Results: 77Comments by: meatnoodles
File: XIV_Databar11-05-16
Is there a way to make the text upp...
Posted By: meatnoodles
Is there a way to make the text upper case?
File: Stuf Unit Frames (and Raid)11-03-16
Anyone know what Text Pattern/Tag s...
Posted By: meatnoodles
Anyone know what Text Pattern/Tag should I be using if I want my Current Power (fury) to hide when it's at zero but show up when above that? And also, what tag/text pattern can make my target show health % when alive but when it dies, it just displays DEAD? I got it working by using but I'd rather not color the text grey every time...
File: LynUI11-02-16
how to hide the macro text on bars...
Posted By: meatnoodles
how to hide the macro text on bars ? did a search throught the lua but coudn't find anything Go to "Interface\AddOns\Lyn\api\skin.lua" and look for this line of code if bu.Name then bu.Name:SetWidth(bu:GetWidth() + 15) bu.Name:SetFontObject'GameFontHighlight' end and change it to this. if bu.Name then...
File: LynUI10-31-16
Hey lyn, I looked everywhere but I...
Posted By: meatnoodles
Hey lyn, I looked everywhere but I couldn't find where to change the action bars size/button size and where to hide the paging arrows next to them. Care to land me a hand? I'll show you when I am home. But beware, I only show you how to change the size and hiding the paging, but not screwed up positions etc pp. Thank you. Not...
File: LynUI10-31-16
Hey lyn, I looked everywhere but I...
Posted By: meatnoodles
Hey lyn, I looked everywhere but I couldn't find where to change the action bars size/button size and where to hide the paging arrows next to them. Care to land me a hand?
File: LynUI10-25-16
The UI is spitting out some errors...
Posted By: meatnoodles
The UI is spitting out some errors with the 7.1 update, I managed to fix one of the chat errors myself but it's also throwing this tooltip error when mousing over any quest on the world map. 43x LynTooltip\modules/tip.lua:519: attempt to index field 'BackdropFrame' (a nil value) LynTooltip\modules/tip.lua:519: in function
File: LynUI10-25-16
The UI is spitting out some errors...
Posted By: meatnoodles
The UI is spitting out some errors with the 7.1 update, I managed to fix one of the chat errors myself but it's also throwing this tooltip error when mousing over any quest on the world map. 43x LynTooltip\modules/tip.lua:519: attempt to index field 'BackdropFrame' (a nil value) LynTooltip\modules/tip.lua:519: in function
File: LynUI09-19-16
Just an FYI, the tooltip for the ar...
Posted By: meatnoodles
Just an FYI, the tooltip for the artifact bar does not show when only the artifact bar is enabled/when no rep is being tracked at max level. Also, the timer bar skinning is bugged in bgs/arenas, which also affects the 10 sec countdown in the middle of the screen. http://i.imgur.com/Dx0RyBp.jpg
File: LynUI09-10-16
Hey lyn, where do I change the sort...
Posted By: meatnoodles
Hey lyn, where do I change the sorting method for raid and party frames? Did you try to look or are you asking before you have looked? Same place where the positioning happens. Just some lines above. Can't miss it. Jesus, dude... Thanks for the answer!
File: LynUI09-10-16
Hey lyn, where do I change the sort...
Posted By: meatnoodles
Hey lyn, where do I change the sorting method for raid and party frames?
File: iipui09-10-16
Hey ObbleYeah, quick question: Is t...
Posted By: meatnoodles
Hey ObbleYeah, quick question: Is there a way to edit the silhouette file in a way that it shows the upper body of a npc/player inside the 'silhouette:SetSize' limits without cutting the model's head/arms/sides? As in, if a model is too big to fit the silhouette:SetSize limits, it would just scale to fit and not cut it in half.
File: LynUI09-09-16
1) Easiest way is to go into player...
Posted By: meatnoodles
1) Easiest way is to go into player.lua in units folder, change the self.Health = health with self.Health = power and vice versa and also change the PostUpdate on both to the opposite. 3) Go to targets.lua, remove all the powerbar stuff. The 3) worked like a charm, thank you! The 1) I'm having some trouble with. I did the exact...
File: LynUI09-09-16
Hey lyn, should I be replacing the...
Posted By: meatnoodles
Hey lyn, should I be replacing the "oUF_Silhouette.lua" file every time Modernist updates his?
File: LynUI09-06-16
You just have to change a lot more....
Posted By: meatnoodles
You just have to change a lot more. That is what I am saying. I'll get to work then! Thanks for nudging me in the right direction, Lyn. I really appreciate all the help.
File: LynUI09-06-16
Yes. Also the different bars and co...
Posted By: meatnoodles
Yes. Also the different bars and config values. So it should work on your/default configuration?
File: LynUI09-06-16
Post the specific lines to http://p...
Posted By: meatnoodles
Post the specific lines to http://paste2.org There you go: http://paste2.org/nH4LsDN2 I think it has to do with frame levels. Because I can see the castbar around the border, as if the grey/black background were in front of the health/power bars.
File: LynUI09-06-16
1) Easiest way is to go into player...
Posted By: meatnoodles
1) Easiest way is to go into player.lua in units folder, change the self.Health = health with self.Health = power and vice versa and also change the PostUpdate on both to the opposite. 3) Go to targets.lua, remove all the powerbar stuff. The 3) worked like a charm, thank you! The 1) I'm having some trouble with. I did the exact...
File: LynUI09-05-16
Reputation bar. I'm looking into it...
Posted By: meatnoodles
Reputation bar. I'm looking into it. But I am away till Thursday. About the rest, yes it is possible. But you know my opinion about helping to edit my UI. Especially when I am writing on my phone. If you can wait till I am back I can help you a bit by pointing you in the right direction. All right. I appreciate it.
File: LynUI09-04-16
Hey lyn, got a few questions for yo...
Posted By: meatnoodles
Hey lyn, got a few questions for you. 1) Is there any way to make the HP and PP bar switch places on the player frame? As in the HP bar becomes the border and the PP bar becomes the big bar inside? 2) Is it possible to hide the reputation/xp bar when no reputation is being tracked? So that only the artifact bar is visible. 3...
File: LynUI09-03-16
Hey lyn, are you aware of this issu...
Posted By: meatnoodles
Hey lyn, are you aware of this issue? http://i.imgur.com/q2WtlP4.png It happens when switching to a different world quest on the objective tracker. This is using your latest release (v.22).
File: LynUI09-01-16
btw. all non Lyn addons can normall...
Posted By: meatnoodles
btw. all non Lyn addons can normally be updated. I sometimes forget to update the ones used in my UI when I upload them so .. do that. :) Can addons like rActionBar and oUF also be updated without causing problems? Yes. I am not modifying any addon anymore. Awesome! Thank you, Lyn.
File: LynUI09-01-16
btw. all non Lyn addons can normall...
Posted By: meatnoodles
btw. all non Lyn addons can normally be updated. I sometimes forget to update the ones used in my UI when I upload them so .. do that. :) Can addons like rActionBar and oUF also be updated without causing problems?
File: LynUI08-31-16
It isn't. But it's not hard to conf...
Posted By: meatnoodles
It isn't. But it's not hard to configure. I only set the font (bigfont) and the bar texture (lyn1) in the options. That's all. Oh OK. I'll install the update when I get home and see if I can get my Big Wigs to look like that. Thank you!
File: LynUI08-31-16
Hey lyn, is that your own BigWigs/D...
Posted By: meatnoodles
Hey lyn, is that your own BigWigs/DBM profile on that 2nd screenshot? yes That looks really cool. Is it included with the new update?
File: LynUI08-31-16
Hey lyn, is that your own BigWigs/D...
Posted By: meatnoodles
Hey lyn, is that your own BigWigs/DBM profile on that 2nd screenshot?