Results: 83Comments by: kxuhx
File: shNameplates10-21-11
Originally posted by shUI Just up...
Posted By: kxuhx
Originally posted by shUI Just updated it. Let me know of any other errors. Tested it out extensively these past few days. fixed, no problems occasionally still get the blow up cast bar.
File: shNameplates10-21-11
keep getting PowerBar Nil Value Err...
Posted By: kxuhx
keep getting PowerBar Nil Value Error when disabling Power Bar.
File: shNameplates09-18-11
any chance, in a future update, tha...
Posted By: kxuhx
any chance, in a future update, that there could be an option to disable the viewing of the mana/power bar? Thanks!
File: shNameplates09-15-11
Message: Interface\AddOns\shNamepla...
Posted By: kxuhx
Message: Interface\AddOns\shNameplates\shNameplates.lua:224: attempt to perform arithmetic on local 'maxValue' (a string value) Time: 09/15/11 20:32:47 Count: 2 Stack: Interface\AddOns\shNameplates\shNameplates.lua:224: in function Interface\AddOns\shNameplates\shNameplates.lua...
File: shNameplates09-10-11
Originally posted by shUI Comment...
Posted By: kxuhx
Originally posted by shUI Comment out line 193 and that should work :) Yep, found it right after i posted! Thanks!
File: shNameplates09-10-11
Had to poke around to find the way...
Posted By: kxuhx
Had to poke around to find the way to remove the dropshadow from the level. but cant figure out how to disable the "grow" that happens when you hover or target a name plate. Can you direct me to a way (if there is one) to disable it? thanks!
File: SliceCommander07-07-11
I set a sound for when the Slice an...
Posted By: kxuhx
I set a sound for when the Slice and Dice Buff expires. The individual ticks for the final 3 seconds work. But when the Buff Expires, I dont get a finishing sound. Not sure if this is a known problem or not.
File: shNameplates05-02-11
getting an occasional bug where the...
Posted By: kxuhx
getting an occasional bug where the cast bar on a targeted mob will blow up to to an insane size. Width is constant, but the height will about quadruple. The font/icon stays. Just the Bar/background/texture.
File: shNameplates04-29-11
The overlapping option is now in th...
Posted By: kxuhx
The overlapping option is now in the game. Interface > Names At the bottom, you wil see Unit Nameplates. There is a dropdown box that say "Nameplate Motion type" Set it to Overlapping, and win! TYvm for updating this. I could never use another nameplate mod.
File: shNameplates04-26-11
with the new patch Message: Inte...
Posted By: kxuhx
with the new patch Message: Interface\AddOns\shNameplates\shNameplates.lua:30: Couldn't find CVar named 'spreadnameplates' Time: 04/26/11 15:48:05 Count: 1 Stack: : in function `SetCVar' Interface\AddOns\shNameplates\shNameplates.lua:30: in main chunk Locals: (*temporary) = "spreadnameplates" (*temporary) = 0
File: shNameplates02-03-11
Re: Re: Re: Re: Tank Version?
Posted By: kxuhx
Originally posted by shUI Working on that right now. I have so many people asking for this, it's an easy fix/add...I think. I'm sure I'll be able to figure it out. I hope this is an option you can enable/disable user side. Because I am a tank, and I am so used to the way the mod currently performs (and mods of similar nat...
File: shNameplates11-19-10
please dont change this :) Obvio...
Posted By: kxuhx
please dont change this :) Obviously there are many nameplate mods that function like this. But everytime I get one i like, its changed completely. Which is obviously not an issue, its totally up to the addon author to make the mod the way he wants. but this one is pretty much exactly how id want my name plate to be. :)
File: Headline (Nameplates)10-22-10
*edit* Ignore muh post, not sure wh...
Posted By: kxuhx
*edit* Ignore muh post, not sure whats going on right now lol
File: dNamePlates10-22-10
*edit* Ignore muh post, not sure wh...
Posted By: kxuhx
*edit* Ignore muh post, not sure whats going on right now lol
File: dNamePlates10-13-10
Originally posted by vertigo1980...
Posted By: kxuhx
Originally posted by vertigo1980 Any updates for 4.0.1? Nameplates randomly disappear/become large with the latest version, would love to use this again! :D Im not quite sure this error is mod related. This is similar to the nameplate issue the beta was having. And now that its live, this issue is still happening to the defa...
File: Stuf Unit Frames (and Raid)10-13-10
Originally posted by totalpackage...
Posted By: kxuhx
Originally posted by totalpackage The release of 4.0 was a surprise to me. I did not fully test my copy and just updated the libraries without testing. So, report any bugs for the latest version of Stuf. Trying to dismount by right clicking on the buff Icon causes a "Stuf has been blocked from an an action only usable" blah b...
File: PlaguePuppets07-12-10
I tried this mod last night, and im...
Posted By: kxuhx
I tried this mod last night, and immediatly upon starting the encounter i got the message telling me there were no clean targets. I assume i just replace --] where player1, 2,3 are the names of people in the raid?
File: shPerformance (mem/fps/ms)06-23-10
ok so the popular was sorting by na...
Posted By: kxuhx
ok so the popular was sorting by name vs sorting by memory. If i want the sorting by memory, do i just back track a version? Id much rather see the top draws on memory instead of ABC order.
File: dNamePlates06-07-10
Was the same exact error as before....
Posted By: kxuhx
Was the same exact error as before. Repeating non-stop. Round returning a nil value. How ever, this last update its working fine. no errors. The % health as well as the Health number is there. Again, looking forward to keeping this mod. :)
File: dNamePlates06-06-10
Your error is the result of your OU...
Posted By: kxuhx
Your error is the result of your OUF Module. I downloaded and installed your recent release of oUF viv r6. Then dnameplates r4 worked with out error. Disabling all the oUF viv r6 files then caused the error to pop up. So, from a pure newb POV (my POV), oUF Viv is parsing the code snippet properly, but those who do not use oU...
File: dNamePlates06-06-10
r4 the same error is back as previo...
Posted By: kxuhx
r4 the same error is back as previous versions. had to revert back to r3
File: dNamePlates06-06-10
No error - plan on using this. N...
Posted By: kxuhx
No error - plan on using this. Nice work!
File: dNamePlates06-05-10
Originally posted by Pixelzombie...
Posted By: kxuhx
Originally posted by Pixelzombie if you sort this minor prob out i'll be using this addon :) Same, this looks to be a great low mem mod
File: dNamePlates06-05-10
Still same error. Love the way t...
Posted By: kxuhx
Still same error. Love the way this mod works though, and would love to use it. But right now, cannot. *EDIT* had a friend install it, test it. same error.
File: dNamePlates06-05-10
Originally posted by Minerv hurr,...
Posted By: kxuhx
Originally posted by Minerv hurr, stupid me, had not turned on display lua errors :$, says its an error on line 38 and 54 in dNamePlates.lua same, so im not alone lol