Results: 39Comments by: Shannae
File: ImmersionRP (Continued)11-15-11
Re: Cataclysm Release
Posted By: Shannae
I posted an updated version of ImmersionRP for Cataclysm here: http://wow.curse.com/downloads/wow-addons/details/project-3040.aspx In case anyone is interested. It's not perfect, but mostly functional. Best I could do without having an active WoW subscription. Please post any error messages, bugs, feature requests, etc on th...
File: ImmersionRP (Continued)12-07-10
Ugh... ever have that feeling, that...
Posted By: Shannae
Ugh... ever have that feeling, that the thing that is going wrong is going to seem so incredibly easy when you figure it out? That's been me, all day yesterday and today. >.<;;;
File: ImmersionRP (Continued)12-06-10
I would note, also, that I've set a...
Posted By: Shannae
I would note, also, that I've set aside the entirety of today just for this project. :D So I'll be around and posting. I ESPECIALLY need a hand bug testing.
File: ImmersionRP (Continued)12-06-10
I'm hoping to have it out tonight f...
Posted By: Shannae
I'm hoping to have it out tonight for the actual launch of Cataclysm, but with the usual holiday madness I keep falling behind. Sozrreh! <3 The intention is to support both the FlagRSP and MS protocols. A significant amount of the time it's taken to make this work is the difficulty in achieving that goal, while maintaining a level...
File: ImmersionRP (Continued)10-13-10
I am well aware that IRP does not f...
Posted By: Shannae
I am well aware that IRP does not function in 4.0. But, the new codebase is close enough to being finished, that I'm simply going to finish it and push that out instead of hassling with the old code.
File: ImmersionRP (Continued)04-13-10
I should really log in here more of...
Posted By: Shannae
I should really log in here more often. :o In chronological order: 1) Yes, IRP is compatible with the other rsp mods still - with the usual glaring exception for MRP which maintains a "compatibility mode" to the original protocol. 2) The fate of the RP Button is somewhat unknown, but in the event of an entirely new codebase...
File: ImmersionRP (Continued)08-19-09
Status Update
Posted By: Shannae
I went ahead and uploaded another small bugfix release today, and updated the TOC. Work on the new communication protocol continues slowly as I have the time, but at the moment, whether or not it ever gets fully realized is somewhat up in the air. Seagale has made a return to WoW, at least temporarily, and we are discussing the fa...
File: ImmersionRP (Continued)07-09-09
Originally posted by aenott Great...
Posted By: Shannae
Originally posted by aenott Great. Did you also fix it so that it modifies the tooltip when you Mouse over the healthbar, and then move over to the player icon. Mouse over party member icons? It does not in my vanilla IRP. I can do a bug report with screenshots, if you want. Bug reports that include all relevant data...
File: ImmersionRP (Continued)06-30-09
Fine, have it your way. I can't tes...
Posted By: Shannae
Fine, have it your way. I can't test the Mary Sue stuff since my helpers don't have PTR clients installed anyhow, so I have time to kill: Here we see my shiny and clean new ImmersionRP download, fresh from WoWI. http://i582.photobucket.com/albums/ss264/shannae_darkehart/IRP/one.jpg Yay bugfix? http://i582.photobucket.com/albu...
File: ImmersionRP (Continued)06-25-09
Re: Re: Re: Party Options is only one line
Posted By: Shannae
Originally posted by aenott The code is both syntactically correct, and works as advertised, I'll email you an explanation since I agree with you: this is not the place to discuss it. Please let me know if you prefer something else than email. Well, the several months old bug report, without any comment from you, wasn't really...
File: Protection Is Surprisingly Stupendous06-24-09
Re: P.I.S.S
Posted By: Shannae
Originally posted by pHishr I loled :P Me too. Ulduar this week is going to feature a comment about me getting a handle on my P.I.S.S or something, to be sure. :cool: ( Actually, not likely to download the mod at all, as I already got everything handled by a handy dandy series of macro buttons, but three cheers none-the-l...
File: ImmersionRP (Continued)06-24-09
Re: Party Options is only one line
Posted By: Shannae
Originally posted by aenott Dear Shannae, When you finish changing the communication structure, please consider the following: As per Hideaki Imamura's bug report, when Beginner Tooltips are enabled, in the Interface, Help panel, the Party Options show as a single long line. Fix: Do not change the tooltip when Beginner To...
File: ImmersionRP (Continued)06-24-09
The new communication method will b...
Posted By: Shannae
The new communication method will be compatible with Mary Sue, yes. Which is requiring a rather substantial rewrite of the peer to peer code I originally wrote, and probably the inclusion of Ace Libraries into ImmersionRP. In theory, if there are no more 'Disasters' around my house, I'll get it done today or tomorrow, and have the...
File: ImmersionRP (Continued)06-19-09
Re: Re: Re: Bugfix: The RP mode button is now visible for all chat frames
Posted By: Shannae
Originally posted by aenott Thank you for not even trying the changes. There is only ever one RP button with my edits. Thank you for keeping your snarky responses to yourself. I certainly feel like dropping what I'm doing to implement, test, and bugfix a users modification in order to support a highly uncommon UI design scenar...
File: ImmersionRP (Continued)06-18-09
Channel Password Terrorism
Posted By: Shannae
It has been brought to my attention that on at least one server, someone has begun systematically denying functionality to users of RP Add Ons by gaining ownership of the communication channel, and locking it with a password. Blizzards custom chat channel interface requires that a user be considered the "owner" of the channel at a...
File: ImmersionRP (Continued)06-18-09
Re: Bugfix: The RP mode button is now visible for all chat frames
Posted By: Shannae
This is not a bug. The purpose of binding the button to the primary chatframe is to ensure that only a single button is created, in a fashion that plays nicely with common UI designs tendency to have multiple chatframes visible and to utilize the first chatframe as the only chatframe used for actual interaction with other players. Yo...
File: BossEncounter206-11-09
Performance is always top of my lis...
Posted By: Shannae
Performance is always top of my list, but if this performs as good as it looks, it'll replace not only my BigWigs, but my raid frames (I only need to them to know if we're wiping). Very well done indeed, I think I'll check out your threat meter, while I'm at it. :cool:
File: iRaid05-17-09
I'll take this with me into Ulduar2...
Posted By: Shannae
I'll take this with me into Ulduar25 tomorrow and see how it performs. If everything goes well, I can finally get rid of the raid frames I've been using. (I'm the maintankadin, only reason I need to see the rest of my raid is to know if we're wiping or not. :p)
File: Misspelled05-17-09
:eek: :o <3 <3 <3 :banana:...
Posted By: Shannae
:eek: :o <3 <3 <3 :banana::banana::banana:
File: ImmersionRP (Continued)05-17-09
I have a vague notion of adding Pro...
Posted By: Shannae
I have a vague notion of adding Profile support, but there are a few difficulties in doing so with the way the transmission protocol works. I'm pretty sure I know how I want to get around them, but new features are lower on my priority list than bugs and polishing existing features. So you can look forward to hearing about it Soon...
File: ImmersionRP (Continued)05-16-09
Originally posted by Aurorablade...
Posted By: Shannae
Originally posted by Aurorablade Is it possible to plug something into the RP mode toggle to keep that frame from being hidden? Edit:Actually i think i found something to that effect, By binding it to the world frame. "That Frame" isn't very specific, but anything bound to the world frame will still be displayed while in RP...
File: DressToKill05-06-09
Gah! I sooo needed this earlier. :e...
Posted By: Shannae
Gah! I sooo needed this earlier. :eek: <3 <3 <3
File: ImmersionRP (Continued)05-06-09
This is a known error amongst the d...
Posted By: Shannae
This is a known error amongst the developer community, and there doesn't seem to be a way for us to fix it if you're using the default unit frames. Any and every mod that make use of drop down menus causes it, but the slash commands and keybinding for focus targets function normally. We just get to wait for Blizzard on this one. :(
File: ImmersionRP (Continued)04-21-09
Originally posted by Kelan Delete...
Posted By: Shannae
Originally posted by Kelan Deletes the intire letter. My guild buddy ¤bl for example is shown as bl. His flag is only displayed if he's in sight, his status ("Friendly") is never displayed. Hrm, I'll rope a guildie into helping me look into it. :cool:
File: ImmersionRP (Continued)04-16-09
Originally posted by Kelan I've d...
Posted By: Shannae
Originally posted by Kelan I've discoverd a small bug: The social list can't handle the letter ¤/´. Adding a character's name containing that letter to the social list causes IRP to delete the letter when taking over the name. Do you think that you can fix this problem? As in it deletes the entire letter or that it seems to repl...