Quantcast
 
Results: 104Comments by: thek
File: thek: Unitframes12-06-10
Originally posted by ckramme Is t...
Posted By: thek
Originally posted by ckramme Is there any way to get the statustext on the playerframe to be above the artwork, just like on the targetframe? http://peecee.dk/uploads/122010/WoWScrnShot_120510_165706.jpg uuuhh... stupid bug. i'll take care of this one.
File: thek: Unitframes Buffs12-04-10
Originally posted by Agata Thank...
Posted By: thek
Originally posted by Agata Thank you for developing this! Buffs are reordering like a pyramid - up from the second or third row: it varies. http://img535.imageshack.us/img535/6706/wowscrnshot120410164724.jpg This happens with all beta versions and different configuration settings. Removing a :SetScale for the unitframes...
File: thek: Unitframes12-03-10
Originally posted by Ak1ra can I...
Posted By: thek
Originally posted by Ak1ra can I somehow reset frame positions after I move it? I just found a way do disable my current % hp :D And I want to move my target frame to fefault position) sorry, this option is not included, but i will add this to the next release (today / tomorrow)
File: thek: Unitframes11-30-10
Originally posted by Taudier oh s...
Posted By: thek
Originally posted by Taudier oh sorry i didn't wait the leave combat event. I tried in Ulduar, a raid encounter. Hi Taudier, the problem about this one is that the playerframe is secure and the only one you can set it's position while in combat is blizzard. When you leave the vehicle in combat the ui set the playerframe to it's...
File: thek: Unitframes11-29-10
Originally posted by Taudier Hi,...
Posted By: thek
Originally posted by Taudier Hi, when i exit a vehicule in combat the playerframe go back to its default position and not the one i chose. you should replace it when player leave_combat. Hi Taudier, when you leave combat / enter combat the position should reset to the configured position. I've tested it within the occulus,...
File: thek: Unitframes11-29-10
Re: Portrait
Posted By: thek
Originally posted by Kendian First off, would like to say I enjoy all of your addons, very much. =) I was wondering if it was possible to have this without any portrait/classicon at all? Thanks much, for your time. Hi Kendian, thx a lot. At the moment i'm working on a central config file for options and then you will be able...
File: thek: Castbar06-01-10
Originally posted by Vog Any chan...
Posted By: thek
Originally posted by Vog Any chance of adding the shield functionality of uninterruptable casts (for example, these casts could have a different texture)? Will see what i can do. I'm writing a complete ui at the moment so i will add this to my todo list. Hello, Is there a way to show spell rank and total time? I'm s...
File: thek: Unitframes06-01-10
Re: Partyframes
Posted By: thek
Originally posted by Jerro thank you for this lovely addon, ah and well really like the others as well. but is it possible to make the partyframes drag and drop? that would be awesome. hi jerro, i'm sorry for my late reply. This might be possible, try to get this done for the next release
File: thek: Unitframes04-27-10
Originally posted by hank Hey, ge...
Posted By: thek
Originally posted by hank Hey, gefällt mir eig schon das Addon ..bloß ist /unitframes reset nicht die wirklich ursprünliche Position ..wie kann ich die zurücksetzen, wenn das Addon gelöscht ist? Bin sogut wie jede Datei im WTF Ordner durchgegangen ..nichts gefunden >.< schau mal in der layout-local.txt :) (take a look at your l...
File: thek: Unitframes04-22-10
Originally posted by giakaama Can...
Posted By: thek
Originally posted by giakaama Can you put scaling too ? :) hi giakaama, i'll give it a try.
File: thek:Tools04-22-10
a very nice 'description' - but i g...
Posted By: thek
a very nice 'description' - but i guess you mean the tooltip? if so -> add a tooltip dragframe (use /tooltip to toggle it) - maybe this would help?
File: thek: Castbar04-20-10
Originally posted by Astrocanis T...
Posted By: thek
Originally posted by Astrocanis Thek, sure wish you'd update your thek!tools. I loved that mod. Updated!
File: thek: Castbar04-16-10
Originally posted by Mokane In or...
Posted By: thek
Originally posted by Mokane In order for this to work you'd have to edit your oUF layout. Almost all have their own castbar calls that hide the blizzard castbar. This might be a solution, but if i take a look at hastes ouf core code i see that hier unregisters all events for player, target and focusframe there. Don't be a ouf e...
File: thek: Castbar04-16-10
Originally posted by Msunderstood...
Posted By: thek
Originally posted by Msunderstood Hope so too, cos as soon as you can find a work around for Ouf I'm definitely using your castbar! :) Hey, i've tested different things but don't get this fixed. OUF for example unregister all events for all default unitframes. So this also hides the default castbars. I'm sorry. I will try diff...
File: thek: Castbar04-16-10
Originally posted by Msunderstood...
Posted By: thek
Originally posted by Msunderstood Yep same but only while using ouf for my unitframes. As soon as I turn it off and have the standard Blizz unit frames showing, all 3 bars work fine. Since I can't stand the standard ui I guess I'll have to use a different cast bar addon for now. Hope you can figure out what's not interacting...
File: thek: Castbar04-15-10
Re: keep it simple
Posted By: thek
Originally posted by potpal Im still using the old Improved Castingbar, because it have the default blizzard look. The features that was in the old one was enough. Hi potpal, that's fine if it still works for you.
File: thek: Actionbar03-25-10
Originally posted by Ihadurca I k...
Posted By: thek
Originally posted by Ihadurca I know you're not doing any updates for this, so just wondering if I missed something though in some options. I love this addon it has really helped me clean up my screan. I have it set to using the 3 bars stacked on top of eachother, but doing this, when I play my druid and shaman their shapeshift a...
File: thek: Castbar02-09-10
Hi everyone, at the moment i'm r...
Posted By: thek
Hi everyone, at the moment i'm rewritting some parts of this addon to add the following things: - targetcastbar, mirrorbar and focuscastbar - ingame configuration (maybe optional, we will see) hope i get this things done within the next days
File: thek: Castbar01-31-10
Originally posted by vacua Thanks...
Posted By: thek
Originally posted by vacua Thanks for this cool addon. could you give some help, what to do, to have this working for target and focus target? would it be easy or is it complicated? greets Hi everyone, thx for your response to my addon. @vacua: i've been busy at work at the moment, so there is no time to work at my a...
File: thek: Castbar01-21-10
Originally posted by Tobbe8716 Is...
Posted By: thek
Originally posted by Tobbe8716 Is this just player castbar or does it include target, focus? Only playercastbar
File: Buttonrange01-15-10
Originally posted by ZombiePope I...
Posted By: thek
Originally posted by ZombiePope I compared it to the other addons I had installed: http://i48.tinypic.com/28klxmq.jpg I hadn't compared it to RedRange since I'd uninstalled it at the time, but I did it just now to compare, and you're correct that RedRange uses about the same, or slightly more, CPU than ButtonRange. So this is...
File: tTotemTimer01-15-10
Originally posted by shinchih2001...
Posted By: thek
Originally posted by shinchih2001 it's good but i can't see anything (i use oUF_Phanx) this addon only works with default totemtimers and (at the moment) only when used with default Unitframes. I will try to write a workaround when used with things like ouf. thx for your report!
File: Buttonrange01-12-10
Originally posted by ZombiePope I...
Posted By: thek
Originally posted by ZombiePope I disagree on resources. It may not use much memory, but it's #1 CPU usage for me when idling, beating out even PowerAuras. While it's unlikely this is harmful, it's still unfortunate that something as simple as recoloring buttons can't be done more efficiently. Hi ZombiePope, thanks for your...
File: thek: Castbar01-05-10
Originally posted by Alpha Dog I'...
Posted By: thek
Originally posted by Alpha Dog I'm having the same issue except that, I play an SPriest & casting a holy spell while in shadowform stance will automaticly take me out of shadowform stance & this is when the castbar goes to a larger size, 6 or 8 times the normal height. When the cast is complete it returns to normal size & I ca...
File: thek: Castbar01-03-10
Re: Re: Re: Re: Re: Figured it out :)
Posted By: thek
Originally posted by Vidboy Still happening =8( then i don't get it. i hooked the onsizechanged script of the castbar to 'catch' this thing. can you give me a list of your installed addons pls?