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Results: 13Comments by: croc
File: Roth UI (Diablo)08-10-09
Re: Not really Roth but still...
Posted By: croc
Originally posted by Xarl I know this is not a Roth UI Question but thought since there is more traffic here i will ask my Question in this place. Does anybody know if there is a way to remove the Cords and Zone Text below the Minimap (Zork's Minimap) he has with the UI ? Thanks for Help in Advance ;) With regards Xarl...
File: Tidy Bar08-03-09
Originally posted by danltiger I...
Posted By: croc
Originally posted by danltiger I have not encountered this issue, but it does seem likely. In what scenario have you encountered this? tested with my shadow priest on several mobs, on both normal and shadow form (ie with or without a Bonus Action Bar showed prior to the mind control) if I mc an humanoid : - bonusActionBar...
File: Tidy Bar08-03-09
there is a weirdness when mind cont...
Posted By: croc
there is a weirdness when mind controlling something. The PetActionBar appears. But when mc, the BonusActionBar is visible too, with the mob skills in. So, PetActionBar and BonusActionBar are redundant in this case. I suggest (don't know how to!) to hide the petactionbar on this case
File: Tidy Bar07-31-09
I am in the process to learn how to...
Posted By: croc
I am in the process to learn how to modify action bar to fit my needs. This addon is almost what I need (almost, I'm trying to find how to squeeze the exp/rep bar, and the texture when there is no exp/rep bar). Simple, efficient, lightweight, and using the 99% of the default behaviour I have a small suggestion, because I am a man...
File: Roth UI (Diablo)07-01-09
for some strange reason, I like the...
Posted By: croc
for some strange reason, I like the default vehicle frame. I tried to hide the frames when entering vehicle, but i can't make this to work. I only succeed to hide/show the arts when entering/exiting a vehicle. any hint on where to put my code to hide orbs on vehicle enter/exit?
File: Combuctor05-07-09
another batch of questions what'...
Posted By: croc
another batch of questions what's the purpose of the trade tab in the "All" filter? I always see it empty. Tried to play in English, but I never see anything that fits this tab Tab "Ammo" in "All" filter = "Projectile" filter? Tab "Shards" in "All" filter = "Soulshard" filter? I don't know exactly how you filter items, or b...
File: Combuctor05-03-09
I just found this addon, and it's a...
Posted By: croc
I just found this addon, and it's almost exactly what i seeked for a long time. Playing with Zork's D3 orbs, it fits perfectly the Diablo 3 style interface. I have some requests : - ability to lock frames from being moved/sized. When I am satisfied with scale and position, it mess me when it's moved on a "oops" moment. What I sug...
File: Roth UI (Diablo)04-19-09
very good improvements to vehicle h...
Posted By: croc
very good improvements to vehicle handling. would be perfect with shapeshift (and pet?) bar to be hidden when in vehicle do you think to implement health color change when target is tapped? have to modify this myself on each release :)
File: Roth UI (Diablo)03-13-09
Originally posted by Xarl Wich Fi...
Posted By: croc
Originally posted by Xarl Wich File and line do i need to use to change the hight on the Marked Window you see in my Screenshot ? Thanks in Advance to move the target frame position, find the code section at line ~140 (values of a1, a2, x and y parameters will not be the same for you): = { f = "Target",...
File: Roth UI (Diablo)03-09-09
Originally posted by XMrNiceguyX...
Posted By: croc
Originally posted by XMrNiceguyX I skimmed through the comment a bit, but didn't see anyone ask or anyone provide a solution to how to add more bars. 3 bars just isn't enough for me =( Turning on the right and second right in the blizzard interface options does not seem to add more bars. I live the minimalist design. Kudos!...
File: oUF_Diablo02-21-09
Re: Target Status Bar color changes
Posted By: croc
Originally posted by Castas 1) The colour of the target status bar does not change when a mob is tapped. i have modified a part of code to see where my target is tapped around line 357, I have done this : else --self.Health:SetStatusBarColor(0.7, 0, 0, 0.9) if (UnitIsTapped(unit) and not UnitIsTappedByPlayer...
File: Roth UI (Diablo)02-15-09
- i have found a bug with the targe...
Posted By: croc
- i have found a bug with the target castbar. when i target someone who is casting, and i deselect him with the escape key, the target casting bar is still showing. - is it possible to change the target frame strata to be above things like pvp objective texts? my target frame is positionned top center of the screen, and texts like...
File: Roth UI (Diablo)02-15-09
Originally posted by Skylinee I n...
Posted By: croc
Originally posted by Skylinee I noticed that the castbar ''fills up'' instead of depleting like i'm used to with my previous UI. Any way to change this? Great UI btw. Edit: To clarify myself, i want the bright color in the castbars to fill from left to right, not from right to left. I think this also occurs on the healthbars. Al...