Results: 3433Comments by: zork
File: rVignette03-06-15
You may need to change "RaidWarning...
Posted By: zork
You may need to change "RaidWarning.wav" into "RaidWarning.ogg", which is a "gift" from blizz in the new patch. Maybe we can just cut the file ending alltogether now. Like we can for textures.
File: rNamePlates (Diablo)03-06-15
Oh yeah that issue. What you are se...
Posted By: zork
Oh yeah that issue. What you are seeing is sth that should never happen at all. The name string has fixed setpoints (left,right). Thus once a string is wider than the max-width defined by the setpoints it gets truncated automatically. For whatever reason that behavious bugs out since 6.1 on some occasions. Super wierd. I have that...
File: Roth UI (Diablo)03-02-15
Re: rchat and twitter-share conflict
Posted By: zork
@Grimstone Thx. Have to look into it.
File: rBuffFrameStyler03-02-15
You mean bumping the toc number? Be...
Posted By: zork
You mean bumping the toc number? Because that is all that had changed. You can update that number yourself if you want.
File: rTargetPointer03-02-15
@all The arrow is pointing to the...
Posted By: zork
@all The arrow is pointing to the target nameplate. (the plate above your targeted npc/player head) That is all it does. No plate, no arrow.
File: rActionBarStyler02-27-15
And I meant that aswell. I know tha...
Posted By: zork
And I meant that aswell. I know that it will be true for flying by yourself but there is no NPC-only flying macro condition.
File: rActionBarStyler02-27-15
If you have a working macro conditi...
Posted By: zork
If you have a working macro condition that gets activated while flying then yes. Currently the vehicle exit button frame is only shown under certain conditions. --the button will spawn if a vehicle exists, but no vehicle ui is in place (the vehicle ui has its own exit button) RegisterStateDriver(button, "visibility", " hide;...
File: Roth UI (Diablo)02-27-15
@Cpt Ok das ist auch nicht mein UI...
Posted By: zork
@Cpt Ok das ist auch nicht mein UI. Daher kann ich dir das auch nicht beantworten. Es gibt ein paar UIs die auf Basis von meinem arbeiten. Evtl hast du so eins. Ich glaube du kannst das aber hinbekommen. Sieht so aus als sei das Bartender oder Dominos. Musst du mal in die Einstellungen von den Aktionsleisten gehen und die zurecht sc...
File: Roth UI (Diablo)02-26-15
@cpt Werde ich mir nochmal ansehen...
Posted By: zork
@cpt Werde ich mir nochmal ansehen. Sollte bei dir aber ca so aussehen. http://s.cdn.wowinterface.com/preview/pvw63828.jpg Zumindest war das bei mir vor 6.1 noch so. :-)
File: Roth UI (Diablo)02-26-15
@raz http://www.wowinterface.com/d...
Posted By: zork
@raz http://www.wowinterface.com/downloads/info23033-idSellGreyItems.html Or any other addon that does the same thing. @Urkhan Yeah I saw that aswell yesterday. Found that to be pretty wierd. Would be even more wierd if it does not happen on the target frame which has the same name string setup.
File: Roth UI (Diablo)02-22-15
Re: minimap
Posted By: zork
There is a keybind afaik to hide the minimap. Just press that keybind.
File: rBuffFrameStyler02-21-15
@748248721 No clue what you mean....
Posted By: zork
@748248721 No clue what you mean. You can consolidate buffs already. Just check your ingame buff settings. Maybe aura consolidation is dectivated.
File: rActionBarStyler02-17-15
Re: bar swapping
Posted By: zork
Nope I removed that. This bar addon now matches the default action bar behaviour. Sorry.
File: oUF_Donut02-16-15
I currently have no time looking in...
Posted By: zork
I currently have no time looking into it. You can run /fstack in chat and hover the frame. That will tell you the frame name which is still mouse enabled. Maybe you need to disable the mouse at a later point.
File: oUF_Donut02-16-15
Well. By default unitframes need to...
Posted By: zork
Well. By default unitframes need to be clickable. Since you don't want that you need to edit this part. https://code.google.com/p/rothui/source/browse/trunk/wow5.0/oUF_Donut/core/spawn.lua#25 --self:RegisterForClicks("AnyDown") --self:SetScript("OnEnter", UnitFrame_OnEnter) --self:SetScript("OnLeave", UnitFrame_OnLeave) self...
File: oUF_Diablo02-15-15
@Mollekkita https://code.google.co...
Posted By: zork
@Mollekkita https://code.google.com/p/rothui/source/browse/trunk/wow6.0/oUF_Diablo/config.lua#563 Change the scale variable to anything you like.
File: Roth UI (Diablo)02-12-15
Re: raid frames
Posted By: zork
@Cyraxina Open oUF_Diablo/config.lua and scroll down to raid settings. Set show to false. https://code.google.com/p/rothui/source/browse/trunk/wow6.0/oUF_Diablo/config.lua#556 If you want to disable rRaidManager aswell read this info page: http://www.wowinterface.com/downloads/info22236-rRaidManager.html
File: Roth UI (Diablo)02-10-15
Re: How can i remove stuff in roth ui
Posted By: zork
@bentbent123 Hit ESCAPE. Go to addons. Disable all addons you don't want. Or even better. Disable all and just enable addons you really want. (See addon list at the bottom of the info page) If you want to disable specific units check oUF_Diablo/config.lua with Notepad++. Set any unit you don't want to false.
File: rActionBarStyler02-10-15
1. Yes, if you can disable the mous...
Posted By: zork
1. Yes, if you can disable the mouse on the actionbar buttons and the actionbar for the time being. http://wowprogramming.com/docs/widgets/Frame/EnableMouse 2. Yes. See example in bar4.lua. Apply that to whatever bar you want.
File: Roth UI (Diablo)02-08-15
Re: Unit frame problem
Posted By: zork
@Tacoism Yeah I have had this issue aswell. Here is what you can do. Go to oUF_Diablo/units/boss.lua to line 179-180. https://code.google.com/p/rothui/source/browse/trunk/wow6.0/oUF_Diablo/units/boss.lua#179 Make the 2 lines become this: --table.insert(oUF_Diablo_Units,name) --add frames to the slash command function --func.applyD...
File: rTargetPointer02-06-15
@Snichy Of course. The ring is par...
Posted By: zork
@Snichy Of course. The ring is part of the arrow texture. If the ring would be transparent only the arrow would be visible. Download version 60000.02. Use this config setting local cfg = {} cfg.arrowSize = 256 cfg.arrowTexture = "pointer2" cfg.arrowColor = {1,0.5,0,0.9} -- r,g,b,a cfg.arrowBlen...
File: Roth UI (Diablo)02-06-15
Re: Re: Re: Error
Posted By: zork
Well you can replace the damage.ttf in the fonts folder with any font that supports your language characters.
File: rTargetPointer02-06-15
for me it didnt show up must i akti...
Posted By: zork
for me it didnt show up must i aktivate something first? You need a target and a visible target nameplate.
File: rTargetPointer02-05-15
What is this NPA2?
Posted By: zork
What is this NPA2?
File: Roth UI (Diablo)02-05-15
Re: Error
Posted By: zork
@khenemy Disable the addon rDamageFont.