Results: 1111Comments by: Haleth
File: Aurora09-11-14
Yup, fixed it :) Yay for changin...
Posted By: Haleth
Yup, fixed it :) Yay for changing face at the barber shop!
File: FreeUI09-05-14
As it turns out, the maelstrom weap...
Posted By: Haleth
As it turns out, the maelstrom weapon tracker is included in the default UI for 6.0, so I'm just getting rid of it entirely. \_(ツ)_/
File: FreeUI09-04-14
I won't be doing any more updates t...
Posted By: Haleth
I won't be doing any more updates to the live build, but I'm adding some of this stuff into the 6.0 version. Would an option to disable the chat modifications entirely (scripts/chat.lua) be okay? The bug in shaman.lua is an oversight on my part, adding a check for unit frames (C.unitframes.enable) together along with the class...
File: FreeUI09-03-14
Hi all. Sorry for not replying to c...
Posted By: Haleth
Hi all. Sorry for not replying to comments as much as I used to any more, I've gotten more busy over time and it's difficult to keep up. Rest assured that the UI is being updated for WoD though (latest build available here should work fairly well already). Most of the issues reported here should be fixed in WoD as well such as the...
File: Aurora08-31-14
Aurora for WoD beta should now be f...
Posted By: Haleth
Aurora for WoD beta should now be fully updated and functional for everything that is not garrison-related. I'll do garrisons at a later time. If you find any bugs, feel free to report them.
File: Aurora08-26-14
Just FYI, Aurora for WoD beta / pat...
Posted By: Haleth
Just FYI, Aurora for WoD beta / patch 6.0 PTR can be found here: https://github.com/Haleth/Aurora/tree/ptr It's not entirely finished but most things work already.
File: Aurora08-17-14
Aurora generally doesn't touch anyt...
Posted By: Haleth
Aurora generally doesn't touch anything I didn't explicitly write support for. Have you tried it with just Nemo and Aurora enabled?
File: Aurora08-14-14
There's no documentation on that (y...
Posted By: Haleth
There's no documentation on that (yet), I'm lazy. You can take a look at an example though: http://www.wowinterface.com/downloads/info20076-Aurora_MyRolePlay.html Obviously it will be different for every addon, but generally what you want to do is use the style APIs as much as possible and then hide/adjust anything that's le...
File: MyRolePlay04-21-14
Just limit the amount of characters...
Posted By: Haleth
Just limit the amount of characters shown in the tooltip? No need to do so in the profile itself.
File: FreeUI03-08-14
Thanks for the feedback. I'll fix t...
Posted By: Haleth
Thanks for the feedback. I'll fix those problems soon, Anj :)
File: FreeUI03-01-14
So I've done a bit of work and comp...
Posted By: Haleth
So I've done a bit of work and completely overhauled the font system. Instead of hardcoding the fonts everywhere, I'm now doing it properly, which means there are in-game font options! There's a toggle to switch pixel font to chat font, and you can fully customize size, turn outline on/off (and turn monochrome on/off), and add a shad...
File: FreeUI02-26-14
I know a lot of people have been wa...
Posted By: Haleth
I know a lot of people have been wanting to change the font, and making it easier is definitely on my to-do list. I'm quite busy irl though and because of the way I made the fonts work it'll take a fair bit of time to switch to a better system. Perhaps I'll get it done for WoD (or sooner), but no promises. -- muck6792: Currentl...
File: MyRolePlay02-19-14
What's the difference between this...
Posted By: Haleth
What's the difference between this and the main upload?
File: FreeUI02-16-14
muck: Sorry, my bad. Open scripts/c...
Posted By: Haleth
muck: Sorry, my bad. Open scripts/cooldowns.lua, and under this line: text:SetPoint("BOTTOM", 1, -1) add: text:SetTextColor(r, g, b) Again replacing r, g, b with your colour. kaelix: Glad you got it working :)
File: FreeUI02-15-14
kaelix: Can you post what the whole...
Posted By: Haleth
kaelix: Can you post what the whole buffTracker table looks like after your changes?
File: FreeUI02-15-14
Sorry for not replying for some tim...
Posted By: Haleth
Sorry for not replying for some time! Been busy. New update has per-faction money for the money tooltip on bags, fixed DBM bars and better unit frame positions. -- @ Trendkill09: I wouldn't know, sorry. @ Paolo242: Thank you :D @ poohkie: like Repins said, it's absorb amount/glow. You can turn it off in unit frame opti...
File: npcTalk01-24-14
New update. No more chat bubbles ov...
Posted By: Haleth
New update. No more chat bubbles over the head of whoever makes an NPC talk! Also added a 'get' command to show the currently memorised name (in case you forgot).
File: FreeUI01-23-14
Perhaps you could try something lik...
Posted By: Haleth
Perhaps you could try something like MinimapButtonFrame?
File: FreeUI01-22-14
I've added a simple way of automati...
Posted By: Haleth
I've added a simple way of automatically moving unit frames depending on resolution. This should provide better party/raid frame positioning for healers on low resolutions, for instance. I didn't fully test it yet though, so if you'd like to try, you can find it here: https://github.com/Haleth/FreeUI/commit/dd4a2c84afa88fdbd4f82742b7...
File: FreeUI01-17-14
Unfortunately the UI layer is embed...
Posted By: Haleth
Unfortunately the UI layer is embedded into the "graphical" layer in WoW and is thus affected by all forms of anti-aliasing, meaning that thin borders and small fonts are affected as well. From your screenshot, you seem to be playing at the wrong UI scale too, though. Is "Force optimal UI scale" in the settings enabled?
File: FreeUI01-08-14
Hi everyone, I'm sorry for not...
Posted By: Haleth
Hi everyone, I'm sorry for not commenting here more often, again I'm stuck with a lot of work at uni (exams yada yada) and I don't have time for much else. I do plan on one day making the unit frames position a little more intelligently depending on your resolution and perhaps also making them easier to move. I think https:...
File: FreeUI12-25-13
Yeah, I coded the options UI back i...
Posted By: Haleth
Yeah, I coded the options UI back in the days to allow for multiple languages but I never got around to looking for translators. :p You're certainly welcome to do so if you want! :)
File: Aurora12-24-13
That's a problem with your addon ma...
Posted By: Haleth
That's a problem with your addon manager (the one that adds the 'AddOns' button) and/or MoveAnything, not with Aurora. Please try disabling Aurora in the future first to see if something else causes the problem before you report it as a bug here. :)
File: Aurora12-19-13
Right, have you turned on lua error...
Posted By: Haleth
Right, have you turned on lua errors in Interface -> Help -> Display lua errors (then /reload)? Are you getting any?
File: Aurora12-19-13
Can you show me what your AddOns fo...
Posted By: Haleth
Can you show me what your AddOns folder looks like? Did you place the entire Aurora folder in your AddOns folder?