Results: 17Comments by: efindel
File: Class and Creature type Artwork09-25-12
Wow!
Posted By: efindel
Hey - Efindel here! I came across this while I was looking for the new Monk icon (doing a Google search on "world of warcraft class icons"). As you may already know, I'm keeping UFE updated over on Curse - I'm using them for all my distribution now because of the author rewards program (though if anyone knows of a similar thing her...
File: Trav's Unit Frame Extensions09-25-12
Any chance this will get updated fo...
Posted By: efindel
Any chance this will get updated for MoP? I absolutely LOVE having this active when in PvP. It's been updated code-wise on Curse, and I'm about to update the icons there to include a Monk class icon. I'm using them as my distribution site these days because of the author rewards program there. (if WoWI has something similar, I'...
File: Trav's Unit Frame Extensions12-17-09
Re: Error message
Posted By: efindel
Originally posted by Ault Ever since patch 3.3, UFE has been giving me an error message at startup. The line number has changed now, but apart from that, the message is still the same: Interface\AddOns\UFE\UFE.lua:409: hooksecurefunc(): TargetofFocus_Update is not a function : ? : in function `hooksecurefunc' Interface\AddOns\...
File: Verisimilar12-15-09
Verisimilar - GHI bug
Posted By: efindel
For anyone else who might run into it -- the new version of GHI (0.26) conflicts with Verisimilar, making it impossible to join a session. From what I can tell, not being an Ace expert, GHI's hooking one of the Ace communication functions is at fault. I've reported it in the GHI ticketing system on Curse. In the meantime, a work...
File: Trav's Unit Frame Extensions09-28-09
Originally posted by servi im EU...
Posted By: efindel
Originally posted by servi im EU client Okay... that's probably what the "German client" is as well. Did 1.54 fix the error for you? Thanks!
File: Trav's Unit Frame Extensions09-28-09
I've just uploaded 1.54, which shou...
Posted By: efindel
I've just uploaded 1.54, which should fix the "Debug" problem. Out of curiosity, are you guys who got the error using the German client? The one guy who reported it on Curse was, and I never got it myself with the US client.... By the way, if you get an error, it's best to email me. With my addons up on multiple sites, I don't...
File: Trav's Unit Frame Extensions10-19-08
Re: mmh
Posted By: efindel
Originally posted by sun maybe an option to disable/enable the level tag ? also i get this bug from a fresh install (no old UFE.lua data in savedvariables) :11:attempt to index field 'focustarget' (a nil value) Thanks for the bug report. I've fixed the problem and will be uploading a new version in a few minutes. :-)...
File: CCFocus03-02-08
You're welcome! :D
Posted By: efindel
You're welcome! :D
File: Trav's Unit Frame Extensions02-25-08
Originally posted by Teazle site...
Posted By: efindel
Originally posted by Teazle site says youve are version 1.3.2, but download is identical to 1.3.1, im thinking you uploaded wrong version Apparently this is just not my week.... *sigh*. Anyways, re-uploaded. It should actually be 1.3.2 this time.
File: Trav's Unit Frame Extensions02-23-08
Originally posted by Teazle Confi...
Posted By: efindel
Originally posted by Teazle Confirmed. Only tried a log and relog so far. Cool. I think I got it figured out; I'll put up 1.3.2 with a fix tomorrow. new suggestion: a scrolling timer-thingie for showing when mana is again starting to regenerate:) (like PitBull has, scrolling from left to right on mana bar) I'll have to g...
File: Trav's Unit Frame Extensions02-23-08
Originally posted by Teazle hehe,...
Posted By: efindel
Originally posted by Teazle hehe, sorry, the error message is gone, but toggling the option doesn't do squat. Just tested on my wife's machine, and the first time, it didn't work, but if I logged out and back in, it did. Can you try it again and see if it's working for you now? I'm going to check through the code and see if I...
File: Trav's Unit Frame Extensions02-21-08
Okay, note to self: before releasi...
Posted By: efindel
Okay, note to self: before releasing a new version, delete my saved options and test to make sure it'll work on a "fresh" system. 1.31 is now up, with the issue fixed. Give it a try, please. :-) Oh... and thanks for actually reporting problems! It's amazing how few people do....
File: Trav's Unit Frame Extensions02-21-08
Got a few of your suggestions imple...
Posted By: efindel
Got a few of your suggestions implemented in the new version, Teazle. It may be a month or so before I can get the next update out, but my next goals are showing party buffs and damage text in the portrait for party members.
File: Trav's Unit Frame Extensions01-22-08
Originally posted by Teazle Any c...
Posted By: efindel
Originally posted by Teazle Any chance for brDamageText add-in/replacement? I'm thinking of seeing Heal and Damage taken shown in portraits, This added also on the raidframes would be heaven. (I use a very very minimalistic UI atm, and love it.) I think this shouldn't be hard to add, so sure. Also, any chance to have the buff...
File: Trav's Unit Frame Extensions12-12-07
Re: Re: TargetofTarget frame
Posted By: efindel
Version 1.1 is now up, with the target of target issue fixed.
File: Trav's Unit Frame Extensions12-12-07
Re: TargetofTarget frame
Posted By: efindel
Break19: Thanks for the report! I guess I'll have to either remove the target-of-target functionality, or find another way to do it... I'm thinking that in the short run, I'll remove it, and start looking at ways to do it. I know it can be done by using an update handler, but I'd rather avoid the potential for performance hit t...
File: Trav's Unit Frame Extensions12-09-07
Originally posted by woowoowoo Wo...
Posted By: efindel
Originally posted by woowoowoo Would it be possible to remove the class icon over yourself? i think in its current position it covers the masterloot icon(not completely certain). It doesn't cover it, but does overlap it. My plan was to use the player's icon as the place to click to bring up the options dialog, but I'll set it...