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Results: 61Comments by: ObbleYeah
File: iipui09-27-16
19.1 + raidframe rewrite for GRI...
Posted By: ObbleYeah
19.1 + raidframe rewrite for GRID layout + aura reformat for target & GRID + pet frame & actionbar + minimap instance difficulty + raid warning reposition + active chat bound to collapsing bar + new menu style + calendar in menu + reagent bank support + DBM support + artifact tracking on order hall bar + redo followers...
File: ObjectiveTracker For Modernists09-26-16
can you post a screenshot? that sho...
Posted By: ObbleYeah
can you post a screenshot? that shouldn't happen! also if you don't have lua errors enabled (which since lua are disabled by default) type /console scriptErrors 1 and then /reload shift + click to drag was disabled due to a bug in the legion beta, i'll look to re-add it next version. for now you will have to manua...
File: iipui09-24-16
it + a focus frame will be in the n...
Posted By: ObbleYeah
it + a focus frame will be in the next version Thank you! (Just want to quickly add that the pet bar is not properly skinned too.) the pet bar will look like this in the next version, and be tied to your collapsable bar http://i.cubeupload.com/MKw5Wj.png will be uploading in the next couple of days quite a major updat...
File: ObjectiveTracker For Modernists09-24-16
oh whoops, i forgot to upload the u...
Posted By: ObbleYeah
oh whoops, i forgot to upload the updated version of this its a standalone of the one that exists in my iipui suite. there's a bug with the new keystone challenge mode scenario that I'm working on fixing, but once thats ironed out i'll definitely update this here to be used as a single addon too.
File: iipui09-23-16
Hello! I set up high resolution...
Posted By: ObbleYeah
Hello! I set up high resolution. And all elements of the interface look very small-sized and not informative. Whether it is possible to change the interface size somehow? this ui is formatted for a smaller resolution screen (i play on a mac air lol) so it doesn't naturally extend to hi-res setups. that said, you can probably s...
File: iipui09-20-16
I'm really liking this UI. Thanks....
Posted By: ObbleYeah
I'm really liking this UI. Thanks. I couldn't find the pet health bar though. Where is it or how do I make it show up? My current workaround is making my pet my focus but the focus bar is not yet skinned. Thanks again! it + a focus frame will be in the next version First really love the look of this UI. It's really well d...
File: iipui09-18-16
Question about the boss frames that...
Posted By: ObbleYeah
Question about the boss frames that load during an encounter - is it possible for me to enable showing my debuffs? The only thing preventing me from using them is being unable to see my DoTs on them. Next on my to-do list is a better implementation of aura tracking across all of the unit frames, I'll add a note to enable the optio...
File: iipui09-17-16
oh yeah I use a custom one but I'...
Posted By: ObbleYeah
oh yeah I use a custom one but I'll add access to the default calender as an option in the dropdown menu
File: iipui09-16-16
http://i.cubeupload.com/kKiLcN.png...
Posted By: ObbleYeah
http://i.cubeupload.com/kKiLcN.png expanding the role of the groupinfo summary tooltip
File: iipui09-15-16
Hey there, just wondering, maybe I...
Posted By: ObbleYeah
Hey there, just wondering, maybe I missed something but is there a way to have "flashes" or any kind of notifications on chat tabs when we receive a PM ? I actually find myself not answering to PMs just because I have to check'em regularly manually, and ofc I miss a lot of 'em :D i've added support for this with the update that's...
File: iipui09-14-16
ill look into re-adding it back in...
Posted By: ObbleYeah
ill look into re-adding it back in today
File: iipui09-13-16
hi guys, the release of 16.2 adds...
Posted By: ObbleYeah
hi guys, the release of 16.2 adds proper support for multiple action bars streamlined quest tracker streamlined auras streamlined boss emotes & raid warnings http://i.cubeupload.com/HTmogk.png map pins (shift + click to drop a pin on the world map, rightclick to remove. only last per session, useful for short-term o...
File: iipui09-11-16
Hey ObbleYeah, quick question: Is t...
Posted By: ObbleYeah
Hey ObbleYeah, quick question: Is there a way to edit the silhouette file in a way that it shows the upper body of a npc/player inside the 'silhouette:SetSize' limits without cutting the model's head/arms/sides? As in, if a model is too big to fit the silhouette:SetSize limits, it would just scale to fit and not cut it in half. t...
File: LynUI09-08-16
Just today I started getting a mess...
Posted By: ObbleYeah
Just today I started getting a message to disable LynQuest whenI try to use buttons that interact with the questlog. Then reload UI if you are out of combat and everything is fine. Just to feed into this this is caused by a uncommon taint where the objective tracker has been redesigned. its extremely difficult both to predict a...
File: iipui09-07-16
current work on overdue support for...
Posted By: ObbleYeah
current work on overdue support for multiple bars: https://www.youtube.com/watch?v=FtaIbZVXCh0
File: iipui09-05-16
yeah, thought it might a lot of p...
Posted By: ObbleYeah
yeah, thought it might a lot of parts are hooked up to it or depend on it for positioning atm. think of it like pulling a tablecloth out from under a fully set up dining table (and no magic tricks!). stuff falls over and breaks. the new position manager im working on should solve that problem, as well as the continuing problem w...
File: iipui09-05-16
First sorry for my english. I come...
Posted By: ObbleYeah
First sorry for my english. I come from germany. :-) I love the UI, but the part with the action bars looks not so good for me. Is it possible that i could turn off the part with the bars and instead use optional Bartender? hi! you could try deleting the bar folder but it might cause errors with other things that are parented...
File: iipui09-02-16
its intentional the personal reso...
Posted By: ObbleYeah
its intentional the personal resource display (nameplate) under the player takes on the role of the player unitframe in combat. you can manually change it here if you want. the last value "90" is how many points up from the bottom of the UI it is positioned, you can adjust it your desired spot
File: iipui09-01-16
update today is mostly quality of l...
Posted By: ObbleYeah
update today is mostly quality of life, including bug fixes. there's a new tool button on the bag for easy disenchanting & prospecting & selling vendor crap. your bank bag will work properly. baddies on the unitframe roar instead of wave. combat text will now be correctly formatted etc.
File: iipui09-01-16
but.. TradeSkillMaster still breaks...
Posted By: ObbleYeah
but.. TradeSkillMaster still breaks the tooltip.. i'll look into this, but won't generally be going out of my way to fix specific conflicts with other addons
File: iipui08-30-16
really glad to hear it!
Posted By: ObbleYeah
really glad to hear it!
File: iipui08-29-16
Worked perfetly, thank you! My last...
Posted By: ObbleYeah
Worked perfetly, thank you! My last ask would be removing the red text that is tracking my debuffs on target - SW:P, VT etc. deleting or commenting out this line should work.
File: iipui08-29-16
uploaded v8 with bug fixes for st...
Posted By: ObbleYeah
uploaded v8 with bug fixes for stuff i hadn't noticed until legion unlocked (class hall bar etc.) i'l be pushing bug fixes as i find them on my github if you're having an issue with the version here its worth looking there to see if i've already dealt with it ahead of time. enjoy yr questing.
File: iipui08-29-16
Grabbed the latest update and it ap...
Posted By: ObbleYeah
Grabbed the latest update and it appears the line numbers are the same as previous - if you're planning on adding the option via GUI in a later update I can gladly wait for that. yeah, double-checked finally (nb: never trust myself) and you're right. replacing lines 391-404 with self.Castbar:ClearAllPoints() should d...
File: iipui08-29-16
a new version is available! it a...
Posted By: ObbleYeah
a new version is available! it adds: a (very) small menu that allows you to choose which raid layout you'd prefer, and whether the actionbar auto-slides up in combat an option to keybind the sliding actionbar toggle ready check on raidframes vehicle/override etc. bar support positioned extraactionbutton pet bar...