Results: 6Comments by: ownlyme |
File: Skada Classic09-23-21 |
thanks for the green icon fix!
i a...
Posted By: ownlyme
thanks for the green icon fix!
i also had an issue with class icons not working properly but was able to fix it:
change line 352 in BarDisplay.lua to:
bar:SetIconWithCoord("Interface\\Glues\\CharacterCreate\\UI-CharacterCreate-Classes", mod.class_icon_tcoords)
it was using the wrong texture path
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File: Aurora09-30-17 |
This addon is incompatible with auc...
Posted By: ownlyme
This addon is incompatible with auctioneer and bagnon
with auctioneer, parts of the auction list are blank
with bagnon, the whole bag will be faded out
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File: Aurora09-07-17 |
Re: incompatibility with bagnon
Posted By: ownlyme
Hi,
I found a bug when using bagnon together with aurora.
After opening the bags/bank the second time, all the inventory slots stay very dark.
I was able to fix the problem by changing a few lines in two of the aurora files.
Skin\FrameXML\ContainerFrame.lua: Line 57
Change...
F.ReskinIcon(button.icon)
to:
F.ReskinIcon(butto...
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File: Aurora07-14-17 |
incompatibility with bagnon
Posted By: ownlyme
Hi,
I found a bug when using bagnon together with aurora.
After opening the bags/bank the second time, all the inventory slots stay very dark.
I was able to fix the problem by changing a few lines in two of the aurora files.
(version 7.2.5.1)
FrameXML\ContainerFrame.lua: Line 61
Change...
F.ReskinIcon(button.icon)
to:
F.Resk...
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File: Aurora07-27-15 |
buggy with auctioneer
Posted By: ownlyme
using auctioneer (and auctionator, tsm) the auction frame gets really buggy.
you get an almost impossible to click next page button (and i think the previous page one dissapeared completely)
the hover effect just shows on half of the auction height.
i fixed both bugs for version 6.3b (im sure it will work in newer versions too if...
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File: Aurora05-20-15 |
since today, when i have aurora ena...
Posted By: ownlyme
since today, when i have aurora enabled, i get tons of lua errors
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