Results: 366Comments by: Baine
File: BobUI BETA04-17-15
Ah well a helpful tidbit about inte...
Posted By: Baine
Ah well a helpful tidbit about integration for alDamage meter. drop the backdrop to fully transparent and hide the border. Same thing I do with numeration currently actually. Then just size accordingly, the name of the panel you have alDamagemeter over currently is "BobPanelD" so if alDamagemeter supports it you can change the positi...
File: BobUI BETA04-16-15
you could also include the setup fo...
Posted By: Baine
you could also include the setup for those addons that'd require SavedVariables in your UISetup function. would remove the need for additional files, but would add "some" lines of code Thats an idea. Never worked with anything like that though. Wouldn't know where to start. well, there are some addons here on WoWI that support...
File: BobUI BETA04-16-15
you could also include the setup fo...
Posted By: Baine
you could also include the setup for those addons that'd require SavedVariables in your UISetup function. would remove the need for additional files, but would add "some" lines of code
File: CrystalUI04-12-15
found some other things that are "o...
Posted By: Baine
found some other things that are "off" http://fs1.directupload.net/images/150412/cz9tys6t.png if you look closely you''ll notice that the life bar of the Target of Target is slightly bigger than the respective space http://fs2.directupload.net/images/150412/gzbpc4xj.png using the dungeon finder, if your role receives an addit...
File: CrystalUI04-07-15
did some farming on my DK, noticed...
Posted By: Baine
did some farming on my DK, noticed that the threat glow is a bit off :( http://fs1.directupload.net/images/150407/e85tg5l3.png any way to fix that?
File: MayronUI Gen404-02-15
i had problems getting TotemTimers...
Posted By: Baine
i had problems getting TotemTimers to accept the profile provided by your setup addon using german locale. switching to english, setting the profile, switching back to german worked. strange behaviour tbh...
File: BobUI BETA03-25-15
me again with two small edits :) i...
Posted By: Baine
me again with two small edits :) i've noticed that the rthreat window is behind your panel, /fstack revealed a strata issue i've changed local function CreateBackdrop(frame) in BobUI\modules\panels.lua to include the following line: frame:SetFrameStrata("BACKGROUND") the exact location does not matter, as long as it's in the...
File: ConsolePort - Game Controller Addon03-23-15
Now, regarding the button graphics...
Posted By: Baine
Now, regarding the button graphics mismatch; what you're seeing in game is actually an Xbox One controller. I'm sure the graphics are not that much of a problem in the long run. :p yeah, i'm sure you're right about that. just wanted to notify you about it, in case it wasn't on purpose
File: ConsolePort - Game Controller Addon03-23-15
...yet one thing makes me stay at p...
Posted By: Baine
...yet one thing makes me stay at pinnacle, and that's the ability to remap the guide button for the xbox 360 controller, something that JoyToKey does not offer :( Found this, haven't tried it though: http://www.reddit.com/r/emulation/comments/1goval/any_way_to_map_the_middle_xbox_360_button/camujj7 the app you've linked there...
File: ConsolePort - Game Controller Addon03-22-15
I don't actually recommend PGP beca...
Posted By: Baine
I don't actually recommend PGP because it's very messy, annoying to use and costs money. Considering I used their own function to export the example profile, it shouldn't be corrupted. With JoyToKey, did you put the profile in the same folder as the JoyToKey executable? Edit: This should work for JoyToKey: 1. Unzip the program...
File: ConsolePort - Game Controller Addon03-22-15
Oh, no, I don't mean the profiles f...
Posted By: Baine
Oh, no, I don't mean the profiles for the controllers, I mean setting up your addon to save global variables to 'profiles' so that you can say, have a profile set up that you can then import to new characters of a certain class or whatever. It would make things so much easier. Yes, I got that., hehe. I'm just curious to know if you'...
File: BobUI BETA03-11-15
noticed that the combo points are s...
Posted By: Baine
noticed that the combo points are shown for each class (except DKs, which have runes) but are only really used with rogues do you plan to use them for charges like arcane blast for arcane mage? or are they "left over"? also, in your BobUI-Setup\core.lua where you setup the slash commands SlashCmdList = function() Setup() end --...
File: SyncUI03-06-15
got some problems with your BossMod...
Posted By: Baine
got some problems with your BossMod skins :( the emphasize bars seem to scale wrong or something Pls open BigWigs and change the emphasized bar scale to 1.3 this should fix it. yes, that worked. thanks :banana:
File: SyncUI03-05-15
got some problems with your BossMod...
Posted By: Baine
got some problems with your BossMod skins :( the emphasize bars seem to scale wrong or something, do they need any special settings? http://fs2.directupload.net/images/150305/5aoxkfj2.jpg for dbm i've got no screenshot, but some bars are spawned without text :( otherwise, this looks and feels really good, thanks :)
File: We Don't Wipe - Arcane Mage02-11-15
i'm just glad that it was an actual...
Posted By: Baine
i'm just glad that it was an actual bug and not just a mistake on my end :) thanks for fixing it :banana:
File: We Don't Wipe - Arcane Mage02-10-15
i'm sorry that i have to bother you...
Posted By: Baine
i'm sorry that i have to bother you again with this :/ but it's just not acting as it should when i log in (with no saved variables at all for WeDontWipe), enter /wdw deb bt it works as it should once i do a /reload, the file gets written, the value for the burntimer is as expected and given by that debug print but after tha...
File: BodyguardHealth02-10-15
with your new version i get this er...
Posted By: Baine
with your new version i get this error message: Message: ...Widgets\AceGUI-3.0-SharedMediaWidgets\prototypes.lua:16: Cannot find a library instance of "LibSharedMedia-3.0". Time: 02/10/15 09:33:28 Count: 1 Stack: : in function `error' ...rface\AddOns\BodyguardHealth\lib\LibStub\LibStub.lua:38: in function `LibStub' ...Widgets\A...
File: BodyguardHealth02-09-15
when i open the options i get the f...
Posted By: Baine
when i open the options i get the following error: Message: Invalid Custom Control Type - LSM30_Sound Time: 02/09/15 13:58:41 Count: 2 Stack: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: in function `FeedGroup' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1868: in function `Open' ...nfig-3.0\AceConfi...
File: S3lim UI02-08-15
a question: is there a reason that...
Posted By: Baine
a question: is there a reason that the minimap doesn't have a reaction colored border? numeration does, so i wonder...
File: S3lim UI02-08-15
looks like you forgot the fonts fol...
Posted By: Baine
looks like you forgot the fonts folder in your latest upload (7.3 as of writing this)
File: We Don't Wipe - Arcane Mage02-05-15
Enter /wdw deb bt in chat and th...
Posted By: Baine
Enter /wdw deb bt in chat and the message will surely appear. i've deleted my savedvariables for WeDontWipe before doing anything this time set /wdw deb bt (i had that before as well, but only received multiple messages that this mode had been set, infight and out of combat as well) started on the dummy in the garrison sugg...
File: We Don't Wipe - Arcane Mage02-05-15
Other Problems ========== These...
Posted By: Baine
Other Problems ========== These are ALL related to the internal "Burn Timer". My feeling is that WDW is not automatically learning the best burn timer for you. After EVERY burn phase, you should receive a message: "Burn timer adjusted from..." (Note to others: this message needs to be specially enabled with '/wdw deb bt' in...
File: We Don't Wipe - Arcane Mage02-04-15
noticed a few things while running...
Posted By: Baine
noticed a few things while running lfr today i've entered /wdw deb bt as you posted earlier, got the message as well ("WeDon'tWipe: Debug mode is: bt") but whenever i enter /wdw sm, the bt is at 15s additionally, i'm well below 50% mana, evocation is nowhere in the suggested actions. once i get below 10%, barely enough to cast...
File: We Don't Wipe02-03-15
Re: v3.09 Blank Buff Types Fix
Posted By: Baine
Many thanks for the screenshot. I got the mob and the spell ID of the Enrage ability. So WDW now checks for BLANK as well as null buff types. Solved! Thanks again Baine for your diligence! now i really had to look up that word to be sure what you actually said to me ^^ you're welcome :)
File: We Don't Wipe02-02-15
getting the spellsteal icon again o...
Posted By: Baine
getting the spellsteal icon again on an enraged mob :( http://fs2.directupload.net/images/150202/x956lnxq.jpg happens in english and german client so far