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Results: 36Comments by: Aratar
File: SBF 3.2 Beta08-26-11
I fixed native support of the lates...
Posted By: Aratar
I fixed native support of the latest Masque Build (r370) while maintaining compatiblity to old ButtonFacade (I think). This version also includes all fixes of the stuff mentioned below. http://www.mediafire.com/?oy824yz9d46dd17 Again, my skills in lua are limited, I really hope a new maintainer for this wonderful addon will be...
File: Satrina Buff Frames 308-11-11
I still love this addon by the way....
Posted By: Aratar
I still love this addon by the way. I hope a new maintainer can be found.
File: SBF 3.2 Beta08-11-11
I still <3 this addon by the way. I...
Posted By: Aratar
I still <3 this addon by the way. I hope a new maintainer can be found.
File: SBF 3.2 Beta06-21-11
I think Satrina is looking for a ne...
Posted By: Aratar
I think Satrina is looking for a new maintainer (see Forum of the non-beta version) because Diocode never released anything and after telling us that he is working on something he now says that he has no time (great way of handling things). This addon deserves better. I still prefer it over all other buff addons.
File: SBF 3.2 Beta05-13-11
fixed. Replace "__LBF_Normal" wi...
Posted By: Aratar
fixed. Replace "__LBF_Normal" with "__MSQ_NormalTexture" in these lines. Or add the code as additional lines to maintain compatiblity to the old lib.
File: SBF 3.2 Beta05-13-11
I believe the reason why interactiv...
Posted By: Aratar
I believe the reason why interactive blank skins are showing are these lines in SBFElements.lua Line 382 if self.__LBF_Normal then self.__LBF_Normal:Hide() Line 403 if self.__LBF_Normal then self.__LBF_Normal:Show() remaining in the edited code. I'm too bad with lua to get it right though.
File: SBF 3.2 Beta05-06-11
yup, not editing the if not f...
Posted By: Aratar
yup, not editing the if not frame._var.general.interactiveFrame and self.bfModule then line causes SBF to draw empty masque/bf skinned borders for the maximum amount of interactive buffs specified.
File: SBF 3.2 Beta05-05-11
Thank you Raistlan, much appreciate...
Posted By: Aratar
Thank you Raistlan, much appreciated :) Can you get it fixed so that Masque/BF works for interactive icons?
File: SBF 3.2 Beta04-01-11
It kinda sucks when somebody says h...
Posted By: Aratar
It kinda sucks when somebody says he's taking over but doesn't.... it appears he was motivated enough to mention on his own website that he's the new owner of sbf but not motivated enough to do anything with the addon itself :(
File: Satrina Buff Frames 303-18-11
The way I see it and from what Satr...
Posted By: Aratar
The way I see it and from what Satrina said, there were several people who were willing to take over the mod but the one who was selected doesn't really seem to care :/ Or at least he doesn't give any kind of update here or anywhere else.
File: Satrina Buff Frames 303-09-11
Another attempt to get info about S...
Posted By: Aratar
Another attempt to get info about SBF updates :) I think many of us users can still 'live' with the bugs that the latest beta has. It is still working at least... I'm not the kind of guy who starts crying every 2 days about missing updates (at least if I can use a working beta). I was checking Diocodes webspace as well as all the upd...
File: SBF 3.2 Beta02-09-11
Diocode alive?
Posted By: Aratar
Diocode alive?
File: Satrina Buff Frames 302-02-11
Any kind of update from Diocode yet...
Posted By: Aratar
Any kind of update from Diocode yet? :)
File: Satrina Buff Frames 301-18-11
Thanks a lot for caring about findi...
Posted By: Aratar
Thanks a lot for caring about finding a worthy successor of this wonderful addon.
File: SBF 3.2 Beta12-31-10
All thanks go to you for this excel...
Posted By: Aratar
All thanks go to you for this excellent addon :) Glad that it will be continued.
File: Satrina Buff Frames 312-25-10
I really hope somebody can take ove...
Posted By: Aratar
I really hope somebody can take over your beautiful addon. There's so much potential, would be a shame to let it die.
File: broker-cashflow10-27-10
- As for localization: at least for...
Posted By: Aratar
- As for localization: at least for deDE localization 'Button' and 'Tooltip' is missing -As for the Bartender/UI problems with latest Libs: it appears that the latest Bartender update fixes the problem ('Libs' folder from higher than cashflow r96 was causing 'Blizzard Art Bar' to appear in Bartender for some reason..... but it's n...
File: Quick Auctions 310-14-10
APM 1.0.7 works fine for me :) 1.0....
Posted By: Aratar
APM 1.0.7 works fine for me :) 1.0.8 ended up in some lua errors.
File: Fane07-03-10
Originally posted by Aratar anyon...
Posted By: Aratar
Originally posted by Aratar anyone has a solution to this? yay, thanks for 1.6 :)
File: Fane06-30-10
anyone has a solution to this?
Posted By: Aratar
anyone has a solution to this?
File: Tidy Plates04-12-10
Originally posted by duhwhat Same...
Posted By: Aratar
Originally posted by duhwhat Same problem as gorgix. Threatplates specific, it seems. Same here. Down to 5.10.5 again.
File: SSS04-01-10
Originally posted by mrruben5 Hmm...
Posted By: Aratar
Originally posted by mrruben5 Hmmm... To install or to ignore is the question... *looks at line 50* EDIT: Actually a nice addon. If you change line 59 to " ratek = 4;" then you gain even more FPS. :rolleyes::banana: I used 8, now I feel like I'm on ecstasy. Whoever made this addon is a f*ing genius
File: Shadowed Unit Frames03-31-10
Was refering to the combat text iss...
Posted By: Aratar
Was refering to the combat text issue being same on all units I had.
File: Shadowed Unit Frames03-31-10
Re: Suggestions
Posted By: Aratar
Originally posted by PilsnerDk 1) Could you make it possible to show more of the "Unit name"? Currently it cuts off at around 15 characters (with default font) and shows "..." at the end, even with plenty of bar width to show more text. You can adjust this by changing left/right text weights in the corresponding unit option t...
File: Shadowed Unit Frames03-31-10
Does reverting this 'change' mean m...
Posted By: Aratar
Does reverting this 'change' mean my issue will be back once I upgrade to 3.2.8-1? btw: no slowdowns here with 3.2.8 in 25m raids, wonder what's causing this