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Results: 30Comments by: hid
File: MiirGui [Core]09-17-16
Works great! Thanks for taking the...
Posted By: hid
Works great! Thanks for taking the time looking into this, just having it work on the chat editbox is more than enough for now, good job finding that workaround. :) edit: It seems like i found a work-around for this problem, but it needs some more testing. Especially i need to find a way to apply it to all text-input boxes witho...
File: Plater Nameplates (Legion)09-17-16
Is there any way to resize nameplat...
Posted By: hid
Is there any way to resize nameplates for totems/pets? They're too small by default for pvp IMO. I'd also love an exclusion list of nameplates to hide (mainly important for pvp where you don't want to show nameplates for all totems, and make certain important totem nameplates bigger, like skyfury/counterstrike totem for example)
File: MiirGui [Core]09-16-16
Not 100% sure if this is a bug on y...
Posted By: hid
Not 100% sure if this is a bug on your end, or some weird interaction causing issues on my end. Something in the font settings seem to be causing the editbox cursors(the blinking | in every text input box) to be offset to the right, making it seem like there's a space in front of the last character, like this: "Editbox: Sampletext |"...
File: LoseControl08-22-16
Can someone please update this for...
Posted By: hid
Can someone please update this for legion? I'd donate to anyone willing to update it I updated this addon today for my own personal use. I can't guarantee that I added every new relevant spell, but so far I haven't noticed any missing myself. I uploaded the changed file for you http://www.local.se/LoseControl.lua download and put...
File: oGlow04-14-13
The glow effect does not seem to up...
Posted By: hid
The glow effect does not seem to update itself when paging in the loot frame. Possible bug or just me? I can confirm this, it also shows the wrong borders for the character item slot flyouts as well as the loot frame. Really hoping for an update for this seeing how there is no real alternative to this addon (that I've found, at le...
File: Ion02-04-13
Storage area
Posted By: hid
Anyone know if there's any "unofficial" patches or if anyone is working on adding back support for the storage area macaroon had? Such a huge part of the addon functionality missing with that, dunno how I've made it this far into MoP without macaroon, really hope the addon isn't dying.
File: BindPad - GUI to set keybindings for spell/item/macro11-14-12
Is there an easy way to make bindpa...
Posted By: hid
Is there an easy way to make bindpad show rows of 12 binds instead of the default 6? Ie, Is there a way to resize the bindpad window? If not how hard would it be to implement?
File: bCastBars11-13-12
Great addon, just 1 tiny annoyance,...
Posted By: hid
Great addon, just 1 tiny annoyance, the text in the player cast bar is slightly misaligned compared to the target/focus cast bars. Seems like the spell name/cast time text on the player cast bar is a few pixels lower than on the other ones. I'm a bit OCD and since I noticed it I can't stop being annoyed. ^^ Really clean addon, wil...
File: Ion10-17-12
Would be really nice with some kind...
Posted By: hid
Would be really nice with some kind of update and ETA (or in the case of you not being able to give a time because you haven't even started working on it yet, let us know that) so that I can avoid having to refresh this page and the github page several times a day in anticipation of an update >.<
File: Ion10-07-12
Re: Re: Storage area
Posted By: hid
Is it just me or is there no button storage area for ion atm? That's a big part of the reason why I was using macaroon before. Ion is still in beta, which means it is not complete yet, and also that it will have some bugs. (not as many bugs as if it were still in alpha, though!) I'm aware of that, I was just pointing out that a...
File: Ion10-06-12
Storage area
Posted By: hid
Is it just me or is there no button storage area for ion atm? That's a big part of the reason why I was using macaroon before.
File: vlakCooldowns09-29-12
Some updates
Posted By: hid
I recently modified this addon for my own personal use on a monk by adding all the relevant monk spells, as well as adding support for sorting the order in which cooldowns are displayed (highest cd -> lowest cd) Thought I'd share in case someone else is interested. The monk spells added in this file: http://download.local.se/sp...
File: Ion09-14-12
A VERY big part of me using this ad...
Posted By: hid
A VERY big part of me using this addon is the storage buttons under the main menu, I really hope it's coming back! (in some form at least, I'm sure it's possible to improve upon the concept! :))
File: Overachiever02-05-11
Regarding slow load times
Posted By: hid
I think I have found a/the problematic addon causing increased load times. It's called UrbanAchiever. This might not be the only addon causing problems though. To give you as much information as possible to help solve this problem I've gathered some load time data with different combinations of addons enabled/disabled (high end sy...
File: Ion11-07-10
Re: Re: Rogue Vanish
Posted By: hid
Originally posted by Dwargh I believe this could be a coding look over. like instead of changing bar on Vanish == true or Improved Vanish == true it only changes on Vanish == true Depending on how Maul's written it it should be a piece of cake to fix. Do report it in the bug section though. The problem is that vanishing does...
File: Cascade02-23-10
Originally posted by Turkleton @h...
Posted By: hid
Originally posted by Turkleton @hid: I tweaked the scrolling code in order to reduce some scrolling lag in the latest alpha, which can be found on WoWAce. I would appreciate your feedback regarding the changes I've made. The lag when scrolling is gone now (since the tooltip no longer updates on every scroll event), and the lag...
File: Cascade02-06-10
Originally posted by Turkleton @h...
Posted By: hid
Originally posted by Turkleton @hid: I just tried scrolling with Altaholic and TipTac both enabled and found no visible lag. Just for some clarification: I'm assuming when we are talking about lag we are talking about a significant, noticeable drop in fps? Does the lag occur when scrolling over an empty frame, say after a...
File: Cascade02-06-10
Originally posted by Turkleton @...
Posted By: hid
Originally posted by Turkleton @x: I'm still unable to recreate the lag. Any chance you can provide an addon list? Do you still have lag if you disable all other addons? I get this aswell, for me it's caused my the addon "Altoholic" (which hooks the tooltip function). It starts using up massive ammounts of CPU time. (Altoholi...
File: SnowfallKeyPress01-26-10
Re: Re: ButtonFacade animation support
Posted By: hid
Originally posted by Dayn Hi Hid, What you'd like to do should be possible using the custom animations facility of SnowfallKeyPress. Have a look at the SnowfallKeyPressAnimation folder. It sounds like you're pretty capable with addon editing, so I'll just try to give you some ideas. You'd probably want to simply call button:SetB...
File: SnowfallKeyPress01-25-10
ButtonFacade animation support
Posted By: hid
I hate doing this, but after trying to fiddle around with it myself for a few hours to no avail (your code is pretty obfuscated, no offence :P) I gave up and came here. I, like some other people I've seen in these comments would like to request a way to add support for (bartender +) ButtonFacade keypress animations in this addon....
File: Quick Auctions 302-12-09
Originally posted by Zenn I had n...
Posted By: hid
Originally posted by Zenn I had nothing but problems with Auctioneer running.. Don't need it now anyway. Would be nice to have a movable AH window back though and a "Cancel all auctions" command. Simple macro to cancel all auctions (that has no bids on it): /script local o="owner" p=GetNumAuctionItems(o) i=p while (i>0) d...
File: Quick Auctions 302-10-09
The latest version (r1110) still ha...
Posted By: hid
The latest version (r1110) still hangs when posting. Including the whole QuickAuctionsDB table: QuickAuctionsDB = { = 1, = { = 500, }, = { = 30, }, = { = true, = true, }, = { }, = false, = true, = { }, = {...
File: Quick Auctions 302-02-09
Originally posted by Shadowed At...
Posted By: hid
Originally posted by Shadowed At the time of that, you said you had 4 in your inventory at the time of that? Not really sure why it's not working, looks fine to me and can't imagine whats causing problems. Yes, I had 4 in my inv, but I've tried it with any number between 1 and 10, and all it does if I have 1 is posting it, then...
File: Quick Auctions 302-01-09
Originally posted by Shadowed I c...
Posted By: hid
Originally posted by Shadowed I can't think of a reason why it would cause issues, try replacing the last Log with self:Log("Queued for auction in bag", bag, "slot", slot, "capping at", postCap, "total posted", totalPosted, "active auctions", (activeAuctions or 0)) = { " Starting scan post items 1", --...
File: Quick Auctions 302-01-09
Originally posted by Shadowed I'l...
Posted By: hid
Originally posted by Shadowed I'll look at the bid thing, stuff. If you can replicate it, try adding a self:Log("Queued for auction in bag", bag, "slot", slot) at line #610 below the table.inserts into auctionPostQueue, not sure why that would be happen. Will see about the ability to set defaults based on type as...