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Results: 79Comments by: xentaros
File: Kong Automatic UI Hider11-06-12
How to hide my shapshift bar ? (Sta...
Posted By: xentaros
How to hide my shapshift bar ? (Stance/Form/Stealth/Auras bars) You should be able to do this with the latest version by right clicking on the main actionbar in the Kong Config screen and selecting "Configure Children".
File: Kong Automatic UI Hider10-28-12
Re: on Quest Accept
Posted By: xentaros
Is there a way to show a frame when you accept a quest? I don't need it to stay shown just make it visible. There are now Quest Acceptance and Quest Update events in version 1.6. Use these in Event Occurred Recently conditions to show a frame for a few seconds.
File: Kong Automatic UI Hider10-20-12
Re: on Quest Accept
Posted By: xentaros
Is there a way to show a frame when you accept a quest? Not currently but I think I can include it in the next version.
File: Kong Automatic UI Hider10-20-12
I'm running into a problem where my...
Posted By: xentaros
I'm running into a problem where my changes in Kong do not save upon logout. Tried deleting my cache folder, deleting saved variables for Kong and also reinstalling the addon but nothing works. Everything in the addon works fine before I logout except for the mouse over to show function. I'm getting this error in bugsack when I lo...
File: Kong Automatic UI Hider10-13-12
Re: minimap
Posted By: xentaros
Is it possible to keybind the minimap so i can toggle it on or off ? You don't really need Kong to do that. You can use a simple macro like /run Minimap:SetShown(not Minimap:IsShown()) to toggle minimap visibility. Kong is designed to this for you automatically using conditions such as is Moving]]. However, if you still want to...
File: Kong Automatic UI Hider10-09-12
Does Kong support hiding UI element...
Posted By: xentaros
Does Kong support hiding UI elements while in pet battle state? Yes, use ]] (don't forget the around the macro text). This will show things when NOT in a pet battle and hide them otherwise.
File: Kong Automatic UI Hider09-23-12
It should be fixed now in v1.5.
Posted By: xentaros
It should be fixed now in v1.5.
File: Kong Automatic UI Hider09-14-12
I'm running into an error when I tr...
Posted By: xentaros
I'm running into an error when I try to input a user-entered number or macro...it won't let me input the number 1......... I was finally able to reproduce this. It doesn't appear to be caused by other addons but rather by selecting three or more frames at the same time and then applying those specific conditions. Have you tried con...
File: Kong Automatic UI Hider09-11-12
I'm running into an error when I tr...
Posted By: xentaros
I'm running into an error when I try to input a user-entered number or macro...it won't let me input the number 1... So you're saying you have a condition that looks something like this: ] exists] and when you attempt to insert a 'Number: User-Entered Number' for the raid member, you get that error? And you are also getting it...
File: Kong Automatic UI Hider09-11-12
...fade out when no pet is out and...
Posted By: xentaros
...fade out when no pet is out and fade in when pet is out... Using a 'Unit Exists' condition with 'Pet' as the unit should work. You could also use a macro condition of I think. Be sure to include the in your condition if you go that route.
File: Kong Automatic UI Hider09-04-12
How come this doesn't work... The...
Posted By: xentaros
How come this doesn't work... The red text indicates an error. If you hover over it, it will probably say that the are missing from the macro conditionals.
File: Kong Automatic UI Hider09-03-12
The frames that can't be selected a...
Posted By: xentaros
The frames that can't be selected are: TukuiPlayer, TukuiTarget, TukuiTargetTarget and TukuiPet. There's also a TukuiPetBattleHider but that seems to be below these frames, not above them. Thanks for the info. The problem was that those unit frames had actually been changed to be children of TukuiPetBattleHider. Since Kong doesn't s...
File: Kong Automatic UI Hider08-14-11
Originally posted by shi_vral ......
Posted By: xentaros
Originally posted by shi_vral ... making a Guild Chat window transparent unless there was a message in the last 20 secs or so? I'm taking a break from wow so there probably won't be any updates for a while. However, Prat can do what u are describing on a line-by-line basis.
File: Kong Automatic UI Hider07-27-11
Re: Blizzard Raid
Posted By: xentaros
Originally posted by Droxx Can i not select blizzard raid frames to make them transparent? You can fade them by selecting the Compact Raid Frame Manager (the little bar on the left side of the screen that expands). Note that you'll probably want to use "Don't Draw if Hidden" option under the advanced section to hide the raid fra...
File: Kong Automatic UI Hider07-15-11
Originally posted by zoktar i get...
Posted By: xentaros
Originally posted by zoktar i get this spam after combat in chat, ALERT, NO NUMBER FOUND: I don't think this is coming from Kong. Are you running oUF Vengeance by any chance? A quick google search for your error message lead me to the comments here http://www.wowinterface.com/downloads/info18893-40100.2.html#comments
File: Kong Automatic UI Hider06-26-11
Originally posted by Verttex Is t...
Posted By: xentaros
Originally posted by Verttex Is there a hide always option? No, at a minimum, frames will always appear on mouse-over. This is because Kong doesn't actually remove frames from the screen, it just makes them transparent. If you want to get rid of one or more frames permanently, an addon like MoveAnything is probably more appropri...
File: Kong Automatic UI Hider06-15-11
Originally posted by Rosoaa shown...
Posted By: xentaros
Originally posted by Rosoaa shown when I'm out of combat and when I'm in a raid or party instance. Try this: ] And = ] Or = ]]]
File: Kong Automatic UI Hider06-03-11
Originally posted by tinyu it was...
Posted By: xentaros
Originally posted by tinyu it was the first version i downloaded. You're right, my original fix was flawed. Thanks for the error report. This should be corrected in today's release (for real this time).
File: Kong Automatic UI Hider06-02-11
I believe this error was fixed in t...
Posted By: xentaros
I believe this error was fixed in the latest version. It was caused when the conditions were met for a frame after the "Hide selected frame(s)" box was unchecked. Have you upgraded to version 1.4a, which I released yesterday? Originally posted by tinyu i got this error when i entered combat Date: 2011-06-03 01:55:48 ID: 6...
File: Kong Automatic UI Hider06-01-11
Originally posted by Decabah For...
Posted By: xentaros
Originally posted by Decabah For some reason, frames seem to act as though I have no settings applied to them and will only respond when I deselect "Hide selected frames" and re-select it. I think what you're describing should be fixed in today's new release. Can you let me know if you're still experiencing this with v1.4a?
File: Kong Automatic UI Hider05-15-11
Originally posted by McCarronXLD...
Posted By: xentaros
Originally posted by McCarronXLD I am having a problem where I can't click on the +s to expand conditionals You're the third person to report this problem, but so far I haven't been able to reproduce it myself. Are you using MoveAnything? One person said that addon was the culprit. They were able to configure Kong by tempora...
File: Kong Automatic UI Hider05-07-11
Originally posted by Sec I'm gett...
Posted By: xentaros
Originally posted by Sec I'm getting the following error... Thanks for the error report. It looks like the error happens if you hide a new frame that was under the cursor when you opened the config GUI. Originally posted by Sec I have already run the /kong profile reset command, yet seem still to be experiencing this error. Fo...
File: Kong Automatic UI Hider05-01-11
Originally posted by Bhalial is t...
Posted By: xentaros
Originally posted by Bhalial is this working with Tukui? :) And if not, is that something you are willing to add? Kong is designed to work with most addons (and therefore most UI compilations). I don't have time to test it with every different addon out there, but if you run into specific problems let me know and we can go from t...
File: Kong Automatic UI Hider04-28-11
Originally posted by Decabah Gett...
Posted By: xentaros
Originally posted by Decabah Getting a couple errors lately, along with certain frames ignoring the conditions I set (such as staying hidden even when I set them to show when player health is less than 100%) Thanks for the error report. I'm not sure exactly how it happened, but your data has become corrupted. While I'm looking for...
File: Kong Automatic UI Hider04-19-11
Re: Small bug
Posted By: xentaros
Originally posted by CoeurDeLapin I think I have found a minor bug. You're right. Luckily, the Unit Power Max condition should still work correctly even though it looks wrong. I'll fix it. Thanks for pointing that out.