Results: 27Comments by: ibumar
File: Satrina Buff Frames 310-22-10
I think I might have tracked down t...
Posted By: ibumar
I think I might have tracked down the issue with the clickthroughs. In a previous version the mouse was enabled on the names based on the "Activate Mouse" flag. slot.name:EnableMouse(var.name.mouseActive) In 3.1.25 there is code to de-/register for clicks based on that flag, but slot.name:EnableMouse is no longer set to any valu...
File: Satrina Buff Frames 310-22-10
I don't want it to interact, I want...
Posted By: ibumar
I don't want it to interact, I want the click to go through into the gameworld so I can move the camera. The name is catching the click and prevents that. If I turn on Activate Mouse I get tooltips and the ability to dismiss the de-/buff which we can't do atm anyhow (thanks Blizz). Sorry if my explanation wasn't (or still isn't) cl...
File: Satrina Buff Frames 310-22-10
Just a quick update to the clickthr...
Posted By: ibumar
Just a quick update to the clickthrough problem I reported previously. If I disable the display of the buff names the clickthrough works properly. Since I have names more or less lined up to display inside the bar, at first glance it seemed a bar problem.
File: Satrina Buff Frames 310-21-10
It looks like clickthrough isn't wo...
Posted By: ibumar
It looks like clickthrough isn't working on bars. I think this might be related to the new option that shows the shaded background while in config mode. The area that is not clickthrough matches that to the pixel. So even clicking around the outsides of the visible bar while not in config modes doesn't allow the click to pass throug...
File: Tidy Plates: Threat Plates - Alpha Update07-08-10
Maybe I'm blind...., but is there a...
Posted By: ibumar
Maybe I'm blind...., but is there an option to disable the coloring of the hpbar based on the raid target mark? I color the bar based on threat, and that's really causing me problems :( NVM: while writing this I tried "/run TidyPlatesThreat.db.profile.settings.raidicon.hpColor = false" and that takes care of my issue. An option in...
File: IceHUD03-24-10
I'm getting an error for a SetColor...
Posted By: ibumar
I'm getting an error for a SetColor method in SunderCount, even though I don't actually have that module enabled. Happens right as I log in. Here is the error from buggrabber: IceHUD-1.5.17 (Revision: 470)\\modules\\SunderCount.lua:225: attempt to call method 'SetColor' (a nil value)\nAceAddon-2.0-91096 (Ace2):983: in function
File: Shadowed Unit Frames02-16-10
This might be a stupid question, bu...
Posted By: ibumar
This might be a stupid question, but I didn't find an option to do it... Is it possible to reverse the health/power bars so that they deplete from left to right? I.e, towards the portrait of the target frame. And thanks for all your work.
File: VuhDo08-28-09
Originally posted by Iza Ja kann...
Posted By: ibumar
Originally posted by Iza Ja kann man: In Optionen=>Zauber=>Sonst. kannst Du beliebige Tastenbelegungen speichern und bei Aktivierung der jew. Specc automatisch aktivieren lassen (Check-Buttons "Spec 1" bzw. "Spec 2") Does that cover the mouse button assignments? And if not, would it be possible to add that?
File: Molinari08-12-09
I noticed that the addon is causing...
Posted By: ibumar
I noticed that the addon is causing an area in the middle of the screen to become unresponsive to mouse clicks. The area is about the size of an action button.
File: Aloft (Beta)03-25-09
I didn't see any "Interface action...
Posted By: ibumar
I didn't see any "Interface action failed because of an AddOn" messages, but I'll look for them specifically and let you know if there are indeed any. as for glows, if i am understanding you correctly, you are confirming that you are not expecting any glows (i.e. you have inverted them, and want them to go away when you have estab...
File: Aloft (Beta)03-25-09
Nameplate Broders
Posted By: ibumar
I tried setting up the nameplates to show the border only when it's my target, but seem to get some interesting results. Most notably, when I engage a mob from a distance that is outside the nameplate visibility range the border doesn't show up. If I get close enough to have the nameplate appear before aggroing the mob, then it di...
File: Aloft (Beta)03-16-09
I think I know what happens here....
Posted By: ibumar
I think I know what happens here. The invert is what's causing the problem. The color used for "securely tanking" color is the default color in this case. The override essentially sets the colors for threat state 1, 2, and 3. The invert option inverts the threat state value, so the "tanking securely" state(3) becomes 0. There's...
File: Aloft (Beta)03-11-09
edit: i think you guys are in fact...
Posted By: ibumar
edit: i think you guys are in fact correct, there are defects in the code. went through it with a fine-tooth comb, and i did find a couple of things that were probably bad, could result in the color not being updated properly. i have fixes in development now; i will test this today (along with using the healthbar instead of a glow),...
File: Aloft (Beta)03-11-09
Nope, anti-aliasing doesn't seem to...
Posted By: ibumar
Nope, anti-aliasing doesn't seem to have any effect. Would seem odd if it did... Edited for, uhm, spelling.... yea, that's it, spelling...
File: Aloft (Beta)03-11-09
I can reproduce it quite reliably w...
Posted By: ibumar
I can reproduce it quite reliably with my warlock. Attack the mob (have aggro), taunt with the VW once(lose aggro), then stack up dots(regain aggro). One thing just occurred to me... I looked at the code a bit and saw that you are getting the vertex color to compare against your threat color table. I'm wondering if anti-aliasing...
File: Aloft (Beta)03-10-09
I like the nameplate glow, but it d...
Posted By: ibumar
I like the nameplate glow, but it doesn't seem to always work correctly. It looks like it misses an update from Blizz at times. Most notably I found this to be the case when I have aggro, lose it, then regain it. The glow will go from red(aggro) to none(lost aggro), and then back to yellow and then remain yellow even after I regai...
File: SBF 3.2 Beta02-24-09
Is it possible, or would it be poss...
Posted By: ibumar
Is it possible, or would it be possible, to assign specific colors to particular spells when displaying them with a bar? This would override the buff/debuff color.
File: Ghost: Recon12-18-08
Yea, that's close to what I was tal...
Posted By: ibumar
Yea, that's close to what I was talking about. Basically do a check when targeting the mob to see if the abilities are known, and send an addon message out to request an update from other instances of the addon running if needed. Probably only want to do that out of combat though. The "push" mechanism I'd be a bit leary of, just b...
File: Ghost: Recon12-18-08
Thanks, the reporting already came...
Posted By: ibumar
Thanks, the reporting already came in handy on my last Naxx run when leading a raid of "virgins" :) Another features I was thinking about that could make this even better. - Add a query mechanism that sends out a message to other people, requesting the abilities of a mob if none have been recorded yet, or are "outdated" (Essentia...
File: Ghost: Recon12-16-08
Yes!
Posted By: ibumar
Both of those ideas, the cooldown recording and the reporting, would really be great additions to what is shaping up to be a superb addon.
File: Ghost: Recon12-14-08
This looks like a really neat addon...
Posted By: ibumar
This looks like a really neat addon. One request at this time, the ability to "invert" the abilities bar. I.e.: filling it from right to left/bottom to top. Also, it seems that I had to actively turn on recording after installing it (clean install, never used it before, v0.51), using "/recon on". Tried the various UI accessib...
File: Satrina Buff Frames 310-23-08
Just finished running ZA with beta...
Posted By: ibumar
Just finished running ZA with beta 15, and BF enabled. Seemed to be fine to me. No hick-ups after combat either. Of course it's not a 25 men, might be different there.. thebadmf: Are you running the latest ButtonFacade that Satrina updated? And what about any custom filters, or sorting?
File: Satrina Buff Frames 310-13-08
Re: Re: Re: I'm not sure if you've gotten to this yet...
Posted By: ibumar
Originally posted by Satrina There may be some issues with colours and borders, but I didn't get time to check very closely - let me know if you see any. Some people with 2.8 were having apparently random problems with colours saving, while others never had any problems at all. Not much has changed in the SBF code around that. I...
File: Satrina Buff Frames 310-12-08
Issue with tooltips
Posted By: ibumar
The tooltips that display when hovering the mouse over the buff/debuff icons seize to show when an icon moves position due to another expiring. But reappear when another buff is triggered, even if that doesn't cause the icons to be rearranged. I'll try to describe the scenario.... Using my warrior, I hit Blood rage then Battlesh...
File: CBH Viewport10-11-08
Re: specific numbers
Posted By: ibumar
Originally posted by Lacindas maybe its just me, but im crazy for perfectly aligning my ui and all its elements, i was ecstatic to find a new viewport mod, i had been using the very old ct_viewport. ild like to request an input on the options page to enter exact numbers rather than, or in addition to, the slider or a / command t...