Results: 16Comments by: Gupux
File: oUF_Brun05-10-09
Just a quick question before I try...
Posted By: Gupux
Just a quick question before I try this myself. It seems that all the player buffs are attached to the unitframe as well, but does this override the regular buffs on the top right hand corner?
File: oUF_Caellian04-29-09
Oh I see. Not too big of a deal any...
Posted By: Gupux
Oh I see. Not too big of a deal anyways :P
File: oUF_Caellian04-29-09
All hostile buffs/debuffs appear in...
Posted By: Gupux
All hostile buffs/debuffs appear in all gray color with the latest release. Probably not intended :P
File: oUF_Caellian04-17-09
Originally posted by Caellian I'l...
Posted By: Gupux
Originally posted by Caellian I'll look into it, didn't have much time to work on the layout since 3.1 and Ulduar server first rush :p Can't look into the code myself right now since I'm not at home, but there was some discussion about Classtimer on EJ and this was said:"Blizzard changed how player specific debuffs are passed b...
File: oUF_Caellian04-17-09
Hmm is it possible to have my own d...
Posted By: Gupux
Hmm is it possible to have my own debuffs "highlighted" so that I see their timer with omnicc anymore? Or did blizzard change something in 3.1 to make this impossible on this kind of addons?
File: oUF_Caellian03-13-09
Seems like they're adding arena fra...
Posted By: Gupux
Seems like they're adding arena frames to the regular UI in the PTR, would be nice to see them in this layout :P
File: oUF_Caellian03-12-09
After toying around with moving the...
Posted By: Gupux
After toying around with moving the overlay thingy I just couldn't get it to look nice so I removed it entirely (or made it colorless actually), and it looks just fine now. Damn 1680x1050 monitors :P gotta upgrade to a 24". EDIT: http://images.legioprofennia.net/WoWScrnShot_031209_163632.jpg There's a pic of how it looks wi...
File: oUF_Caellian03-08-09
Also something I noticed since upgr...
Posted By: Gupux
Also something I noticed since upgrading to r58 is that when mousing over the player and target frames it no longer brings up the tooltip. Not sure if that's intended or not (most likely result from the PVP indicator change?). Nothing game breaking but just caught my eye :)
File: oUF_Caellian03-08-09
The top row seems fine now, but:...
Posted By: Gupux
The top row seems fine now, but: http://images.legioprofennia.net/ouf2.JPG The left row :P Seems to only show up that way when the character in the portrait reaches that leftmost area. When targeting something with a small model it shows up normally.
File: oUF_Caellian03-07-09
Nothing too serious. Just some pixe...
Posted By: Gupux
Nothing too serious. Just some pixels as seen on the screenshot below http://images.legioprofennia.net/ouf.JPG The top row of pixels on the portrait. Sometimes the power bar is missing the bottom row of pixels too, etc.
File: oUF_Caellian03-07-09
Which UI scale are you using Caelli...
Posted By: Gupux
Which UI scale are you using Caellian? There seems to be some issues with the health and power bars on some ui scales and I cant seem to find the perfect one :P
File: oUF_Caellian03-03-09
Re: Raid Frames Disable
Posted By: Gupux
Originally posted by Skan Hi Caellian, I'm sorry if this is really obvious or if it has been posted already (yes, I read ALL 35 pages of posts :< but I can't for the life of me seem to be able to disable the raid frames :confused: I read the post a couple of pages back about someone who had disable all the party/raid/pet fra...
File: oUF_Caellian03-01-09
Originally posted by MoonArrow We...
Posted By: Gupux
Originally posted by MoonArrow Well, I just discovered oUF and your package Caellian and many thanks for your work. Clean one and efficient. I must say that I must approve the numereous requests for publishing your UI as a package :) As i said, I just discovered the oUF system and I know I will ask a dumb question but... how...
File: NinjaPanel02-25-09
The bar seems to be missing a row o...
Posted By: Gupux
The bar seems to be missing a row of pixels on left side and the top on 1680x1050 resolution. Atleast that's how it is for me. Not sure if that's intended but judging from the screenshots I've seen it should "fill" the top of the screen completely.
File: oUF_Caellian02-15-09
Is it possible to keep the frames o...
Posted By: Gupux
Is it possible to keep the frames on the position I've moved them to now, or do I have to wait for a newer version for that? Keep up the nice work.
File: cargBags02-08-09
Hey, I'm a total newb when it comes...
Posted By: Gupux
Hey, I'm a total newb when it comes to lua and I'd like to just use this addon/layout for my regular bags and leave the bank to it's original state. How can I accomplish such thing? I tried looking at the code but couldn't figure it out :P Thanks for the great addon.