Results: 49Comments by: Neverwhere
File: Talented02-14-11
Anyone doing a fan update?
Posted By: Neverwhere
Anyone doing a fan update?
File: iLive user interface02-08-11
Beautiful UI. Keep up the good work.
Posted By: Neverwhere
Beautiful UI. Keep up the good work.
File: Dimmed Actions02-08-11
Can't wait for Bartender support....
Posted By: Neverwhere
Can't wait for Bartender support. Great mod!
File: oUF Henna01-03-11
DEFINITELY looking forward to seein...
Posted By: Neverwhere
DEFINITELY looking forward to seeing this done for all frames.
File: Aurora12-01-10
Oh, I agree and I like the philosop...
Posted By: Neverwhere
Oh, I agree and I like the philosophy behind it. Trying to skin every addon like Skinner does is just far too time consuming and definitely comes at the expense of a lightweight setup. I don't think it's reaching too far to finish skinning out the Blizz frames though. And it goes a long way to having a very cohesive UI. Would lov...
File: Aurora12-01-10
Yeah, I had a tooltip anchor mover...
Posted By: Neverwhere
Yeah, I had a tooltip anchor mover that apparently interfered. There are some things I'd like to get skinned by this as well. Loot roll windows. Loot windows in general. Player and item tooltips. This handles a great many frames very well. Would love to see it become a rival to Skinner, but for now I'll have to stick with that...
File: Aurora12-01-10
First off, although there seem to b...
Posted By: Neverwhere
First off, although there seem to be a lot of comments on issues the addon has, I wanted to point out this only serves to show how popular this addon is and how we are all very interested in using it. To that end I wanted to ask if there was a way to get the shaded backgrounds on tooltips. As you can see in this SS http://i621.p...
File: oUF_Caellian10-20-10
if playerClass == "PALADIN" then...
Posted By: Neverwhere
if playerClass == "PALADIN" then self.HolyPower = CreateFrame("Frame", nil, self) self.HolyPower:SetPoint("TOPLEFT", self, "BOTTOMLEFT", 0, pixelScale(-1)) self.HolyPower:SetHeight(pixelScale(7)) self.HolyPower:SetWidth(pixelScale(230)) self.HolyPower:SetBackdrop(backdrop) self.HolyPower:SetBackdropColor(0.0,...
File: oUF_Caellian10-20-10
WooT! It needs cleanup, but it w...
Posted By: Neverwhere
WooT! It needs cleanup, but it works. Gotta change the colors, obviously as it is ripped from another code listed in these comments for soul shards. if playerClass == "PALADIN" then self.HolyPower = CreateFrame("Frame", nil, self) self.HolyPower:SetPoint("TOPLEFT", self, "BOTTOMLEFT", 0, pixelScale(-1)) self.HolyPower:Set...
File: oUF_Caellian10-17-10
if playerClass == "WARLOCK" then...
Posted By: Neverwhere
if playerClass == "WARLOCK" then self.SoulShards = CreateFrame("Frame", nil, self) self.SoulShards:SetPoint("TOPLEFT", self, "BOTTOMLEFT", 0, pixelScale(-1)) self.SoulShards:SetHeight(pixelScale(7)) self.SoulShards:SetWidth(pixelScale(230))...
File: Satrina Buff Frames 310-14-10
The color select wheel for timer te...
Posted By: Neverwhere
The color select wheel for timer text selection appears to be heavily bugged. But may well be a conflicting addon. Will test more thoroughly. None of the "accept/copy/cancel" buttons are working.
File: oUF_Kui10-13-10
Newest version not updated for oUF 1.5
Posted By: Neverwhere
Newest version not updated for oUF 1.5
File: oUF_Caellian10-13-10
Party frames gone for anyone else?...
Posted By: Neverwhere
Party frames gone for anyone else? Edit: Seems p3lim put out the new version 1.5 today. Really looking forward to Caellian's update. I've never found another UI that's so appealing.
File: Synergy07-25-10
I'm kind of digging it actually. L...
Posted By: Neverwhere
I'm kind of digging it actually. Looking forward to some future releases.
File: oUF_Caellian06-29-10
I wonder what made you change the r...
Posted By: Neverwhere
I wonder what made you change the raid frames? The healing deficiency was okay as I play a healer, but tbh the older ones were a lot cleaner and less cluttered feeling. But I'm guessing it's still a work in progress. I look forward to seeing what you do with them!
File: Paladin Icon pack05-22-10
I've googled how to do spell icon s...
Posted By: Neverwhere
I've googled how to do spell icon swaps a few times now and again when I see icon packs like this and I've yet to figure out how to actually do it. Then I forget again how awesome it would be and it doesn't bother me until I see another icon pack.
File: FastError05-09-10
Seems to hide the old error frame 9...
Posted By: Neverwhere
Seems to hide the old error frame 90% of the time, but sometimes on my priest I'll simply target someone and the Fasterror frame + the old one will infinite spam "You have no target," when yes, in fact I do! ^^ Not sure what's causing the error and it's small really, so keep up the good work.
File: FastError05-04-10
Red error
Posted By: Neverwhere
I love the new frame, but the old one is still visible for me. Perhaps it's conflicting with some other random addon, but I use nothing else to touch the error frame. /shrug Also, if you can make the frame movable somehow that would be sweet.
File: Arp UI05-01-10
Hey there. I've been watching your...
Posted By: Neverwhere
Hey there. I've been watching your UI for a bit and I have to say I'm reeeeaaally digging it. You've put a lot of effort into it and it shows. Keep up the good work! I might consider giving up my own UI for this, but as a healer I'm concerned those raid frames are a bit tiny for healing purposes. I'm curious if any healers are...
File: Minimap Button Frame02-15-10
Downloaded from three different sou...
Posted By: Neverwhere
Downloaded from three different sources. All "say" 3.0.10, yet all download and install as 3.0.9, which doesn't capture the LFD button. What am I missing here?
File: oUF_Caellian02-06-10
First off, tyvm Cae for responding....
Posted By: Neverwhere
First off, tyvm Cae for responding. Changing "ARTWORK" to "OVERLAY" did indeed bring the combat points out on top of a casters' manabar. I tried playing with the size of the points a bit b/c the new gray/silver borders clip the top of the points a bit, but it's so insignificantly cosmetic as to not really matter. Changing point...
File: oUF_Caellian02-06-10
Layering issue still exists for com...
Posted By: Neverwhere
Layering issue still exists for combat points and the in-combat "dot" in the character portrait. Is there some strata-command I can put in to sort of hot-fix force these to the top layer? Also, the PvP mouseover text is wicked. What line would I remove in order to keep it from being mouseover only? Not really questions for...
File: oUF_Caellian02-05-10
Might just be my copy, but when on...
Posted By: Neverwhere
Might just be my copy, but when on my rogue sometimes an enemy that begins to cast wipes my combo points off. They're still there, obviously, because I can use finishers, but the textures disappear. Will try testing a couple more things to see if I can figure it out. Edit 1: It's...infrequent. Bug in the client maybe? Dunno....
File: Bagnon Beta01-11-10
GM of the guild. For the poste...
Posted By: Neverwhere
GM of the guild. For the poster below me, I found I could withdraw by Shift+Leftclick. However, the log/money log tabs for activity are all gone. All in all I'm liking it, but that missing functionality is a deal breaker for a GM imo.
File: Atlas09-26-09
Some kind of feedback would be pret...
Posted By: Neverwhere
Some kind of feedback would be pretty swell at this point.