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Results: 3605Comments by: zork
File: rButtonTemplate11-23-16
Oh. I wanted to look at it at the w...
Posted By: zork
Oh. I wanted to look at it at the weekend. :) Sure you can upload a version of that if you want. Btw the edges are visible because your dropshadow (backdrop) seems to be missing.
File: oUF_SimpleConfig11-23-16
/console scriptErrors 1 /reload
Posted By: zork
/console scriptErrors 1 /reload
File: rButtonTemplate11-22-16
The theme he is linking is from Rot...
Posted By: zork
The theme he is linking is from Roth UI. http://cdn-wow.mmoui.com/preview/pvw63828.jpg The textures are here: https://github.com/zorker/rothui/tree/master/wow6.0/rActionButtonStyler/media
File: Zork UI11-21-16
Re: Bars
Posted By: zork
Check the actionbar layout addon you are using. By default that is rActionBar_Zork. Adjust the layout.lua settings to your liking. When finished load the new bar positions ingame via /reload /rab reset
File: oUF_Simple11-21-16
Re: Colors
Posted By: zork
@Aspirefire Tested custom healthbar statusbar colors and healthbar background colors. Works fine but only if you disable all of the other color attributes like colorDisconnected, colorThreat etc. Will be available in the next version. https://github.com/zorker/rothui/commit/9d48892259fbc9cf76399a36f4d0fbf04a033f90
File: oUF_Simple11-20-16
Currently not possible. Only preset...
Posted By: zork
Currently not possible. Only preset colors for now. Will look into bith issues.
File: rMinimap11-20-16
Not worth it since the addon is so...
Posted By: zork
Not worth it since the addon is so small. You could easily just copy the whole addon and turn it upside down if you want.
File: rButtonTemplate11-20-16
Schazey the theme is like your old...
Posted By: zork
Schazey the theme is like your old config. You have your textures in the media folder and a single file that themes the buttons. There is nothing wrong about using old addons until they stop working because the WoW API has changed. If that is the case it will not work.
File: rButtonTemplate11-19-16
@Schazey Just copy any of the rBut...
Posted By: zork
@Schazey Just copy any of the rButtonTemplate themes (rButtonTemplat_Zork f.e.) and make your own theme out of it by copying/renaming the folder and renaming the TOC file. After that you just adjust the theme.lua to your liking. https://github.com/zorker/rothui/blob/master/wow7.0/rButtonTemplate_Zork/theme.lua#L46 The setting...
File: rButtonTemplate11-19-16
If nothing else is specified addons...
Posted By: zork
If nothing else is specified addons are loading in alphabetical order. It just so happens that the rButtonTemplate addons are loaded before rFilter.
File: oUF_Simple11-19-16
When do you need that time and why?...
Posted By: zork
When do you need that time and why? Imo it is only important to see when a cast ist about to finish. oUF supports castbar times. I do not use it atm.
File: rButtonTemplate11-19-16
The actionbutton config variable na...
Posted By: zork
The actionbutton config variable name is just a name. Use the one you have referenced in your optionalDeps. You can give it a more generic name if you want. As long as the addon is referenced in the optionalDeps it will work. You can have both your theme addons as optional deps. Both using the same actionbutton config variable name....
File: rFilter_Zork11-18-16
Changed rFilter to a framework. Ins...
Posted By: zork
Changed rFilter to a framework. Instead of a config you need a layout with an optional theme now. rFilter_Zork is that layout.
File: rFilter11-18-16
With the latest version rFilter has...
Posted By: zork
With the latest version rFilter has become a framework. It provides a set of API functions that you can use to spawn buff, debuff and cooldown buttons. rFilter API documentation: https://github.com/zorker/rothui/blob/master/wow7.0/rFilter/README.md --buff local button = rFilter:CreateBuff(spellid,unit,size,point,visibility,alp...
File: rButtonTemplate11-18-16
Yes you forgot sth. This conditi...
Posted By: zork
Yes you forgot sth. This condition has to become false: https://github.com/zorker/rothui/blob/master/wow7.0/rFilter_Zork/theme.lua#L11 And to make that work you need to make your actionbutton config become a global variable in your button theme. https://github.com/zorker/rothui/blob/master/wow7.0/rButtonTemplate_Zork/theme.lu...
File: rButtonTemplate11-17-16
You need the dependency. You want t...
Posted By: zork
You need the dependency. You want to access a variable defined by that addon. You need to make sure it is loaded before you access it. If you check your button layouts they all have dependencies. But I get your point. You want to add buffs debuffs without having to rely on a button theme. This would spawn the button with the defau...
File: rButtonTemplate11-17-16
Sure you can make your button templ...
Posted By: zork
Sure you can make your button template actionbutton config global and make your button template theme a required addon. To do that you add it to the required addons of rFilterConfig: https://github.com/zorker/rothui/blob/master/wow7.0/rFilterConfig/rFilterConfig.toc ## Dependencies: rLib, rButtonTemplate_Gm In rButtonTemplate_...
File: rButtonTemplate11-16-16
Yes you can do that. You can supply...
Posted By: zork
Yes you can do that. You can supply one or more points that will repoint the textures based on the button. That way you can repoint any texture. Check the points in my example and play around with the x and y values.
File: rButtonTemplate11-16-16
The actionbutton config has the fol...
Posted By: zork
The actionbutton config has the following texture elements (for the default ActionBar): actionButtonConfig.icon actionButtonConfig.flash actionButtonConfig.flyoutBorder actionButtonConfig.flyoutBorderShadow actionButtonConfig.border actionButtonConfig.normalTexture actionButtonConfig.pushedTexture actionButtonConfig.highlight...
File: Zork UI11-16-16
Welcome to 7.1 ;)
Posted By: zork
Welcome to 7.1 ;)
File: rActionBar11-15-16
Re: exp bar addon
Posted By: zork
I just use a xp macro nowadays. Imo such a bar is not needed.
File: oUF_Simple11-13-16
Check the documentation of oUF_Simp...
Posted By: zork
Check the documentation of oUF_SimpleConfig. Just set up your own tag and use it on any unit. Example is given.
File: rCombatText11-13-16
Re: Damage output
Posted By: zork
Check your interface settings. You need to enable your personal combat text.
File: Zork UI11-12-16
That sounds odd. *edit* Tested i...
Posted By: zork
That sounds odd. *edit* Tested it. No issues. Hmm. http://imgur.com/a/exMrI Can you post a screenshot?
File: oUF_Simple11-11-16
Interesting. You would need a speci...
Posted By: zork
Interesting. You would need a specific layout for this.