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Results: 3640Comments by: zork
File: Roth UI (Diablo)03-07-12
@Yami rBuffFrameStyler does not su...
Posted By: zork
@Yami rBuffFrameStyler does not support consolidated buffs. I you want them disable the mod. @Digweed Sure that is possible. That is like checking for stamina buffs. Multiple spell ids can be gathered in a spelllist. So just combine your to procs in one single buff and use a spelllist. (Example: http://code.google.com/p/rothui/s...
File: rThreat03-04-12
Added it but used the type informat...
Posted By: zork
Added it but used the type information from GetInstanceInfo().
File: alDamageMeter03-02-12
@Qupe Boy you really want to keep...
Posted By: zork
@Qupe Boy you really want to keep things complicated? ;) You can do that but only if you have the number of current bars to display and the number of maximum bars visibile. So you want sth like this: local adjust = 0 if (#barguids
File: alDamageMeter03-01-12
For bottom->top search for: bar:Se...
Posted By: zork
For bottom->top search for: bar:SetPoint("TOP", 0, -(barheight + spacing) * (i-1)) Change "TOP" to "BOTTOM" and invert the y-axis value. (the second one) The numFormat function I'm using is --number format func local numFormat = function(v) if v > 1E10 then return (floor(v/1E9)).."b" elseif v > 1E9 then...
File: alDamageMeter03-01-12
Config local cfg = {} cfg.statu...
Posted By: zork
Config local cfg = {} cfg.statusbars = { bg = { texture = "Interface\\AddOns\\rThreat\\media\\statusbar", color = { r = 0, g = 0, b = 0, a = 0.7 }, }, texture = { texture = "Interface\\AddOns\\rThreat\\media\\statusbar", multiplier = 0.5, -- multiplier allows da...
File: Roth UI (Diablo)03-01-12
Finally a DPS meter that fits my in...
Posted By: zork
Finally a DPS meter that fits my interface. Hacked the skin of alDamageMeter to make it happen. http://www.abload.de/thumb/wowscrnshot_030112_23b1yxf.jpg http://www.abload.de/thumb/wowscrnshot_030112_23iyyow.jpg http://www.abload.de/thumb/wowscrnshot_030112_23adz5r.jpg :) Top is alDamageMeter Bottom is rThreat
File: alDamageMeter03-01-12
Finally a DPS meter that fits my in...
Posted By: zork
Finally a DPS meter that fits my interface. I had to adjust some code though to get the look I wanted. (Like class colored statusbar background, two text strings for values on the right side and a different kind of border) http://www.abload.de/thumb/wowscrnshot_030112_23b1yxf.jpg http://www.abload.de/thumb/wowscrnshot_030112_23...
File: Roth UI (Diablo)03-01-12
No I don't. I do this for fun and e...
Posted By: zork
No I don't. I do this for fun and exercise. You can share that you like my stuff. That's all I need.
File: Roth UI (Diablo)03-01-12
@rowan 1) Disable IHasNoScope and...
Posted By: zork
@rowan 1) Disable IHasNoScope and your error messages are back in. 2) Sure. Set the show value for your party settings to false in oUF_Diablo/config.lua line 460: http://code.google.com/p/rothui/source/browse/trunk/oUF_Diablo/config.lua#459 @taigen Well you you can do that. But you would have to create your own auraWatch functio...
File: Roth UI (Diablo)02-29-12
By setting up rFilter3/config.lua o...
Posted By: zork
By setting up rFilter3/config.lua or using WeakAuras.
File: Roth UI (Diablo)02-29-12
Why do you ask? The right orb does...
Posted By: zork
Why do you ask? The right orb does exactly that: Showing your power value. If your right orb does not work that's a different story.
File: Roth UI (Diablo)02-29-12
@taigen That was the indicator I w...
Posted By: zork
@taigen That was the indicator I was looking for. You have used the Curse client or any other auto updater which installed some addon hidden in the background which is called oUF_D3OrbsLight. I have not written that addon nor is it part of the compilation. Check your addon list and remove addons that have been installed without bein...
File: Roth UI (Diablo)02-28-12
@bucco Most of the hp/mp values ar...
Posted By: zork
@bucco Most of the hp/mp values are handled via "tags". Check the oUF_Diablo/config.lua for health and power tags. You can either use tags that are part of oUF/elements/tags.lua or you can creater your own tags like I do in oUF_Diablo/libs/tags.lua. This will work for all tags except the player power orb. The orb values on the powe...
File: Roth UI (Diablo)02-27-12
1) Setze onlyShowPlayerBuffs und on...
Posted By: zork
1) Setze onlyShowPlayerBuffs und onlyShowPlayerDebuffs auf true. http://code.google.com/p/rothui/source/browse/trunk/oUF_Diablo/config.lua#275 2) Evtl mit kgPanels? Die Textur der Leisten kann man bestimmt in Skada tauschen. Den Rand müsstest du evtl mit kgPanels machen. Ist auf jeden Fall etwas aufwendiger. 3) Stell sicher, dass...
File: Roth UI (Diablo)02-26-12
Re: Aggro Aura
Posted By: zork
Well you could just edit rThreat to show in solo mode. Check rThreat/config.lua. Otherwise there is already a threat glow. If you have a pet and your pet has aggro it will be highlighted in red glow. If you get the aggro mobs will target you and attack you (pretty obvious). Party and raidframes have aggro highlighting aswell. Plus...
File: rBuffFrame02-26-12
I will recheck it.
Posted By: zork
I will recheck it.
File: rBuffFrame02-24-12
Use /rbuff unlock to move the dragf...
Posted By: zork
Use /rbuff unlock to move the dragframe. Editing the config.lua values has only an effect when setting userplaced to false in the config. UserPlaced allows ingame moving.
File: oUF_Diablo02-23-12
1) /diablo unlockunits (to move uni...
Posted By: zork
1) /diablo unlockunits (to move unitframes) 2) /diablo unlockbars (to move castbars, target yourself and cast hearthstone) 3) Set show to false for holypower in oUF_Diablo/config.lua. http://code.google.com/p/rothui/source/browse/trunk/oUF_Diablo/config.lua#179 4) Find FreebTip. Either remove the addon and use another or go to Fre...
File: Roth UI (Diablo)02-23-12
Re: rDiablonameplates2
Posted By: zork
That's because class coloring only affects players of the opposite faction. I'm only skinning the default Blizzard nameplates. They do not support class coloring of players of your own faction. But good hint, I finally understand why alliance players have a deep blue color. Need to fix sth.
File: rBuffFrame02-21-12
New version available. I did a code...
Posted By: zork
New version available. I did a code review and couldn't close my mouth. Such a ton of crappy code. Fixed. (DIFF)
File: rActionBar02-20-12
Re: Per bar
Posted By: zork
Sure if you change the setpoints of the petbar buttons in the petbar.lua. Advanced only. If you have no clue what I'm talkin about you may have an easier time just using Dominos.
File: rActionBar02-20-12
I guess you have installed rActionB...
Posted By: zork
I guess you have installed rActionButtonStyler aswell? Check the config.lua of rActionButtonStyler it has the option you want. Set cfg.hotkeys show to true. http://code.google.com/p/rothui/source/browse/trunk/rActionButtonStyler/config.lua#47
File: Roth UI (Diablo)02-19-12
Re: ui einstellungs-fragen
Posted By: zork
1) Das geht nur wenn dir Elemente auch sichtbar sind 2) Dafür musst du die Ankerpunkte in den Party-Settings von oUF_Diablo ändern. Ist aber nur zu empfehlen wenn man sich mit oUF und der WoW API auskennt 3) Das geht nur im Blizzard Interface. Verwende ein /focus Makro oder den Stelle unter den Tastatureinstellungen eine taste dafü...
File: rActionBar02-18-12
That green this is only visible if...
Posted By: zork
That green this is only visible if you unlock your bars. You can show/hide all your bars in your interface settings. The is no "disable" for actionbars because you can just disable them ingame. The actionbar dragframe doesn't matter. Hint: Make sure all bars are locked in your config file. (In case you get the green overlay on login)
File: QuestKing 202-18-12
My post was for the developer. Obio...
Posted By: zork
My post was for the developer. Obiously you need to change all the label calls etc. :) If Barjack needs help I post the full code.