Results: 25Comments by: Shakabalus
File: RealUI10-19-10
best ui ever . I use this with some...
Posted By: Shakabalus
best ui ever . I use this with some modification made by me ( for me :P) and i am so happy with it. Keep up the good work .
File: oUF_Nivea07-10-10
Where is the wepon enchant icon ? I...
Posted By: Shakabalus
Where is the wepon enchant icon ? It seems that I can 't find it on the screen. Thanks
File: dNamePlates07-09-10
Originally posted by Dawn Have yo...
Posted By: Shakabalus
Originally posted by Dawn Have you changed a certain option or something? I need more info. I can't reproduce it like that, since it's working for me, sorry. just the normal...
File: dNamePlates07-09-10
i have the same problem with the co...
Posted By: Shakabalus
i have the same problem with the color and I have that activated.
File: IceHUD06-29-10
Originally posted by Parnic I try...
Posted By: Shakabalus
Originally posted by Parnic I try not to make any promises. It might. You can already adjust the text size of any bar, I believe, but again I can't look at this specific bar right now. Usually there's a + next to the module and it has a "text settings" option. I don't recall if the cast bar implements this functionality or not b...
File: RealUI06-28-10
Originally posted by Nibelheim I...
Posted By: Shakabalus
Originally posted by Nibelheim I don't think you can. Then make the text bigger without changing the size of the cast bar ? I find it dificult not knowing when to stop a cast and when not. Thanks
File: IceHUD06-28-10
Originally posted by Parnic There...
Posted By: Shakabalus
Originally posted by Parnic There is no way to adjust the icon size for the cast bar at this time. it will be included in the future updates ? If the cast icons stai small than maybe is a way to increase the text of the cast ? But not increase the actual bar cast?
File: RealUI06-28-10
Nice compilation. Keep up the good...
Posted By: Shakabalus
Nice compilation. Keep up the good work. 1 q thow.... How can I increse the icon for casts in IceHud ? Seems no config for that one . I can move them on my screen but no increase in size ... Thanks in advance.
File: IceHUD06-26-10
Nice work. 1 question. How do I...
Posted By: Shakabalus
Nice work. 1 question. How do I make the Icon for focus /target cast bigger. I found out how to move them but not to increase the size
File: LUI v305-10-10
Re: Re: Re: Minimap Buttons
Posted By: Shakabalus
Originally posted by loui LUI v3.0001 is out now. Read the ChangeLog for more Informations. There will be an update every weekend from now on. Why update a perfect UI ? Great work Loui. I have modif a lot of your coding for frame layout, health, power, name, Buff setpoints and etc and i will not update ... but you have m...
File: LUI v305-06-10
Great UI . Nice work. Even I am use...
Posted By: Shakabalus
Great UI . Nice work. Even I am use to LUA i can't find how to reposition the name for the target ( I want it inside the healt bar) Any help? Good work PS Also how can I change the colour for background from chat and grid ( they are green even I have changed the color for all ... Thanks ) PS2 Nevermind ... stupid me the...
File: oUF_Rufio04-22-10
best unit frame outhere. I have bee...
Posted By: Shakabalus
best unit frame outhere. I have been using for some time. But with a little change of my own: resized, removed , some buf/debuff tweek and stuf. Good job for this unitframe. Keep it up. http://i39.tinypic.com/2rnhria.jpg
File: gFrames04-12-10
does it have a cast bar for each fr...
Posted By: Shakabalus
does it have a cast bar for each frame ( player , target , focus )?
File: oUF_Hank03-23-10
I also find very difficult to keep...
Posted By: Shakabalus
I also find very difficult to keep track of my mana. Is it possible to add instead of that cast bar ( exactly the same) a mana bar ?
File: oUF_Hank03-23-10
Nice idea. Can you also move the lo...
Posted By: Shakabalus
Nice idea. Can you also move the location of the unit frames ? I like mine to be like this : player unitframe - center of screen under the player target unit frame right up from the player unit frame and so on...
File: ncNameplates01-30-10
How Can I remove the big icon class...
Posted By: Shakabalus
How Can I remove the big icon class when I enter the arena ?
File: oUF_Cliche12-09-09
Combat feedback doesn't work for me...
Posted By: Shakabalus
Combat feedback doesn't work for me . No numbers.. I have the plugin in addon folder. Any ideea ? Also spell range and all the plugin. I do something wrong ? Do i or don;t need the actual plugin to be in addon list ?
File: oUF_Cliche11-23-09
Originally posted by Lyre My targ...
Posted By: Shakabalus
Originally posted by Lyre My target debuffs are showing just fine as well. can you point me to the area of code that makes it show only what I put on target ? Seems that this is the problem ( i have it with needtoknow also and I had to unselect option show only applied by me). Just show were are the codes lines and I will make...
File: oUF_Cliche11-20-09
maybe just me or .... I can't see t...
Posted By: Shakabalus
maybe just me or .... I can't see the debuff of the target ( i putted needtoknow now to do that ) but I would like just like in your picture. I search lua and found no problem( i didn;t modif nothing ..yet :D in the lua config file)
File: oUF_Nivea11-10-09
CastBar
Posted By: Shakabalus
Hello and a verry well done job with this unitframe. Just 1 question.. Is there a way to remove only the cast bar from all unit frames ? I like the cast bar to be bigger and more vizible . Thanks.
File: oUF_Nivea10-12-09
does it has mouvable frames support ?
Posted By: Shakabalus
does it has mouvable frames support ?
File: Ghost: Pulse10-22-08
Re: Re: Re: Re: Re: Re: Talen
Posted By: Shakabalus
Originally posted by Footrot My apologies - I did misunderstand. The AP spell being off cooldown will appear when you have a frame with 'Player Cooldowns' switched on. However, when you have multiple spells come off cooldown at once, and all set to show in the one frame, GP will show you whichever one the Blizzard API reports f...
File: Ghost: Pulse10-22-08
Re: Re: Re: Re: Talen
Posted By: Shakabalus
Originally posted by Footrot You just need 'Player Buff Gains'. AP is a buff given to you when you trigger the spell (the talent). Nothing special required. Don't want to bother you to much but maybe you misunderstood me. I want to know when I can give them again ( when the 3 min cooldown is up) . Not to be informed when I ca...
File: Ghost: Pulse10-21-08
Re: Re: Talen
Posted By: Shakabalus
Originally posted by Footrot It should already cover AP, PoM and so on, since I have a mage myself, and rely on it heavily to remind me about such things. As for monitoring a macro, it could conceivably be done, but it's a bucket load of work I seriously don't have time for. Just look for a pulse for your longest cooldown spell...
File: Ghost: Pulse10-21-08
Talen
Posted By: Shakabalus
Hello from Romania. Nice made addon. A few question . Can I make it track cooldowns for talent ? I am a mage and for presence of mind and arcane power is good to know as soon as they are up. Also it is possible to follow the ready status of a macro ( let's say the macro for mage where I use presence of mind + arcane power + both...