Results: 8Comments by: Astika
File: ZMobDB Advanced609-21-07
The models all display correctly, h...
Posted By: Astika
The models all display correctly, however, I cannot use CTRL or ALT + LEFT or RIGHT mouse button to turn, shift, or scale the model within.
File: CandyDice12-14-06
Currently ... timers for Rupture, G...
Posted By: Astika
Currently ... timers for Rupture, Garrote, Expose Armor, Sap are not working. I recall Rupture working, once or twice, but it seems to have stopped. I've also cleared out /AddOns and /WTF and restarted from scratch with just CandyDice and BugSack as the only enabled addons. Please tell me there is a fix, or that I am screwing...
File: CandyDice10-02-06
Originally posted by Knifed me to...
Posted By: Astika
Originally posted by Knifed me too fixed it. add this to line 27: Libs\AceLocale-2.1\AceLocale-2.1.lua should be right above this line: Libs\BabbleSpell-2.1\Babble-Spell-2.1.lua can't believe it took me to so long, to figure out something so simple. sorry.
File: CandyDice10-02-06
v115, on load or /reloadui . . ....
Posted By: Astika
v115, on load or /reloadui . . . ...\CandyDice\Libs\BabbleSpell-2.1\Babble- Spell-2.1.lua:17: BabbleSpell-2.1 requires AceLocale-2.1
File: CandyDice09-22-06
[ERROR] /cd timers center
Posted By: Astika
/cd timers center returns Interface\FrameXML\ChatFrame.lua:2170: Ace-Console-2.0: Option handler "SetCentered" not found any ideas? edit: seems this only started occuring when i have the new version of Scrolling Combat Text is enabled. if i disable SCT5.1, it goes away. :(
File: CandyDice09-15-06
I did some code on Garrote, if you...
Posted By: Astika
I did some code on Garrote, if you are interested. Not sure if this is how you would implement it, but it seems to work just fine. Let me know if I can help (or hurt, lol) any more. :D CandyDice.lua add line 172 self:RegisterEvent("CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE") CandyDice.lua add line 428 function CandyDice:...
File: CandyDice09-15-06
Originally posted by kaylen It's...
Posted By: Astika
Originally posted by kaylen It's counting stealth correctly, that is how blizzard implements the CD on stealth - the CD resets as long as the buff is up. I will consider some mechanism for special casing it. If you had both cooldown and buff set to false though you shouldn't have been seeing any stealth bars at all. http://anti...
File: CandyDice09-15-06
Can we work a Stealth cooldown in t...
Posted By: Astika
Can we work a Stealth cooldown in there perhaps? I added Stealth to the list, but even cooldown and buff set to false, it lists the buff with the counter continuously resetting. cooldown = true, will count down correctly after un-Stealthed. Some other ideas... Bar width by number, rather than scale :) that's it, lol. I have...