Results: 24Comments by: oopsminded
File: oUF_Langley01-01-12
Once in a while, an add-on appears...
Posted By: oopsminded
Once in a while, an add-on appears that makes me want to redo my whole interface. So, feel free on working on more with the same theme (although I'm already tempted to start using your media folder goodies in the other add-ons I use). I really appreciate the details that went into this - the fact that the raid frames are so usable...
File: caelNameplates04-28-11
@ virus13 I'm still using the "old...
Posted By: oopsminded
@ virus13 I'm still using the "old", (r12?) version, I modified the lua according to what people posted here for the 4.0.6 - 4.1 transition, and it still works, even though it has the same problem: after entering combat and moving the alpha value of all the nameplates, not only that of the targeted one, goes down, making them more t...
File: rMinimap11-13-10
Originally posted by Lightcall Ho...
Posted By: oopsminded
Originally posted by Lightcall How do i move the location of the map? I tried using moveanything addon that wont do it. I suspect it can be edited in the lua code but i only know basic lua so im just wondering if its possible how i do it? line 18 in rMinimap.lua = { frame = "Minimap", anchor1 = "TOPRIGHT", anchor2 = "TOPRI...
File: Reminders11-12-10
Forgot to say thank you for all you...
Posted By: oopsminded
Forgot to say thank you for all your add-ons that I'm using as well so we're even :)
File: Reminders11-11-10
Yep, working nice now, the change i...
Posted By: oopsminded
Yep, working nice now, the change in utilities.lua did it. http://i.iimmgg.com/images/th/07e497a9c90aa493eefb5541203662dd.jpg
File: ShinoUI11-11-10
How did you get that gradient on th...
Posted By: oopsminded
How did you get that gradient on the grid frame border that you use as aggro indicator? *edit: got it, you have mouse-over highlight enabled and you were mouse-overing that warrior ;)
File: Reminders11-09-10
I'm using your github version and t...
Posted By: oopsminded
I'm using your github version and the OH poison reminder is very unreliable; I've been fooling around for about 3-4 hours in both specs (assassination and subtlety) and switched gear sets around, I managed to get it to show once; the MH and Throwing work normally. *edit: weird, it has something to do with my OH PVP daggers (enchan...
File: AftermathhUI11-03-10
Originally posted by Game92 I alr...
Posted By: oopsminded
Originally posted by Game92 I already knew about this error, and there is like nothing i can do about, since i didnt do the addon, so yeah, i have basicly no clue how to fix it.. but i might look in to it. Courtesy of cokedrivers: nMinimap.lua line 85 Replace Minimap:EnableMouseWheel(true) Minimap:SetScript('OnMouseWheel'...
File: oUF_Neav10-16-10
Thank you as well. *later edit:...
Posted By: oopsminded
Thank you as well. *later edit: I seem to be having some problems with the party unit frames though; they don't spawn when I join a party/raid until I do a /rl, also they're un-clickable, moseovertext doesn't work on them either Not sure if it's this layout's issue or some addon conflict.
File: oUF_Neav09-04-10
Originally posted by Kinch Has so...
Posted By: oopsminded
Originally posted by Kinch Has something changed in the way party frames are handled? I can't get rid of them by adjusting the lines in the config file: Had the same issue, and, even though I fail at lua, just tried things till it worked. The things you need to modify are in the oUF_Neav.lua Toward the end you'll find the lin...
File: oUF_Led205-28-10
Power values on targets are needed...
Posted By: oopsminded
Power values on targets are needed in pretty much any pvp scenario. In PVE content, just as recent as Lady Deathwhisper and Saurfang. There are a lot of classes with execute abilities that can't rely on DBM, DXE or other boss mods that might display boss percentage. As much as the combat status indicator (or lack of) might crac...
File: OmniCC05-27-10
Can OmniCC display the font size in...
Posted By: oopsminded
Can OmniCC display the font size independently of icon size? To not scale with it? Using pixel fonts really requires it. Thanks
File: oUF_Led205-27-10
Every time I see this kind of setup...
Posted By: oopsminded
Every time I see this kind of setup I download it, install it but I just remove it 10 minutes later. Yes, they look sharp, "minimalistic", etc but would you actually raid with these (without messing with lua yourself) when they don't even display a target's power values, or health percentage, target's or self combat status, cast time...
File: EventHorizon Continued05-02-10
Any idea why the envenom buff doesn...
Posted By: oopsminded
Any idea why the envenom buff doesn't appear while in pvp muti spec? *edit, after the reply: didn't want to create a new post; thanks a lot for the help, lazy of me not to check it; nice and easy
File: oUF_Hank05-01-10
Getting better and better, grats on...
Posted By: oopsminded
Getting better and better, grats on the layout. Issues, maybe you or someone else could help: 1. ButtonFacade doesn't see the addon; need to edit something in the config? 2. tried editing your blp border textures using blp2png, modifying the png and reconverting but the results are meh, what do you use/suggest to edit/create them...
File: oUF_Hank04-19-10
Could you add myPetBuffs/Debuffs, m...
Posted By: oopsminded
Could you add myPetBuffs/Debuffs, myVehicleBuffs/Debuffs to the StickyAuras please? (think Occulus drakes, FL demo piryte stacks, Malygos, and so on) Thanks
File: Shadowed Unit Frames02-26-10
Originally posted by Shadowed So...
Posted By: oopsminded
Originally posted by Shadowed So it didn't go immediately from 2 -> 5, it went 2 -> 3 -> 4 -> 5? Got it again. Appeared after I released the corps in the previous arena, didn't die till that point so maybe that's what triggered it. - It did go from 2>5 immediately. - The new frame (skirmish, just one player in the other team)...
File: Shadowed Unit Frames02-24-10
Originally posted by Shadowed ......
Posted By: oopsminded
Originally posted by Shadowed ... 1) -- yes 2) -- Unknown, yes, first seeing a 3rd frame, than a 4th, than a 5th, in the next games; and the 1st 2 arena frames which you can see in that SS are/were the ones from the previous game 3) -- yes, and the 1-2 where replaced by the new/correct ones (maybe once it failed to do so, but...
File: Shadowed Unit Frames02-23-10
I started using SUF recently and it...
Posted By: oopsminded
I started using SUF recently and it worked well in pve. Tonight I tried a few arena games (rated 2v2) and decided to use it instead of Gladius. After a few games, arena frames from previous matches started persisting when re-entering a new one, and they went from 2 to 5, only to reset after I took this SS. Is it a known bug, can I av...
File: TipTac02-07-10
Sorry, seems I miss-interpreted my...
Posted By: oopsminded
Sorry, seems I miss-interpreted my problem and thought it was TipTac's fault. It seems I can't (even with TipTac disabled) to get a tooltip for things like Wintergrasp towers/walls, Strand gates and so on :mad: Am I missing some check/uncheck option in the game Interface options? Tried to look this "bug" on wow forums, didn't get...
File: TipTac02-05-10
Since this last patch, I'm no longe...
Posted By: oopsminded
Since this last patch, I'm no longer seeing health bar of gates/walls and so on. Should I reinstall or it needs an update?
File: Grid01-22-10
Sorry if this is a repeat from some...
Posted By: oopsminded
Sorry if this is a repeat from somewhere else in this topic, I've been scrolling through the last 7-8 pages without luck. Where can I change (what value(s) in which of the lua files) the alpha of the out of range unit frames. I'd like them a bit less transparent than they are now. Thanks.
File: Tidy Plates: CleanPlates10-19-09
Did a clean install of Tidy Plates...
Posted By: oopsminded
Did a clean install of Tidy Plates and the problem solved itself. Maybe it was a TidyPlate from someone's compilation, don't remember when I got it and as the Curse client doesn't recognize this add-on, most likely the issue was there. Thanks for the quick feed back anyway.
File: Tidy Plates: CleanPlates10-18-09
Hi, looks great but I have a bug in...
Posted By: oopsminded
Hi, looks great but I have a bug involving the overlay graphics for the non interruptible casts, where it appears 20-30 pixels to the right of where it's suppose to. I looked in lua in I saw nothing out of order. http://img301.imageshack.us/img301/7561/wowscrnshot101809185220.th.jpg If you could help, thanks.