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Results: 87Comments by: ceylina
File: PocketPlot05-19-17
Found it! :) It should be all fixed...
Posted By: ceylina
Found it! :) It should be all fixed in 3.0. Before, just toggling the map open would take care of the flashing. I needed to switch to call the function that the default UI calls when clicking the calendar button. :) Thank you! One bit of code from SexyMap I always used in my own minimap, until I got tired of always updating...
File: NoTaint UIDropDownMenu05-19-17
It seems the only way to get this t...
Posted By: ceylina
It seems the only way to get this to work with an addon now is to explicitly call libstub in your TOC file. For some reason libstub is not embedded in any include file in this library even though it is included in the folder. I think it's quite often that most of the libs will only include the link of LibStub in toc, not in ther xml...
File: NoTaint UIDropDownMenu05-19-17
It seems the only way to get this t...
Posted By: ceylina
It seems the only way to get this to work with an addon now is to explicitly call libstub in your TOC file. For some reason libstub is not embedded in any include file in this library even though it is included in the folder.
File: gmDurability05-16-17
Do you think you could change the m...
Posted By: ceylina
Do you think you could change the modifiers that turn of auto repair, guild repair and sell junk to require a shift plus a click? I have accidentally clicked these so many times it would be great. line 126-129 would just be changed like this to do the actual code if button == "LeftButton" and IsShiftKeyDown() then GMDURA...
File: PocketPlot04-26-17
Any chance to look into why pending...
Posted By: ceylina
Any chance to look into why pending calendar invites do not stop the flashing texture icon when accepted? I have noticed that if you remove yourself form the invite it removes the texture flashing. It simply will not if you accept (until you reload your UI) Want to also add, I am using the default tracking blips if that plays a ro...
File: GnomeSequencer04-18-17
It would help to figure out what wa...
Posted By: ceylina
It would help to figure out what was causing it, I couldn't reproduce the error so I just made my best guess about what the issue was. PM'd you a dropbox link of the file
File: GnomeSequencer04-17-17
7.2.0.2 has an error : in functi...
Posted By: ceylina
7.2.0.2 has an error : in function `SetMacroItem' GnomeSequencer\Core.lua:61: in function `UpdateIcon' GnomeSequencer\Core.lua:147: in function That happens over and over Can you post your sequence file? No need ;) You fixed it in 7.2.0.3
File: GnomeSequencer04-17-17
7.2.0.2 has an error : in functi...
Posted By: ceylina
7.2.0.2 has an error : in function `SetMacroItem' GnomeSequencer\Core.lua:61: in function `UpdateIcon' GnomeSequencer\Core.lua:147: in function That happens over and over
File: PocketPlot03-30-17
Not sure if you got the error repor...
Posted By: ceylina
Not sure if you got the error report but since 7.2, new calendar indicator icon (the flashing question mark) is not disappearing once you interact with the calendar and either accept, decline, etc the corresponding calendar event The only way to make this go away now is to reload the ui after you interact with the event Yes, I...
File: PocketPlot03-30-17
Not sure if you got the error repor...
Posted By: ceylina
Not sure if you got the error report but since 7.2, new calendar indicator icon (the flashing question mark) is not disappearing once you interact with the calendar and either accept, decline, etc the corresponding calendar event The only way to make this go away now is to reload the ui after you interact with the event
File: TipTop02-08-17
Thank you for adding font size slid...
Posted By: ceylina
Thank you for adding font size sliders, I now have prettier tooltips ;)
File: nibMicroMenu01-23-17
If anyone still uses this, the frie...
Posted By: ceylina
If anyone still uses this, the friends list changed so find in Core.lua MMF.Buttons:SetAttribute("clickbutton", FriendsMicroButton) and change it to MMF.Buttons:SetAttribute("clickbutton", QuickJoinToastButton)
File: Mission Unpossible10-03-16
Huge amount of micro stutters outsi...
Posted By: ceylina
Huge amount of micro stutters outside of mission board and insanely high CPU/memory usage for something that shouldn't be like that.
File: FreebTip09-27-16
Some interesting user posted fixes...
Posted By: ceylina
Some interesting user posted fixes over at the addon simple iLevel (https://mods.curse.com/addons/wow/simple-ilevel?comment=340) this seems to fix the artifact item level issue where you can be one or more item levels off in the tooltip. Basically take around line 85 in ilvl.lua and change it to if(ilvl) then if HasA...
File: FreebTip09-26-16
what are you thoughts on using a va...
Posted By: ceylina
what are you thoughts on using a variation of Tekkub's hovertips for chat item link tooltips on hover? http://www.wowinterface.com/downloads/info6837-tekKompare.html
File: SnowfallCursor08-21-16
To show in combat and still hide ou...
Posted By: ceylina
To show in combat and still hide out of combat (other comment would leave a small texture once leaving combat), you would want to change instead just this one line. Also adds a glow if you are a ghost or dead line 21 if (size > 0) then to if (size > 0) and UnitAffectingCombat("player") or UnitIsDeadOrGhost("player") then...
File: wMinimap08-10-16
Few more tweaks I did because I lik...
Posted By: ceylina
Few more tweaks I did because I liked a few things from sexymap but hated the bloat... Right click to open interface options (left click ping map): Minimap:SetScript('OnMouseUp', function(self, button) if (button == 'RightButton') then InterfaceOptionsFrame_Show() else Minimap_OnClick(self) end...
File: wMinimap08-01-16
Love this. I added what I needed an...
Posted By: ceylina
Love this. I added what I needed and it works just how I want. Here is what I use as a cleaner hook for the clock including adding am/pm -- displays time/clock if not IsAddOnLoaded("Blizzard_TimeManager") then LoadAddOn("Blizzard_TimeManager") end -- Remove "--" in next line for 24h format -- if not TimeManagerMili...
File: TipTop07-28-16
would you be interested in adding a...
Posted By: ceylina
would you be interested in adding an additional dropdown menu item for health text formatting? 1.2k / 1.2k (100%) Them numbers can get quite large!
File: RicoMiniMap07-28-16
3.0.1 upon loading: 1x ...Ons\Ri...
Posted By: ceylina
3.0.1 upon loading: 1x ...Ons\RicoMiniMap\Libs\AceLocale-2.2\AceLocale-2.2-91094.lua:487: AceLocale(RicoMM): Translation "Set the WatchFrame height to show more quests" does not exist. ...Ons\RicoMiniMap\Libs\AceLocale-2.2\AceLocale-2.2-91094.lua:46: in function <...Ons\RicoMiniMap\Libs\AceLocale-2.2\AceLocale-2.2.lua:44> RicoMi...
File: Ara Broker Guild Friends07-19-16
lua error with trying to change col...
Posted By: ceylina
lua error with trying to change color is gone but the order highlight artifacts issue I reported still happens.
File: HideTalentAlert07-19-16
Edit: spoke too soon. Can you make...
Posted By: ceylina
Edit: spoke too soon. Can you make it so it hides honor talent alerts as well? There is a bug on live right now that is prompting level 100s with honor talents available.
File: Dominos Beta07-17-16
* Added Compress Values option to t...
Posted By: ceylina
* Added Compress Values option to the XP and Artifact bars. When checked, numbers will be shortened using the K formatting (ex, 105k / 110k instead of 105,000 / 110,000). Only thing working is compress value on xp bar. Compression does not work on the artifact bar or any other progress bars This is for 7.0.7 Edited this - l...
File: Plater Nameplates07-17-16
Any chance to build in a font scali...
Posted By: ceylina
Any chance to build in a font scaling for cooldown timers on debuffs? I would love to shrink the timers so they don't take up the entire icon. If you can't add it, OmniCC works in a pinch ;) Also the frame scaling of the settings window has an odd behavior. As shown in this image, when you mouse over it a increment and decremen...
File: MoveTalkingHead07-16-16
Ok 1000x better. It still clips jus...
Posted By: ceylina
Ok 1000x better. It still clips just barely on Tauren NPCs but those snouts are so huge it would require some major tinkering to fix that. I think people can live with the occasional looking into a Tauren's nose. :D Okay, thanks for testing :) So it wasn't the UI Scale setting after all? Still a bit confused since I couldn't repr...