Results: 44Comments by: leizeQ
File: rFilter10-22-12
Zork ... do you remember the reques...
Posted By: leizeQ
Zork ... do you remember the request to add FrameLevel to buffs so I could make something like a priority list? (from beta rFilter) Will you be adding that ? thanks
File: rFilter01-25-12
Hmm. I think I got you. Gonna add i...
Posted By: leizeQ
Hmm. I think I got you. Gonna add it. *edit* Update is available. You can now change the spec setting to: nil, 1, 2 or 3 when we are this far ... what about making it this way: 1. tree = 1 (2^0) 2. tree = 2 (2^1) 3. tree = 4 (2^2) and then we can make some multitree version: 1.+3. tree = 5 1.+2. tree = 3 2.+3. tree =...
File: rSetBackdrop01-26-11
cfg as a frame
Posted By: leizeQ
Hi. Don't know where to ask else and seen it in this addon so I try to ask here. In config.lua, you create the cfg containter. Why is it a frame? Isn't a table enough? Thanks.
File: RightClickMicroButtons11-26-10
these are the kind of addons that i...
Posted By: leizeQ
these are the kind of addons that i love. its the idea that makes them great. thanks a lot
File: rChat11-26-10
Hi. I would like to try to move...
Posted By: leizeQ
Hi. I would like to try to move the chat buttons to the bottom of chat frame. Is it even possible? I am able to fiddle with this by myself, I just could use a hint if I should even begin. thanks a lot
File: rActionBar11-03-10
... not sure if still a problem ......
Posted By: leizeQ
... not sure if still a problem ... you can still cast from the bar, you just have to hover over nothing. you still can see the tooltip what's under your cursor Originally posted by zork @Tanque Yes that is correct. Keeping the whole bar alive while you are hovering some dropout of a button...well thats hard to track. And no...
File: RightClickSelfCast12-10-09
thanks for the update ... im gonna...
Posted By: leizeQ
thanks for the update ... im gonna test it ASAP and give feedback
File: RightClickSelfCast11-16-09
Re: Re: Re: Re: macros
Posted By: leizeQ
Originally posted by Derkyle I was able to reproduce your error. I'm trying now to figure out ways to circumvent this issue. I cannot give you an ETA but suffice to say that I'm working on it. Seems to happen mostly with multiple targeting macros. thank you very much take your time, i can deal with it with check until yo...
File: RightClickSelfCast11-07-09
Re: Re: macros
Posted By: leizeQ
Originally posted by Derkyle Odd my macros work just fine, but I'll take a look into it for you :) i've been trying it againt to verify. here is a screenshot http://rasto.bodi.sk/download/rightclick.jpg where you can see that addon is loaded. it disappears later but i assume that it has finished its job and garbage collector d...
File: RightClickSelfCast11-05-09
Originally posted by Chrnotic It'...
Posted By: leizeQ
Originally posted by Chrnotic It's an addon made for a clicker, I doubt it' work with anything else i am a clicker (; in my main bar i have a basic spell (for example Mark of the Wild) and a macro: #showtooltip /cast Gift of the Wild /castsequence reset=10/target Mark of the Wild, Thorns the basic spell works,...
File: RightClickSelfCast11-04-09
macros
Posted By: leizeQ
should this work with macros ? i've been looking into the source and didn't find why it shouldn't but i cant get it to work. any ideas? i have nothing else enabled
File: oUF DruidMana11-04-09
minor bugs
Posted By: leizeQ
hi, i was building an ouf layout and found two bugs in the druidmana config in description: 1. there is 'ifi' in place of 'if' 2. UnitPowerType funtion now returns powerType as the first argument so you have to remove the _, in the row where its used edit: now its updated
File: lolTip07-09-09
seems that everything is working wi...
Posted By: leizeQ
seems that everything is working without errors. i've been trying without addons on my 80 druid and with all addons enabled on 62 priest, for about an hour thanks for the quick fix Originally posted by Lolzen @ Voy/leizeQ: Aah.. because i've used oUF i didn't had this, odd^^ Anyway, i changed the code from the GameTooltipS...
File: lolTip07-08-09
hi, thanks for answer. sure, dont p...
Posted By: leizeQ
hi, thanks for answer. sure, dont push it, RL is more important. but, when you have time; i've been trying lolTip 2.0 without any other addon (except tekErr) enabled and with Wtf folder deleted and been getting these errors: Interface\AddOns\lolTip\tip.lua:209: attempt to call method 'GetUnit' (a nil value) : in function `G...
File: lolTip07-07-09
2.0 errors
Posted By: leizeQ
hi, with your latest version im still getting these 2 errors: 1. when i mount for example Kartak (the big ape in scholazar for Frenzyheart daily) or the mount for Battle before the Citadel (icecrown) Interface\AddOns\lolTip\tip.lua:209: attempt to call method 'GetUnit' (a nil value) : in function `GetUnit' Interface\AddOns\l...
File: oUF_GCD global cooldown timer for oUF06-19-09
for me its working only for the spe...
Posted By: leizeQ
for me its working only for the spell set as referenceSpell. do i have to set all spell to the table i wanna use or ? thx
File: lolTip05-17-09
i am getting 2 errors: Interfac...
Posted By: leizeQ
i am getting 2 errors: Interface\AddOns\lolTip\core.lua:414: attempt to concatenate a nil value : ? Interface\AddOns\lolTip\core.lua:414: in function : ? Interface\AddOns\Clique\Clique.lua:104: in function : in function `SetUnit' Interface\Frame...
File: Buffed!05-06-09
nice, it works again without proble...
Posted By: leizeQ
nice, it works again without problems ... thanks for the quick repair. i am just wondering, i deleted the addon and its savedvariables. played for a while without it. then downloaded the addon again (version 2.05) without restoring the savedvariables and the position of all elements was just as before. does it store position, size...
File: Buffed!05-05-09
hi at the start of every combat...
Posted By: leizeQ
hi at the start of every combat i'm getting this error: Interface\AddOns\Buffed!\Buffed!.lua:1216: attempt to index field 'durationb' (a nil value) : ? Interface\AddOns\Buffed!\Buffed!.lua:1216: in function `func1' Interface\AddOns\Buffed!\Buffed!.lua:56: in function Interface\Ad...
File: Chicchai04-14-09
Originally posted by Cargor leize...
Posted By: leizeQ
Originally posted by Cargor leizeQ: Well, I can't really reproduce your problems - could you please post your configuration here? Maybe via http://pastey.net, so the comments section doesn't get too cluttered :) ok here is my config: http://pastey.net/112246 and here a screenshot: http://rasto.bodi.sk/download/chicchai.jpg
File: Chicchai04-13-09
Originally posted by Cargor The p...
Posted By: leizeQ
Originally posted by Cargor The problem with docked/tabbed frames is that in reality only the first chat frame is resized, because all other frames are attached to it and follow its dimensions. ok, this may answer my question. i have, lets say, 3 chat tabs docked together. the first tab is working great. but when i change to...
File: Fux03-22-09
error
Posted By: leizeQ
hi im getting this error. i cant exactly tell you whats going on when this happens. but i think that when i aquire or complete a quest. Interface\AddOns\Fux\core.lua:295: attempt to call method 'SetTextColor' (a nil value) (tail call): ? : in function `SetTextColor' Interface\AddOns\Fux\core.lua:295: in function `?' Interfa...
File: TipTop02-17-09
tooltip updating on modifier press
Posted By: leizeQ
hi i have a macro (for example): /cast spell1; spell2 when i hover over this macro in action bar, it shows the spell2 tooltip but when i press "alt" the tooltip doesnt update until i go away and hover over the macro again this doesnt happen with default tooltip could it be "repaired" or is it wanted behavior ? than...
File: Combuctor01-30-09
hi i dont know if someone alread...
Posted By: leizeQ
hi i dont know if someone already asked it (there are too many pages to look at) but: is there a possibility tu make combuctor stack items to full. for example: i have 19x liferoot. then i gather 3 more. these 3 just create another stack not trying to complete the first one creating one with 20 and another one with 2 liferoots....
File: TextTimers01-27-09
Originally posted by Sagewind Don...
Posted By: leizeQ
Originally posted by Sagewind Done. Read FAQ nice, thanks a lot