Results: 15Comments by: Grai
File: Raven08-18-11
Re: Version r197
Posted By: Grai
Have a couple of questions for the author (or anyone else) if you feel that you can help. 1) I need to know if Raven can make VERTICAL bars. Mind you, I'm not talking about tall bars that still animate from left to right or right to left, im talking about tall bars that animate from top to bottom 2) Is there any way to include...
File: xCT05-08-11
Originally posted by gunhound45 E...
Posted By: Grai
Originally posted by gunhound45 Even with the fan update I cannot see damage numbers? Exactly the problem I'm having, anyone have a solution or information?
File: Numeration Damage Meter04-22-11
Originally posted by nekoh The fu...
Posted By: Grai
Originally posted by nekoh The functionality is already done. I'm going to push it with some other changes once 4.1 hits. (but it will be disabled by default, you'll need to enable it via the config-types configuration) Is it usable in the current version or not yet?
File: Numeration Damage Meter04-21-11
Originally posted by nekoh Even t...
Posted By: Grai
Originally posted by nekoh Even though it would be very easy to implement, I don't know if I want to do this. It's like a very specific filter on top of heals being made. I think the better solution would be to implement a "Healing Taken" mode. There one can apply the Spells-View to see which spells overall being used most to heal...
File: Numeration Damage Meter04-02-11
Originally posted by nekoh isn't...
Posted By: Grai
Originally posted by nekoh isn't the time to death already the first output right now? yes. yes it is, lol. I've just been messing with the code quite a bit and hadn't seen it in default mode for a while. However, I think I've gotten it to work with spamagemeters as is. Here's a screenshot: http://i.imgur.com/xfgUL.jpg H...
File: Numeration Damage Meter04-01-11
Originally posted by nekoh thanks...
Posted By: Grai
Originally posted by nekoh thanks. i'm going to implement these changes with the fixes for 4.1, when it hits live servers. (the only thing i don't like is the numbering in deathlog reports, but oh well) To be completely honest, I dont like it either, I'm wondering if there might be another way to format that. Maybe have the tim...
File: Numeration Damage Meter03-30-11
Originally posted by nekoh sure,...
Posted By: Grai
Originally posted by nekoh sure, just post it here. as long as it then doesn't pretend to be skada/recount output wise. (but i kinda also think the right way to do this would be to extend spamagemeters to support numeration?) but as i said. i'd gladly look into the changes you made It's actually ridiculously simple :X Co...
File: SBF 3.2 Beta03-25-11
diocode's been active recently (log...
Posted By: Grai
diocode's been active recently (login wise anyhow). The current version of Satrina's is working reasonably well for me, but anyone have confirmation of whether or not SBF will be taken over? It's somewhat important to me, as I'm in a fairly progressed guild, and rely on this addon for multiple things. Originally posted by craz...
File: Numeration Damage Meter03-25-11
I've actually made some (extremely)...
Posted By: Grai
I've actually made some (extremely) small edits to Numeration so that it works with Spamagemeters. Is there any where that I can post it up or just tell you what I've done so that you can incorporate it into future edits? It doesnt change at all the efficiency / spirit / authenticity of Numeration in the slightest.
File: oUF_GCD - Hungtar's oUF Global Cooldown Bar03-05-11
I realize this has been abandoned,...
Posted By: Grai
I realize this has been abandoned, but does anyone know of a way to make this work with either 1) current ouf layouts or 2) tukui?
File: Cellular02-20-11
/bump. Am more then willing to help...
Posted By: Grai
/bump. Am more then willing to help with the code, etc, etc, or with a donation as well. Would just like a little dialogue :D Great work on this addon btw, I can't tell you how much I appreciate it. Originally posted by Grai So how exactly does WIM do it? I don't even mind if it's grouped under the actual realID name, I'm...
File: Cellular02-01-11
Originally posted by totalpackage...
Posted By: Grai
Originally posted by totalpackage From my testing, I do not think there is no way to get actual name from a mod point-of-view. A mod can just see the temporary ID assigned to a RealID, which is not the same for the same person, and that temporary ID can be given to someone else. In other words, I cannot group someone's chat histo...
File: Cellular01-29-11
Real ID whispers saved?
Posted By: Grai
I'm not sure if I've somehow missed this or what, but for me, Celluar's handling Real ID whispers fine, except, I'm not sure they're being saved within the history. Is anyone else having this problem? Or are they perhaps being saved under the toon names? Any light shed on the situation would be well received.
File: Skada Damage Meter06-02-10
I'd like to ask / request a specifi...
Posted By: Grai
I'd like to ask / request a specific thing from the author. What I'm trying to do is get a button to trigger skada to switch to it's Threat window, how would I do that? I can even work it into lua if needed, please help me out. the Skada:ToggleWindow() function is an example of what would be nice. If i could get something like...
File: Satrina Buff Frames 304-06-10
Ok, somewhat long, somewhat involve...
Posted By: Grai
Ok, somewhat long, somewhat involved, wholly understandable issue. And it might not even be an issue, might just be a flat out feature request :P Here's what I'm trying to do. I play multiple toons in multiple roles. Paladin (Prot / ret / holy), Druid (feral tank / feral dps / resto), Priest (Shadow / Disc / Holy), Rogue, and M...