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Results: 126Comments by: Stuck
File: RantTooltip06-28-10
I'm sorry for not being able to upd...
Posted By: Stuck
I'm sorry for not being able to update RantTooltip more often. I haven't been playing in a while. Originally posted by Sepioth No longer working properly in 3.3.5 Anychance of getting a fix? Thnks Could you be more specific? Are you getting an error message?
File: RantTooltip04-26-10
Originally posted by Avitus Thank...
Posted By: Stuck
Originally posted by Avitus Thanks for the quick reply, sounds very promising. I'll be trying all this as soon as I can connect to wow (apparently ISP issues till Thursday) and will report back here. In regards to conditional coloring: Wouldn't it be best to move the complete tag logic to layouts then in future releases of RT...
File: RantTooltip04-25-10
Originally posted by Avitus I've...
Posted By: Stuck
Originally posted by Avitus I've recently switched from CowTip and I'm trying to replicate my somewhat elaborate tooltip config with RTT now, however there are a couple issues: 1. Coloring in the layout: I really like the idea of a layout system (I'm trying to build my own to distribute to guild members), but at the moment it se...
File: RantTooltip Options03-03-10
Re: Combat Options
Posted By: Stuck
Originally posted by Hirork Maybe I didn't find it, but could make an option, that the tooltip is not displayed when you are in combat? I'll add that as an option soon.
File: RantTooltip02-28-10
RantTooltip GUI Options
Posted By: Stuck
Hi everyone, I know a lot of you miss the old RantTooltip options, so I've just uploaded new RantTooltip GUI Options. Enjoy. edit: Make sure you have the latest version of RantTooltip before using the options.
File: RantTooltip02-03-10
Originally posted by Hexe I'm hav...
Posted By: Stuck
Originally posted by Hexe I'm having a problem between RantTooltip and Questhelper. It seems to happen whenever the questhelper line in the tooltip would need to change (Island Shoveltusk Meat 3/6 - for example). Edit: After further testing, it seems to happen for any tooltip that has the questhelper info on it, whether it jus...
File: RantTooltip01-30-10
Originally posted by Amenity Ok,...
Posted By: Stuck
Originally posted by Amenity Ok, Stuck...what have I done now? (lol) :eek: (Note: According to those references, has something to do with hiding the tooltip when mouseover = worldframe) And things were going SO well for my layout revision today! :( **EDIT: Also, how can I remove the status bar borders when statusBarsInT...
File: RantTooltip01-29-10
Originally posted by Riokou Ugg.....
Posted By: Stuck
Originally posted by Riokou Ugg... I spent about 20 minutes messing with lib.lua and I managed to set up DoubleLine functionality... But then I realized one small odd bug and spent an hour or so trying to fix it with no luck... I decided to use "!" as a left/right line divider. For some reason if you don't put one in your custom...
File: RantTooltip01-29-10
Originally posted by Riokou I'm g...
Posted By: Stuck
Originally posted by Riokou I'm guessing some function would need to be added to lib.lua, and the core file would need to be edited too... I'm not sure what the best notation for adding a double line would be either... any ideas? Maybe something like "$tab" to designate what is after it should be on the right side. You're right....
File: RantTooltip01-29-10
Amenity, edit: Nevermind, I'm go...
Posted By: Stuck
Amenity, edit: Nevermind, I'm gonna PM you to make sure you see this.
File: RantTooltip01-29-10
Originally posted by Amenity No i...
Posted By: Stuck
Originally posted by Amenity No idea what that could be. I even went through all my code and disabled everything that changed the border except for its' initial definition, and it still did it. Nope. I had set it for every one. I even copy/pasted it to set it for each tooltip manually and still nothing. Makes sense, yeah. Doe...
File: RantTooltip01-29-10
Originally posted by Amenity Almo...
Posted By: Stuck
Originally posted by Amenity Almost there... 1. Has to be called on PreOnShow. PostOnSizeChanged will only change it for a fraction of a second. 2. Doesn't work for linked items, comparison tooltips, or addons that work off of these principles (such as AtlasLoot). If it is changing for only a fraction of a second, somethi...
File: RantTooltip01-29-10
Originally posted by Amenity Ok,...
Posted By: Stuck
Originally posted by Amenity Ok, I'm about to go insane. I've been working on this for a couple hours now, trying every single way I can think of to get this to work and coming up with either nothing or errors all over the place... Coloured borders. In my self.PostSetUnit for GameTooltip, I've got self:SetBackdropBorderColo...
File: RantTooltip01-29-10
Originally posted by Gregory hell...
Posted By: Stuck
Originally posted by Gregory hello ! i've had some problems with addon: 1. tooltips doesnt always shows for raid frames. don't know why and can't find any pattern. they just random show or doesn't. same unit can once doesn't show tooltip and show on next mouseover. i'm using shadowed uf and had no such problem with another toolt...
File: RantTooltip01-28-10
Originally posted by Aesh Hi Stuc...
Posted By: Stuck
Originally posted by Aesh Hi Stuck ty for the update but $curshort ,$maxshort seems to not work. or i missing something. trying with last ranttootip Seems to be working for me. Keep in mind, it only affects values above 100k.
File: RantTooltip01-27-10
Originally posted by Hexe Is ther...
Posted By: Stuck
Originally posted by Hexe Is there a way to have it return the name of the spec instead of just the numbers? (Demonology instead of 10/50/10) Or possibly both? $spec Just added that with the latest update. Make sure you don't use $spec and $talents in the same conditional. If you want them on the same line make sure you pu...
File: RantTooltip01-26-10
Originally posted by leks0d Is it...
Posted By: Stuck
Originally posted by leks0d Is it possible to use short values of HP/MP? Like 11563HP>11.6k, 12456785>12.5m etc. I'll add this in for the next update. Originally posted by EmpireDawn Is there a way to display the health as percentage below the guild, race etc? I wanted to get rid of the statusbar, but the health percentag...
File: RantTooltip01-22-10
Originally posted by Bidybag How...
Posted By: Stuck
Originally posted by Bidybag How do i make it so it appears at a fixed position instead of my mouse? Find the line in your layout file that uses RantTooltip:SetInitialAnchor. You can change it to anything (for example): RantTooltip:SetInitialAnchor("BOTTOMRIGHT", -13, 65)
File: RantTooltip01-20-10
Originally posted by Byakko Hi, i...
Posted By: Stuck
Originally posted by Byakko Hi, is there a way to stop RantTooltip's font from overriding my UI's default font? It seems to affect every other addon, even those that have their own preset font. In your layout file, find the lines that look something like this: GameTooltipHeaderText:SetFont(font, 14, "OUTLINE") GameTooltipTe...
File: RantTooltip01-19-10
Originally posted by earle117 I m...
Posted By: Stuck
Originally posted by earle117 I might just be retarded, but is there anyway to scale the tooltip? It is a little big for my tastes on my monitor. Thanks. (PS, nice addon! I'm using the Exaile layout and it looks cool.) Add this to the function in your layout file: self:SetScale(0.75) The scale of 0.75 is just an examp...
File: oUF_PvPTrinket01-13-10
I'm going to be adding a cooldown t...
Posted By: Stuck
I'm going to be adding a cooldown timer on the icon soon.
File: RantTooltip01-13-10
Originally posted by apocalipsus...
Posted By: Stuck
Originally posted by apocalipsus I've been testing around and i've seen to been able to reproduce it almost 100% of the time. It seems that if i have the tooltip showing on a enemy that has a mana bar and this enemy dies the error always pops up . Sometimes it also apears when a enemy without mana dies (not always) Using the cla...
File: RantTooltip01-12-10
Re: Position
Posted By: Stuck
Originally posted by LightGuard Is it back to editing the SavedVariable file to position the tooltip? No. You have to edit the layout file. The default one should be RantTooltip_Layout.lua. RantTooltip now uses a layout system that was modeled after oUF. Find the line that says RantTooltip:SetInitialAnchor. You can change...
File: RantTooltip01-11-10
Re: How do you use layouts?
Posted By: Stuck
Originally posted by Chasim Sorry if I missed this... but I downloaded the Classic layout and installed it, along with the two folders from the main AddOn. However, the Classic layout doesn't show and there are no AddOn options. How do I get the Classic layout to work? Thanks. If you want to use the classic layout, delete...
File: RantTooltip01-10-10
Originally posted by Jaleni Hi, t...
Posted By: Stuck
Originally posted by Jaleni Hi, thanks for very fast reply! :) I updated addon today. How reproduce the error (for example): 1) Taget yourself. 2) Focus yourself. 3) Put mouse icon on focus frame, the tooltip appears. 4) Without moving the mouse, press ctrl-tab to change target (with square brackets, tooltip doesn't change)...