Results: 360Comments by: Baine
File: BobUI BETA03-25-15
me again with two small edits :) i...
Posted By: Baine
me again with two small edits :) i've noticed that the rthreat window is behind your panel, /fstack revealed a strata issue i've changed local function CreateBackdrop(frame) in BobUI\modules\panels.lua to include the following line: frame:SetFrameStrata("BACKGROUND") the exact location does not matter, as long as it's in the...
File: ConsolePort - Game Controller Addon03-23-15
Now, regarding the button graphics...
Posted By: Baine
Now, regarding the button graphics mismatch; what you're seeing in game is actually an Xbox One controller. I'm sure the graphics are not that much of a problem in the long run. :p yeah, i'm sure you're right about that. just wanted to notify you about it, in case it wasn't on purpose
File: ConsolePort - Game Controller Addon03-23-15
...yet one thing makes me stay at p...
Posted By: Baine
...yet one thing makes me stay at pinnacle, and that's the ability to remap the guide button for the xbox 360 controller, something that JoyToKey does not offer :( Found this, haven't tried it though: http://www.reddit.com/r/emulation/comments/1goval/any_way_to_map_the_middle_xbox_360_button/camujj7 the app you've linked there...
File: ConsolePort - Game Controller Addon03-22-15
I don't actually recommend PGP beca...
Posted By: Baine
I don't actually recommend PGP because it's very messy, annoying to use and costs money. Considering I used their own function to export the example profile, it shouldn't be corrupted. With JoyToKey, did you put the profile in the same folder as the JoyToKey executable? Edit: This should work for JoyToKey: 1. Unzip the program...
File: ConsolePort - Game Controller Addon03-22-15
Oh, no, I don't mean the profiles f...
Posted By: Baine
Oh, no, I don't mean the profiles for the controllers, I mean setting up your addon to save global variables to 'profiles' so that you can say, have a profile set up that you can then import to new characters of a certain class or whatever. It would make things so much easier. Yes, I got that., hehe. I'm just curious to know if you'...
File: BobUI BETA03-11-15
noticed that the combo points are s...
Posted By: Baine
noticed that the combo points are shown for each class (except DKs, which have runes) but are only really used with rogues do you plan to use them for charges like arcane blast for arcane mage? or are they "left over"? also, in your BobUI-Setup\core.lua where you setup the slash commands SlashCmdList = function() Setup() end --...
File: SyncUI03-06-15
got some problems with your BossMod...
Posted By: Baine
got some problems with your BossMod skins :( the emphasize bars seem to scale wrong or something Pls open BigWigs and change the emphasized bar scale to 1.3 this should fix it. yes, that worked. thanks :banana:
File: SyncUI03-05-15
got some problems with your BossMod...
Posted By: Baine
got some problems with your BossMod skins :( the emphasize bars seem to scale wrong or something, do they need any special settings? http://fs2.directupload.net/images/150305/5aoxkfj2.jpg for dbm i've got no screenshot, but some bars are spawned without text :( otherwise, this looks and feels really good, thanks :)
File: We Don't Wipe - Arcane Mage02-11-15
i'm just glad that it was an actual...
Posted By: Baine
i'm just glad that it was an actual bug and not just a mistake on my end :) thanks for fixing it :banana:
File: We Don't Wipe - Arcane Mage02-10-15
i'm sorry that i have to bother you...
Posted By: Baine
i'm sorry that i have to bother you again with this :/ but it's just not acting as it should when i log in (with no saved variables at all for WeDontWipe), enter /wdw deb bt it works as it should once i do a /reload, the file gets written, the value for the burntimer is as expected and given by that debug print but after tha...
File: BodyguardHealth02-10-15
with your new version i get this er...
Posted By: Baine
with your new version i get this error message: Message: ...Widgets\AceGUI-3.0-SharedMediaWidgets\prototypes.lua:16: Cannot find a library instance of "LibSharedMedia-3.0". Time: 02/10/15 09:33:28 Count: 1 Stack: : in function `error' ...rface\AddOns\BodyguardHealth\lib\LibStub\LibStub.lua:38: in function `LibStub' ...Widgets\A...
File: BodyguardHealth02-09-15
when i open the options i get the f...
Posted By: Baine
when i open the options i get the following error: Message: Invalid Custom Control Type - LSM30_Sound Time: 02/09/15 13:58:41 Count: 2 Stack: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: in function `FeedGroup' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1868: in function `Open' ...nfig-3.0\AceConfi...
File: S3lim UI02-08-15
a question: is there a reason that...
Posted By: Baine
a question: is there a reason that the minimap doesn't have a reaction colored border? numeration does, so i wonder...
File: S3lim UI02-08-15
looks like you forgot the fonts fol...
Posted By: Baine
looks like you forgot the fonts folder in your latest upload (7.3 as of writing this)
File: We Don't Wipe - Arcane Mage02-05-15
Enter /wdw deb bt in chat and th...
Posted By: Baine
Enter /wdw deb bt in chat and the message will surely appear. i've deleted my savedvariables for WeDontWipe before doing anything this time set /wdw deb bt (i had that before as well, but only received multiple messages that this mode had been set, infight and out of combat as well) started on the dummy in the garrison sugg...
File: We Don't Wipe - Arcane Mage02-05-15
Other Problems ========== These...
Posted By: Baine
Other Problems ========== These are ALL related to the internal "Burn Timer". My feeling is that WDW is not automatically learning the best burn timer for you. After EVERY burn phase, you should receive a message: "Burn timer adjusted from..." (Note to others: this message needs to be specially enabled with '/wdw deb bt' in...
File: We Don't Wipe - Arcane Mage02-04-15
noticed a few things while running...
Posted By: Baine
noticed a few things while running lfr today i've entered /wdw deb bt as you posted earlier, got the message as well ("WeDon'tWipe: Debug mode is: bt") but whenever i enter /wdw sm, the bt is at 15s additionally, i'm well below 50% mana, evocation is nowhere in the suggested actions. once i get below 10%, barely enough to cast...
File: We Don't Wipe02-03-15
Re: v3.09 Blank Buff Types Fix
Posted By: Baine
Many thanks for the screenshot. I got the mob and the spell ID of the Enrage ability. So WDW now checks for BLANK as well as null buff types. Solved! Thanks again Baine for your diligence! now i really had to look up that word to be sure what you actually said to me ^^ you're welcome :)
File: We Don't Wipe02-02-15
getting the spellsteal icon again o...
Posted By: Baine
getting the spellsteal icon again on an enraged mob :( http://fs2.directupload.net/images/150202/x956lnxq.jpg happens in english and german client so far
File: Fuzzles Troller01-29-15
looks like fuzzle is a player and...
Posted By: Baine
looks like fuzzle is a player and this addon simply scans for his/her alts, and announces that to the guild is that really necessary on WoWI?...
File: We Don't Wipe - Frost Mage01-27-15
Re: v2.02 - Rewritten!
Posted By: Baine
Baine: The IV CD problem: The main WDW AddOn has recently been updated as well this plug-in / module so hopefully resolved for anyone experiencing the problem. just tested it, and the permanent suggestion of IV is gone :) thanks for the update and your work
File: bUI01-26-15
first login with your addon alone i...
Posted By: Baine
first login with your addon alone is ok after that, and after each /rl i get this: Message: Interface\AddOns\bUI\config\core.lua:149: attempt to call global 'skinBackdrop' (a nil value) Time: 01/26/15 21:31:19 Count: 1 Stack: Interface\AddOns\bUI\config\core.lua:149: in function `addOption' Interface\AddOns\bUI\config\core.lua:...
File: Consolid801-23-15
got this error while skilling: Mes...
Posted By: Baine
got this error while skilling: Message: Interface\AddOns\Consolid8\Consolid8.lua:158: invalid capture index Time: 01/23/15 19:51:38 Count: 3 Stack: : in function `match' Interface\AddOns\Consolid8\Consolid8.lua:158: in function `filterFunc' Interface\FrameXML\ChatFrame.lua:2916: in function `ChatFrame_MessageEventHandler' Inte...
File: We Don't Wipe - Frost Mage11-30-14
keeps suggesting icy veins, althoug...
Posted By: Baine
keeps suggesting icy veins, although they are on cooldown :( Tested again (and I use actively). Icy Veins will appear when still on CD but you will note it sliding from right to left as the CD approaches zero. At less than one GCD it will appear in position number 1. http://s7.directupload.net/images/141130/saoun99n.jpg...
File: bUI11-24-14
ToT and Pet
Posted By: Baine
looks good, used your UI in the past :) there's one thing that bugs me though... ToT and Pet frames are overlapping (namewise), see screenshot below any way to "fix" that? http://fs1.directupload.net/images/141124/5n7ltmwp.jpg