix it the last time... but my guess is somethign unfixed it, like I just got a new version of Sky that could do it (maybe?). Sky is annoying but C...
File: ItemRack10-03-05
Item Rack ftw! I've already deleted...
Posted By: DunE
Item Rack ftw! I've already deleted wardrobe (happily) in favor of ItemSets! I excitedly await set queueing, too :) One question/suggestion though. It is difficult, when making making changes to an old (already saved) set, to know which pieces belong to that set. Like if I'm currently wearing my Fire Resist Set and I want to edit the...
File: WhoNote09-27-05
Fabulous! It works perfectly now. T...
Posted By: DunE
Fabulous! It works perfectly now. Thanks much. This mod is jsut too handy not to have. Especially if your guild is like mine and adds the real names of each member's alts to the public note so we know who the alt identity really is. Quick who and I got it. Thanks, tardmrr!
File: WhoNote09-26-05
Cool mod! It does work well when it...
Posted By: DunE
Cool mod! It does work well when it's working :) What I mean is that in order for it to work when I first start I have to toggle standby on and off again and then it's golden. When I first join and do a Who on a guild mate it gives a normal who message. Then I do: /whonote standby followed by /whonote standby and then do a who on...
File: TTCraftAddict08-31-05
Since you're asking for suggestions...
Posted By: DunE
Since you're asking for suggestions... It would be great if I could tell others about all the materials needed (including the subcomponents' ingredients too). I only know of one other mod out there that does this (TradeSkillPaste: http://ui.worldofwar.net/ui.php?id=1130) and I think it leaves something to be desired (like it doesn'...
File: ItemRack08-31-05
OMG nice! Can't wait to get home an...
Posted By: DunE
OMG nice! Can't wait to get home and try this. Such a brilliant idea, following up from TrinketMenu with style! :) Thanks so much Gello *Edit: OK, I've tried it now and it's awesome. I'm just wondering now what I'm going to do with TrinketMenu :confused: Gello, do you expect thid mod to replace TrinketMenu? Because it seems to d...