Results: 29Comments by: existe |
File: Shadowed Unit Frames10-01-09 |
![]() Posted By: existe
Originally posted by cafebeanant
having the exact same problem with the party/raid frames not lining up. sometimes the positioning is waaay off, but that seems to vary depending on things like the frames being moved. the constant issue i face is that the frames do not line up in their correct position. for example, i have a 5x5 rai...
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File: Shadowed Unit Frames09-30-09 |
![]() Posted By: existe
Still having issues where party members and raid members do not line up with the config balck frames. FOr example I will put my party in a location but if only a few members join they get squished and do not match where party 1 should be. Same with raid.
Way to fix this? Thanks!
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File: Shadowed Unit Frames09-13-09 |
![]() Posted By: existe
Love the UF, thanks for your time on them!
I am running into a slight weird issue fo the party members not lining up with config mode placement, judging by some posts this might a current issue/bug being worked out? Wanted to confirm. Thanks!
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File: pMinimap11-28-08 |
![]() Posted By: existe
Originally posted by p3lim
Not without going through the Lua file
Sorry that is what I was reffering to...which file? I have very minor understanding of how.
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File: pMinimap11-27-08 |
![]() Posted By: existe
Is there a way to change the color of the clock and cords overlay? Thanks
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File: AutoAspect11-02-08 |
![]() Posted By: existe
1.
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File: X-Perl UnitFrames07-29-08 |
![]() Posted By: existe
is the 2.43b file missing target of target files?
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File: Dominos06-19-08 |
![]() Posted By: existe
Originally posted by Tuller
Yes. Disable mainbar skinning and it should work fine.
Works perfect now. Thank you.
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File: OPie06-19-08 |
![]() Posted By: existe
Straight up great mod! Thank you
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File: Dominos06-19-08 |
![]() Posted By: existe
Originally posted by Tuller
Are you using skinner?
Yes...disabling skinner did resolve the issue. Is this a skinner issue?
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File: Dominos06-18-08 |
![]() Posted By: existe
Found a bug...I have actionbar 1 set to size 12 columns 6 and the button 1 does not show up when I login until I go back into config mode and change size from 11 and back to 12. I am using buttonfacade with it.
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File: Dominos06-18-08 |
![]() Posted By: existe
Sorry if this is explained elsewhere...but can we have more then 10 bars total if we use less then 12 buttons on each? or is 10 the limit?
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File: FuBar EarthShield01-15-08 |
![]() Posted By: existe
Oh man TYVM love the chat message! Mod is so very helpful, appreciate your time!
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File: FuBar EarthShield01-14-08 |
![]() Posted By: existe
Request if possible...anyone way to build in warning output to a chat windows as well as SCT message frame? I tend not to see the default blizzard warning frame due to so much going on. Thanks!
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File: X-Perl UnitFrames12-23-07 |
![]() Posted By: existe
New user to Xperl frames (made the migration from Pitbull)...nice work and enjoying so far...only bugs I am hitting right now are the following:
1. Pet buffs/debuffs appear regardless of settings
2. Target Mana/Pwer absolutes appear randomly even after disabled.
Thanks for your hard work.
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File: SLTimex 2.011-10-07 |
![]() Posted By: existe
If you disable a module and reload you get an error about font not set for that disabled module and the rest of the modules do not load until you reenable the previously disabled module.
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File: SLTimex 2.011-08-07 |
![]() Posted By: existe
Thanks for your time on this addon...with the new version I am noticing that under certain conditions X offset or Y offset will not actually work. Depends on what the justification or anchor is set to. Any particular reason the dragging was removed?
Thanks again!
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File: SellFish09-30-07 |
![]() Posted By: existe
Originally posted by Tuller
Thanks. This is fixed (at least it should be) in 2.0.2
So far so good, thanks for the quick turn around!
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File: SellFish09-30-07 |
![]() Posted By: existe
Get this error on latest version:
\SellFish\db.lua:156: attempt to perform arthmetic on local 'cost' (a nol value)
happens when I talk to Vendors or mouse over items that dont sell.
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File: FuBar EarthShield09-28-07 |
![]() Posted By: existe
Sweet mod...thank you!
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File: X-Perl UnitFrames08-25-07 |
![]() Posted By: existe
Is there a way with the target frame to flip the level/class infromation to the left side of the frame instead of the default right?
Thanks.
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File: HealingEstimator03-02-07 |
![]() Posted By: existe
When I mouse over Chain Heal on my action bar I get an error:
healingestimator.lua:1161 attempt to perform arithmetic on local "basecoeff" (a nil value)
Hope that helps and thanks
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File: Mecaire's Macrotexter02-23-07 |
![]() Posted By: existe
Finally! Hope it works well...that was one thing I liked about EQ2
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File: Lukewarm MooTimers01-28-07 |
![]() Posted By: existe
I liked the mod, simple and functional...only thing I found using it was the memory increase rate was really high with this mod enabled...around 16kb/s or so.
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File: Totem Timers01-10-07 |
![]() Posted By: existe
Do the timers reset when recall is issued? Or is that feature even possible?
Great mod and thanks
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