Results: 28Comments by: OarisJM
File: Roth UI (Diablo)11-27-10
Originally posted by Toadily Is t...
Posted By: OarisJM
Originally posted by Toadily Is there a way to not separate them? It looks weird having them right below the minimap when I've been looking to the left for years. Edit: I know I can move them but then the rest of the buffs fill up correctly to start right below the weapon enchants I would really love a toggle for this too......
File: Toons-v210-30-10
Any chance of an update for this? :D
Posted By: OarisJM
Any chance of an update for this? :D
File: TCL(True Chain Lightning)02-21-10
I really had fun with this mod -- t...
Posted By: OarisJM
I really had fun with this mod -- the old sounds are soooo much more SATISFYING. But I noticed that it can get quite spammy in Wintergrasp -- I'm not sure what it is with that zone, some ambient of the cannons or something? That's the only downside I can see.
File: oUF_Ocu02-09-10
Really like this. Think I know the...
Posted By: OarisJM
Really like this. Think I know the one it's based on and it was made with Stuf and kgPanels, which was such an awful lot of work. This is great. Thanks to you both.
File: TradeTabs01-31-10
Just wanted to say, this seems to b...
Posted By: OarisJM
Just wanted to say, this seems to be working just fine in 3.3 with both DoubleWideProfession *and* Clique on all my machines. No conflicts with them.
File: Who Framed Watcher Wabbit?01-25-10
Seerah I added a bug report for you...
Posted By: OarisJM
Seerah I added a bug report for you (I always feel terrible doing that :p) and before I overload you with feature requests can I just ask, are you planning on making this a robust quest mod (on the level of the old nQuestLog), or are you planning to keep this a super simple one? (ie would feature requests such as objective announcing...
File: Blue Buttons01-02-10
I'm surprised this mod hasn't gotte...
Posted By: OarisJM
I'm surprised this mod hasn't gotten more traction. It's such a simple thing that drastically improves the default UI bits, tones down that angry angsty red into something calmer and easier on the eyes. And even if red doesn't unsettle you, the blue is a nice change after so many years. Thanks for this mod!
File: Roth UI (Diablo)12-13-09
For the people having issues with t...
Posted By: OarisJM
For the people having issues with the nameplates, ie, if you just want them to behave like Blizz defaults and be red rather than grey, here's a super quick and dirty fix: 1) Make the background dark again by opening up rTextures/d3_nameplate_border.tga in your favorite graphics program and painting the red parts black. 2) Make...
File: TomTom12-09-09
Originally posted by Cladhaire Ju...
Posted By: OarisJM
Originally posted by Cladhaire Just added a version of TomTom that lets you control-rightclick (configurable) quest objectives in order to set waypoints. I was betting myself last night that you'd find a way to make this happen. Awesome -- thank you Cladhaire!
File: Aptechka10-01-09
Finnley - thanks for your pointers,...
Posted By: OarisJM
Finnley - thanks for your pointers, everything you posted worked perfectly. I actually considered just adding my own before posting but thought surely it wouldn't be that easy. Glad to be wrong. :D I did find the spot you note in the injector.lua but an option in the config file would be appreciated too!
File: Aptechka09-29-09
Thank you very much for a great mod...
Posted By: OarisJM
Thank you very much for a great mod, I didn't think I'd ever find anything to wean me off of Grid. :D Your config file was super easy to tinker with, even for a non-coder, so thank you especially for that! I tested it out on my several of my toons. I found that it worked cleanly on my shaman with only a few minor nitpicks to get it t...
File: TipTop09-24-09
I know you have a bug report for th...
Posted By: OarisJM
I know you have a bug report for this - http://www.wowinterface.com/portal.php?id=275&a=viewbug&bugid=5131 - but it's a bit older and I just wanted to chime in here too and say I am having the same problem that Vellesta and bubblebop reported between Grid and TipTop. I love them both too much to get rid of either one, and I don't rea...
File: Broker_Extractor01-27-09
Extractor's throwing all kinds of '...
Posted By: OarisJM
Extractor's throwing all kinds of 'concatenate' errors since the last update, any time an herb or ore is hovered over. Happened several builds ago but just with some ores and was ignorable; now it's pretty much everything I've tried. Known issue? Love the mod!
File: ThereIsNoCost12-27-08
Nifty idea! My shaman and priest th...
Posted By: OarisJM
Nifty idea! My shaman and priest thank you! :D
File: ForteXorcist12-14-08
Originally posted by Xus How many...
Posted By: OarisJM
Originally posted by Xus How many people would hate me if I stopped updating it completely here (on wowinterface)? :P Don't be scared! I prefer WoWI on all counts but since you're the person doing the work you should do what's best for you. :D
File: MailMeter12-13-08
Funny, my guild gets an overabundan...
Posted By: OarisJM
Funny, my guild gets an overabundance of useless pallyplate that not even pallies want! :D
File: DockingStation (Display)12-11-08
Vrul, the scale in the current vers...
Posted By: OarisJM
Vrul, the scale in the current version (0.0.19) now works great and the bar extends fully across the screen, thank you! More Broker plugins that don't seem to be recognized by DS: Bagsy, Broker_Extractor, Broker_Mail, Broker_TradeCooldowns, TheTravellersReference. These all worked fine in Fortress fref. Some of these can be replac...
File: DockingStation (Display)12-10-08
Originally posted by sarbian With...
Posted By: OarisJM
Originally posted by sarbian With an UI scale lower than 1 the bar can t be as wide as my screen I am seeing this as well, the bar can't be sized beyond 1600 (I think?), and doesn't stretch all the way across the screen, is this intended?
File: Broker Factions12-09-08
Would it be possible to implement o...
Posted By: OarisJM
Would it be possible to implement options for: 1) abbreviated faction names and/or relevant icons (tabard icons?) instead of faction names? edit - darn I see you veto'd abbreviated faction names and I can understand why too - how about just hiding the faction name text and having the icons change then? 2) hiding the text for 'honor...
File: Broker_Extractor12-04-08
Great idea for a mod, thanks for ma...
Posted By: OarisJM
Great idea for a mod, thanks for making it LDB!
File: Bison11-29-08
Originally posted by TimTaler No,...
Posted By: OarisJM
Originally posted by TimTaler No, I do not know buttonfacade, but I might have a look at it soon. Brilliant, BF support - or rather the lack of it in Bison and some of the slimmer buff display mods - is the only thing keeping me tied to a much larger mod.
File: Halp!11-25-08
Great mod! Count me among those who...
Posted By: OarisJM
Great mod! Count me among those who'd like to see AV support, functioning for the towers/bunkers too, not just nodes. I haven't been in the new BG yet, is something like this going to be useful? How about making two different binds, one for 'under attack' and one for 'incoming'?
File: TipTop11-09-08
Once in a blue moon I stumble upon...
Posted By: OarisJM
Once in a blue moon I stumble upon a mod that looks slick by default, has 'just enough' options without 'way too many' options, and is easily customized to taste in 30 seconds. This is one such mod... kudos!
File: Nameplates Modifier11-07-08
Wow Shadowed, thanks for the fast u...
Posted By: OarisJM
Wow Shadowed, thanks for the fast update! A note to other users - I found I needed to wipe my saved variables for this mod after the update to make the settings behave properly. YMMV!
File: Nameplates Modifier11-07-08
Originally posted by CyberOto - w...
Posted By: OarisJM
Originally posted by CyberOto - when you adjust the level text it actually modifies the name text - changing options to the name text do not change nothing Just wanted to confirm both of these, I see these as well. Great mod even still, was really looking for something small and simple like this!