Results: 5Comments by: Poxie
File: oUF_Diablo11-07-08
Working for DK?
Posted By: Poxie
Love your mods, thanks! Question though, I saw some pages back (here or on the RothUI, not sure) soemone hitting an error as a DK, saying that the color value didn't exist or some such. You responded with something like "Looks like the color value isn't in the table, thats easy to fix". Was just curious if that has been fixed?...
File: DoTimer01-03-07
Originally posted by Asheyla I ju...
Posted By: Poxie
Originally posted by Asheyla I just changed the texture anchor to off the screen. it's around line 45 in DoTimer.xml. Perfect! I changed
File: DoTimer01-03-07
Woops, my bad on the e-mail! >_<...
Posted By: Poxie
Woops, my bad on the e-mail! >_< If you wouldn't mind, what are you doing to hide the icons? I've been messing with it a couple hours now, and while I've got the graphics and colors changed, everything I've tried to do to hide them has resulted in total DoTimer failure. If it's just an empty space where the icon used to be...
File: DoTimer01-03-07
Thank's a ton! And yeah, hiding...
Posted By: Poxie
Thank's a ton! And yeah, hiding them would be perfect if it doesn't cause any issues ^_^ Thanks again for looking into it, and making a mod I pretty much couldn't play a lock without! (Ohh p.s I noticed in the readme, as well as your curse gaming description, you mention "Please leave a message or E-mail me with anything!"....
File: DoTimer01-03-07
Love the mod! 2 Questions: Wo...
Posted By: Poxie
Love the mod! 2 Questions: Would it be possible to add an option to remove the icons? I personally just prefer having the bars, and don't see any way to shut icons off. Or is this already a feature I'm just missing? Also, is there any way to change the Bar Texture? I have another .tga file I would prefer to use with my UI...