Results: 3Comments by: Philr
File: Ghost: Recon01-03-09
Me again. I noticed that after cle...
Posted By: Philr
Me again. I noticed that after clearing a mob in the search, report will continue to report that mob's spells until you search on another recorded mob. Fix: Search.lua 580c580 < frm.spellFrame:Hide() --- > frm.spellFrame:SetSpells({}) Also I was surprised that clearing the mob removes it from the database - I...
File: Ghost: Recon12-26-08
Originally posted by Footrot Nice...
Posted By: Philr
Originally posted by Footrot Nice work Philr. *Almost* the right fixes. :) I'll release 0.8.2 with the changes needed very shortly (i.e. after I test my version of the changes). :) The change needed to capture abilities from party targets is slightly simpler than your proposed solution. All we need to do is test curUnitId.....
File: Ghost: Recon12-26-08
Awesome mod! Fixed a couple of bug...
Posted By: Philr
Awesome mod! Fixed a couple of bugs (I think - minimally tested :-) in Core.lua. First, pvp targets were being recorded when immune to CCs. Diff: Line 169, Core.lua < if unitId then --- > if unitId and not UnitPlayerControlled(unitId) then Second, I wasn't collecting data from...