Results: 12Comments by: zaaephod
File: _NPCScan.Overlay10-20-09
Re: Re: Color Key in Carbonite
Posted By: zaaephod
Originally posted by Saiket The key only appears when Carbonite's map is "maximized" or if you open up the default UI's worldmap while Carbonite is running. Carbonite's settings are a little too flexible for me to describe exactly how to show the maximized map, but for my setup, the M key toggles between a small and large Carbonit...
File: _NPCScan.Overlay10-20-09
Color Key in Carbonite
Posted By: zaaephod
Hello, I've been trying to get the overlay working in Carbonite, I see the colors on the map, but no key or any way I can see to tell which color belongs to which mobs path. I have the most recent version of NPCScan, Overlay, LibRareSpawns and Carbonite installed. Any ideas? Thanks!
File: OPie05-26-09
Pure woot.
Posted By: zaaephod
I know it might be a little lame to get so excited about a mod, but I can't tell you how happy I am with this new release! Thanks!!
File: ArkInventory04-28-09
Thank you
Posted By: zaaephod
This is _the_ best inventory mod out there! I've been using it for a long time ..Thanks!
File: OPie04-17-09
Tapping alternative
Posted By: zaaephod
Foxlit ~ I really wish they'd quit breaking my favorite mod >:( As an alternative, it would be cool if you could do something like this: Keybind 1 brings up the ring like normal, but Keybind 2 recasts the last used spell from that ring. Essentially you'd have the regular keybinds, but an optional second keybind for each ring that...
File: OPie04-15-09
Tapping
Posted By: zaaephod
For me, the tap feature quit working with the patch, but I don't see anyone else here mentioning it, is it just me?
File: CursorCastbar02-24-09
Latency
Posted By: zaaephod
Well, Quartz shows the latency as a red section at the end of the cast bar, so when your currently casting spell reaches the red area, you can start casting again. So far, I haven't seen anything different happen when trying to get this working with CursorCastbar. Secondly, do the proc/cooldown dots work? I've been trying to get t...
File: CursorCastbar02-19-09
Cool
Posted By: zaaephod
I really like this mod, the only thing I think it's missing is the latency calculation like the one Quartz has. Other than that, it's great!
File: OPie02-19-09
Woot
Posted By: zaaephod
I can't thank you enough for fixing the tap problem, I can get rid of 75% of the junk on my screen again. I watched this mod every day since it was broken by the patch. This mod is a shaman's dream!
File: OPie01-26-09
I had an idea, possibly something t...
Posted By: zaaephod
I had an idea, possibly something to replace the broken 'tap' feature, which I miss very much. Maybe make it so if you're holding down your bind combo, and right click, it does the 'tap' action. Otherwise, it functions normally. Make sense?
File: OPie01-15-09
Woot! That worked perfectly. Unfort...
Posted By: zaaephod
Woot! That worked perfectly. Unfortunately, we cannot allow you to leave for vacation, requests denied. Your presence is required here, to continue making and maintaining the best mods ever. I had a thought though, it would be cool to have a small bar that shows the current slice for each rings current tap setting. The reason is,...
File: OPie01-15-09
Tap Trouble
Posted By: zaaephod
Hello, love this mod so much! Having a problem with tapping though. I've made a ring with all my mounts in it, I've tried setting it to 'repeat last action when tapped', but no matter what I've tried, tapping the key does not repeat, and the ring always shows, even when the 'show rings on binding tap' is disabled. Tapping DOES wor...