Results: 16Comments by: thatguyzp
File: oUF_AuraBars01-31-10
The memory use from oUF_AuraBars se...
Posted By: thatguyzp
The memory use from oUF_AuraBars seems to skyrocket for me while in combat, I have a feeling it's from buffs that constantly refresh themselves (ex Herkuml War Totem proc) edit: Screenshot here It went up to around 1mb of memory usage in around 2 minutes of testing it out on combat dummies, from its initial 6kb or so, shortly a...
File: oUF_zp01-14-10
I guess I can throw the pet frame b...
Posted By: thatguyzp
I guess I can throw the pet frame back in there. edit: readded pet frame.. it's back in the same location as 1.5... bottom left of the player frame.
File: nMainbar06-06-09
Think I found a typo, not a huge de...
Posted By: thatguyzp
Think I found a typo, not a huge deal though. In nMainbarExtras.lua ShapeshiftBarFrame:SetScale(nMainbar.scale.Possessbar) PossessBarFrame:SetScale(nMainbar.scale.Stancebar)
File: oUF_zp05-22-09
Originally posted by Icedawg I lo...
Posted By: thatguyzp
Originally posted by Icedawg I love the layout. I've modded it to fit my needs, only problem I have is I'd like to have the target level before the targets name.. Any chance of posting the code needed here so I can put it in? I've looked at other layouts to try to do it myself, but I have failed. Thanks in core.lua,...
File: EventEquip05-19-09
Seems to work fine for me, for swit...
Posted By: thatguyzp
Seems to work fine for me, for switching gear automatically whenever I change my dual spec.
File: cargBags_Nivaya05-12-09
Originally posted by Darkmoone I...
Posted By: thatguyzp
Originally posted by Darkmoone I dont like the bank color ;/. Can we have a black version or a toggle or something?. If you want a black bank, open up cargBags_Nivaya.lua and search for local color_rb = 0 local color_gb = (self.Name == "cBniv_Bank") and .4 or 0 local color_bb = (self.Name == "cBniv_Bank") and .6 or 0...
File: oUF_zp04-28-09
Re: I have a request for ZP
Posted By: thatguyzp
Originally posted by Great White Cow I would really enjoy seeing a ZP compilation with what you use for your entire UI. Just a suggestion. @Nytekat: I really doubt ZP is going to ever add that junk, this has always been a really simple raider layout, that stuff just isn't nessesary. As expected ZP shall now receive a bananan...
File: Talent Spec Spam Filter04-26-09
This is the best addon ever, very n...
Posted By: thatguyzp
This is the best addon ever, very nice. +600 :banana::banana::banana::banana:
File: cargBags_Gnomed04-20-09
With the latest version, my keyring...
Posted By: thatguyzp
With the latest version, my keyring wont show up, I think it worked in the first version of cargBags_Gnomed.
File: cargBags_Gnomed04-19-09
Very nice layout.
Posted By: thatguyzp
Very nice layout.
File: rActionButtonStyler04-18-09
Having an issue with the hotkeys (i...
Posted By: thatguyzp
Having an issue with the hotkeys (i'm taking a guess here), below is an image of what happens when selecting somebody to attack or whatever. Using the latest version off WoWI. http://project-kl.net/zp/actionbuttonstyler.jpg
File: Tabard-O-Matic04-18-09
If you could get around to adding s...
Posted By: thatguyzp
If you could get around to adding support for cargBags, that would be awesome. Nice addon also.
File: oUF Faith01-25-09
Nice layout, I like it.
Posted By: thatguyzp
Nice layout, I like it.
File: oUF_zp12-25-08
Originally posted by oeten Greeti...
Posted By: thatguyzp
Originally posted by oeten Greetings, I just ran into your layout and I like it very well, but I have a question about the bufftimers on the target frame; on your screenshot fpr 1.05 it shows numeric values, but if I install your layout it appears as Blizzard standart (black circle). Are you using an additional addon fpr...
File: oUF_zp12-22-08
Originally posted by Valcris Ho...
Posted By: thatguyzp
Originally posted by Valcris However i found a bug so far: When you leave a vehicle (namely the dragon of Wyrmrest temple defense daily quest) the frames did not spawn back. I had to reload UI. Another one (or maybe not): party frames do not spawn (nor they are coded). Maybe they are the same as Raid frames. The vehi...
File: Dominos12-05-08
Just switched back over to Dominos...
Posted By: thatguyzp
Just switched back over to Dominos after using rBars2 for a while. Not sure if this is a bug or not, but whenever I reload my ui, my main action bar doesn't default to whatever stance I'm in. For instance, here is a screenshot of me logging into the game in Defensive stance. http://xs434.xs.to/xs434/08495/wowscrnshot_120508_123...