Quantcast
 
Results: 66Comments by: Led ++
File: Kong Automatic UI Hider01-23-11
Originally posted by xentaros I a...
Posted By: Led ++
Originally posted by xentaros I agree that it's very strange. I haven't released any new versions recently. Have you tried deleting the addon and reinstalling? Jup this actually worked. Still strange as I never edited anything in Kong.lua or that of Kong config. It suddenly just stopped working for no reason. Ah well.
File: Kong Automatic UI Hider01-22-11
hmm as of today it seems to be stop...
Posted By: Led ++
hmm as of today it seems to be stopped working for some reason. With Kong and Kong Config enabled I get the next error on login: Message: Interface\AddOns\Kong\Kong.lua:1: unexpected symbol Time: 01/22/11 11:11:53 Count: 1 Stack: Locals: When trying to acces Kongs config menu with /kong I get: Interface\AddOns\Kong\Ko...
File: Grid01-07-11
No. You can uncheck "Use class colo...
Posted By: Led ++
No. You can uncheck "Use class colors" for the Unit Health status, and that will let you make the bars all gray, but the foreground color is always derived from the background color (or vice versa, if you have the invert option on). I have no plans to change this. Okay, no problem. Post a ticket over on CurseForge and attach your...
File: Grid01-05-11
Hey Phanx is their any way to choos...
Posted By: Led ++
Hey Phanx is their any way to choose grid's healthframe colors yourself? Basically I want all my raidframes to be grey-ish and healthdeficit in classcolor. Like in http://h-4.abload.de/img/wowscrnshot_110910_2216qsp.jpg for example (dont with Stuf raidframes) However I only seem to be able to choose classcolored, or a custom color...
File: PhanxChat12-31-10
Cheers for the editbox help. Worked...
Posted By: Led ++
Cheers for the editbox help. Worked like a charm.
File: PhanxChat12-31-10
Originally posted by Akkorian Hi...
Posted By: Led ++
Originally posted by Akkorian Hi Valdeck, I know Phanx has turned down that request a number of times, and I happen to agree with her that it’s important to be able to see when the edit box is open, so making it “invisible” is probably not something either of us will ever add to PhanxChat, sorry. Any chance you might give us...
File: Kong Automatic UI Hider12-04-10
Originally posted by xentaros Bot...
Posted By: Led ++
Originally posted by xentaros Both cool ideas, but unfortunately neither is possible ATM. I'll probably be taking a break from Kong for a little while after Cataclysm hits, but I'll keep these in mind for when things slow back down again. :) You still have a day or 2 to code the whole fading when I'm the ToT thingy? ^^ Nah jus...
File: Kong Automatic UI Hider12-02-10
Hmmm had a little question. Is ther...
Posted By: Led ++
Hmmm had a little question. Is there any condition I can give so a frame (my target's target in this case) only shows up if I'm NOT the target? This is because I mainly tank. So when I tank the ToT should be me anyway, in this case it would fade. If someone else has aggro it pops up again. edit: What would also be cool is that...
File: Bubblicious11-22-10
Originally posted by sylvanaar No...
Posted By: Led ++
Originally posted by sylvanaar Not sure what I can do. Did you have something in mind? No idea as I am a total noob when it comes to lua or making addons in general.
File: Bubblicious11-20-10
Got a tiny problem. I use a pixelfo...
Posted By: Led ++
Got a tiny problem. I use a pixelfont at size 10 for my chat. But bubblicious fontsize is never the same. Either it's a tiny bit to small or a tiny bit to big. But never right. Probably something to do with UIScale as on my laptop with a WAAAYYY smaller resolution it does work.
File: gxCooldowns10-14-10
Originally posted by Guardix Sure...
Posted By: Led ++
Originally posted by Guardix Sure I'll just set it to -10 to 25. Seems like the author of pixelskin made the icons smaller than the actual button size. I will push it to GitHub soon. Cheers for the update mate. Looks way better now.
File: gxCooldowns10-13-10
Can you perhaps give us the option...
Posted By: Led ++
Can you perhaps give us the option to make the spacing even smaller? With the ButtonFacade_PixelSkin ... skin, even at the lowest spacing they're still miles apart from each other. Cheers, Led
File: NeedToKnow - Updated!09-27-10
Cheers mate, it worked perfectly. :)
Posted By: Led ++
Cheers mate, it worked perfectly. :)
File: NeedToKnow - Updated!09-24-10
Is their anyway to change the minim...
Posted By: Led ++
Is their anyway to change the minimum height? I would love to have the bars a bit smaller in height, would fit my UI way better. :) cheers, Led ++
File: PhanxBuffs09-22-10
Originally posted by Phanx Nope,...
Posted By: Led ++
Originally posted by Phanx Nope, and I don't have any plans to add the ability to create arbitrary frames or whitelists ("hide everything except X, Y, and Z"). If that's what you want, you should probably just stick with SBF or whatever you're currently using. Okay, cheers for making that clear. :) Led ++
File: PhanxBuffs09-21-10
Hey Phanx, I got a little question...
Posted By: Led ++
Hey Phanx, I got a little question which I couldn't get out of the description. I know the AddOn enables to filter buffs and debuffs, but can you also make new frames? For example I filter out Holy Shield, Divine Plea, Trinkets etc. And then make a new frame and filter out everything except those. I ask this because I hide...
File: Stuf Unit Frames (and Raid)08-23-10
Hej Total, got a perhaps stupid que...
Posted By: Led ++
Hej Total, got a perhaps stupid question to ask. On my target frame I use 4 buffs and 6 debuffs but I want them to show in the same place. I thought I could do this with the "Push from buffs" option we get at the debuff configuration. Yet it doesn't work the way I want it. Either they overlap or my buffs get pushed outside the spo...
File: Buffology07-31-10
The addon handles only player's buf...
Posted By: Led ++
The addon handles only player's buffs, debuffs and weapon-enchants. Ah damn forgot that part. I use SBF for my own things, target things, ToT things and an extra bar for important short duration buffs, trinkets, etc. Hmm, might fiddle with Stuf's buff/debuff functions again and try this one for my own buffs, debuffs and 1 extr...
File: Buffology07-31-10
So this is mainly a sort of updated...
Posted By: Led ++
So this is mainly a sort of updated Satrina Buff Frames? (Satrina still works fine for me tho), with it's main features? What are the biggest differences? (it sounds VERY lovely tbh)
File: AlphaButtons07-24-10
Hmm just downloaded this and the la...
Posted By: Led ++
Hmm just downloaded this and the latest Dominos, but I can't seem to get it to work. I "unmarked" the -- for every dominos bar but nothing changes. Halp! :rolleyes:
File: Stuf Unit Frames (and Raid)06-25-10
Stupid question perhaps but, is it...
Posted By: Led ++
Stupid question perhaps but, is it possible for me to edit the .lua so the party and raidframes get loaded on login. I want to do this cause I use an addon to fade out specific elements of my UI when in combat (including raid and party frames). Problem is that these get loaded when you actually join a raid or party and not on logo...
File: Kong Automatic UI Hider06-25-10
Argh that sux donkeyballs. Perha...
Posted By: Led ++
Argh that sux donkeyballs. Perhaps I can tweak Stuf so it loads it party and raid shizzle at login.
File: Kong Automatic UI Hider06-21-10
Little, most probably noob question...
Posted By: Led ++
Little, most probably noob question. I'm usint Stuf unit frames and I want my party and my raidframes to fade out when I (myself) engage in combat. Which command should I be using for this? Sorry for the noobish question, but I don't now anything about those macro things. edit: have it working, problem is at every /rl or rel...
File: oUF_Led205-25-10
Nice work Ocu. I see you got the bu...
Posted By: Led ++
Nice work Ocu. I see you got the buff/debuff borders good now. Lovely work! If I didn't use a modified ouf_nin I would get this one. :D
File: Stuf Unit Frames (and Raid)04-14-10
Originally posted by totalpackage...
Posted By: Led ++
Originally posted by totalpackage Yeah, that's it. BF does override some frame level values. Oh well. Btw, I confirmed this. When using Stuf's default aura icon style it's no problem whatsoever. Might go say this in the buttonfacade forum.