Results: 8Comments by: nidraj |
File: nMainbar08-10-09 |
am I the only one has have a bug wh...
Posted By: nidraj
am I the only one has have a bug when I go down from setting in battle? Bars do not return, or rest in the appearance "transports"
( Sry my bad english )
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File: rActionBar03-22-09 |
Originally posted by MoonWitch
I'...
Posted By: nidraj
Originally posted by MoonWitch
I've not received an error.
The issue is the large distance between the bars (bar 1) and stancebar, I understand this is due to coding and placement, but would there be a way to make the stancebar adjust to the amount of bars active?
And the backdrop (the holder texture behind the stance-icons)...
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File: rActionBar03-13-09 |
Originally posted by nidraj
hi :)...
Posted By: nidraj
Originally posted by nidraj
hi :)
it would have means to add a line For right Clic -> self Cast ?
thx :)
no body ? :(
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File: rActionBar03-01-09 |
hi :)
it would have means to add...
Posted By: nidraj
hi :)
it would have means to add a line For right Clic -> self Cast ?
thx :)
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File: oUF_Neav02-18-09 |
Re: Re: 3d
Posted By: nidraj
Originally posted by lanacan
that only partially works, the models float on top of the frames just doing that.
You have to change lines 240-243 here:
-- portraits
self.Portrait = self:CreateTexture(nil, "BACKGROUND")
self.Portrait:SetWidth((unit == "player" or unit == "target" or unit == "focus") and 64 or 37)...
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File: oUF_Neav02-15-09 |
3d
Posted By: nidraj
Originally posted by nidraj
hi ,
I have a answer :
Have you he means there to change the portrai by a portrai 3D as did it Adat per exampel ?
I have try ... And I am not there to arrive =(
( sry My bad english )
just remplace
self.Portrait = self:CreateTexture(nil, "BACKGROUND")
-->> self.Portrait = Create...
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File: oUF_Neav02-12-09 |
Re: oUF_Swing support
Posted By: nidraj
hi ,
I have a answer :
Have you he means there to change the portrai by a portrai 3D as did it Adat per exampel ?
I have try ... And I am not there to arrive =(
( sry My bad english )
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File: Roth UI (Diablo)12-21-08 |
Rfilter2
Posted By: nidraj
hi ,
I using rFilter2 and , i haveone ask , how do we show our Only debuff on the target, and those not raid?
Thank you
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