Results: 8Comments by: leempi
File: whoa UnitFrames02-24-11
When's the next version due :D
Posted By: leempi
When's the next version due :D
File: whoa UnitFrames02-11-11
Would there be any way to add text...
Posted By: leempi
Would there be any way to add text options to the party frames? Ideally I'd like to be able to configure either health deficit or current health, and position it to the right of the health bar (outside the frame) so it's not covering up the health bar.
File: oUF_Hank11-07-10
Originally posted by Gorunnus so...
Posted By: leempi
Originally posted by Gorunnus so for now im stoping any development and upgrading of this addon, im sorry boys, i was eager to see party frames too.. :( :( I managed to get some text onto the frames, power and current health, but I couldn't replicate the main styles. I've pretty much given up as well, each addon seems to do...
File: oUF_Hank11-03-10
You need to put it separately under...
Posted By: leempi
You need to put it separately under oUF_Hank.sharedStyle = function(self, unit, isSingle) I put it directly beneath self.colors = cfg.colors ...and remove any or unit == "player" you may have added: Which gives you a unit frame with the name in it. I don't think we can hook into existing functions right? (For exampl...
File: oUF_Hank11-02-10
Alrighty, we have some party frames...
Posted By: leempi
Alrighty, we have some party frames with the following (+ unit == party in places): local party = oUF:SpawnHeader("party", nil, "raid,party,solo", "showParty", true, "showPlayer", true, "showSolo", true):SetPoint("RIGHT", UIParent, "CENTER", -cfg.FrameMargin, -cfg.FrameMargin) Which results in: Message: Interface\AddOns\oUF_...
File: oUF_Hank11-02-10
Man this has some bad documentation...
Posted By: leempi
Man this has some bad documentation if you want to get started. As far as I can figure out two things need to happen, we need to define some settings for a frame, and then spawn a frame and reference those settings. I believe you have to spawn some party frames using the following in the frame creation area, bottom of the Hank....
File: oUF_Hank11-02-10
I'll have a look tonight and see ho...
Posted By: leempi
I'll have a look tonight and see how I do with it.
File: oUF_Hank11-01-10
Probably a stupid question, but thi...
Posted By: leempi
Probably a stupid question, but this doesn't include party frames right? How hard would it be to include those in the same sort of style? Is it just a question of registering the frames, or is some extensive coding required to adjust the frames as well?