Results: 56Comments by: Chrome67
File: nData04-13-14
class colors in friends plugin
Posted By: Chrome67
Hi Cokedrivers, still using this addon and still loving it! :) Just thought I'd let you know that the call to "GetQuestDifficultyColor(BNTable)" throws an error. It drills down into framexml/uiparent.lua passes the BNfriend level to a variable named challengeLevel. Something in BN is putting a string value into that variable...
File: nData11-04-13
bags tooltip not showing (fix included)
Posted By: Chrome67
hi all, the bags bar item tooltip is not showing due to an api change (thanks for doing this kinda thing each patch Blizz!). The following fix is simple and works perfectly: replace all occurances of "GetCVar("realmName")" with "GetRealmName()" example on line 6: local myrealm = GetRealmName() enjoy!
File: TIRareCoordinator - Fan Mod (RareCoordinator)09-21-13
great turtle furyshell not listed...
Posted By: Chrome67
might want to add that one... :)
File: Rare Announcer09-21-13
great addon...but...
Posted By: Chrome67
it's not a good idea to assume that the chat channels are always at the same index number. You've hard-coded: 101: SendChatMessage(message , "CHANNEL", nil, 1) which automatically assumes General Chat is at index 1. Case in point, mine is at index 2 because of some troubleshooting I did months ago dealing with another addon....
File: RareAlert09-19-13
Re: GetVignetteInfoFromInstanceID
Posted By: Chrome67
Why not use the objectIcon? some really cool code was here... You could also just use objectIcon != 41, but I wanted to catch any other values if they existed. name is check for nil due to a bug with large IDs returning nil for x,y,name. @Egris - nice stuff there. I had hacked it up almost exactly the same, but like your...
File: phUnitFrames02-20-13
Might want to put it into a folder...prior to zipping it up
Posted By: Chrome67
pretty standard method of packaging an addon...put it into a folder of the same name prior to zipping so the user doesn't have to create one on their own...and thereby generating a ton of questions here... just fyi
File: HealUI01-03-13
cool healing addon
Posted By: Chrome67
kinda cool addon so far. I've been a HealBot fan since it first came out and played around quite a bit with VuhDo, but I've sorta been attracted by the simplicity of using this addon. I'd like to make a suggestion or two that I think would be helpful for healing. 1. Class icons or class coloring of the health bars. Would be hel...
File: Weakauras - Deathknight HuD12-19-12
im just using weakauras for the dk...
Posted By: Chrome67
im just using weakauras for the dk stuff at the moment found no other addon wich fits my needs, so i just decided to spend my afternoon in weakauras, to make something myself. Awesome work...I like the look of it all... The problem with the spell ids ist that the CPU usage is much higher.. actually, you don't have to have it...
File: Weakauras - Deathknight HuD12-18-12
Spell ID#'s would be better
Posted By: Chrome67
Given the localization needs, spellID#'s would be a better choice. It looks good...loads now...but the additional things besides the runes (bone shield, etc.) don't load correctly since they are using the German word instead of the ID# for the spell specifically. Thanks though...makes me interested in using WeakAuras for once... :)
File: Weakauras - Deathknight HuD12-18-12
some screenshot with explanation wh...
Posted By: Chrome67
some screenshot with explanation whats what would be just perfect :) issue is also referenced on WeakAuras Curseforge site, reported there 2 days ago. http://www.wowace.com/addons/weakauras/tickets/401-export-import-error/ screenshot coming...
File: Weakauras - Deathknight HuD12-18-12
won't load...error deserializing...
Posted By: Chrome67
error deserializing... line 228 of AceSerializer-3.0.lua:228: Invalid AceSerializer control code '^]'
File: Kill Assist (Nameplate Assist, shows who your assist is targeting)12-05-12
5.1 update perhaps?
Posted By: Chrome67
Hi, any chance we'll see a fix for this addon? It's no longer working with 5.1 as the nameplate references have changed. If this project is abandoned, I'd be willing to take it over and see if I can get it working again :) Just wondering...thanks :)
File: nData11-29-12
Re: Re: Top panel background and border not showing
Posted By: Chrome67
Thanks can always count on you to find the things i forgot to switch back :) I must be the only one who likes it at the top of the screen :)
File: nData11-29-12
Top panel background and border not showing
Posted By: Chrome67
...when config'ed for "top" no border or background. Otherwise, looks good so far... Chrome67 edit: was missing the following in the \Modules\Datapanel.lua file...@line #24 DataPanel:SetBackdrop({ bgFile = config.background, edgeFile = config.border, edgeSize = 25, insets = {left = 5, right = 5, top = 5, bot...
File: nData10-22-12
"Top" bar kills main menu bar
Posted By: Chrome67
Me again amigo... when I put the nData bar to "top" I lose the actionbars on the bottom of the screen. I can't find a line in any of the code that seems to clear the points for the main action bar, nor move them, so I'm a bit at a loss as to where to begin in troubleshooting the problem. Just thought you should know... tested...
File: nData09-26-12
variables missing in config file
Posted By: Chrome67
you know I love this addon, so of course I'll be the one to find the problems... Were the following variables intentionally removed from the config.lua file?: - system - guild - zone they aren't even commented out...they just plain don't exist in the config file anymore...which is strange since there are calls to them stil...
File: bBars08-26-12
upd: fixed works great...thanks :)
Posted By: Chrome67
upd: fixed works great...thanks :)
File: bBars08-26-12
just put in the newest version and...
Posted By: Chrome67
just put in the newest version and have all kinds of problems... layout was strange, guild and pvp minimenu icons were oddly scaled, couldn't move bars in config mode except bar 1. Did a //bb reset and now can't move any bars... plus it's throwing 2 errors (even after the bb reset): error #1: "2x bBars\bBars-1.lua:1052: a...
File: BasicUI Beta (Mists of Pandaria)08-13-12
Buff's working better...powerbar error
Posted By: Chrome67
Well, had to download the new version (told ya I liked your UI) :) and found the following: 1. error in Powerbar.lua line# 3 "attempt to index field "powerbar" (a nil value)" - C??? *(this isn't like that B_ error a while back is it?)* 2. error in Buff.lua line# 122 "attempt to compare number with nil" - BuffFrame.numConsol...
File: BasicUI Beta (Mists of Pandaria)08-12-12
Re: Re: Re: Re: Re: Feedback
Posted By: Chrome67
Try something for me, i found if i remove/disable the Professions Module my memory leak stops try it on yours and see what you get... Again thanks for all the feed back on this. Coke Okay, I disabled prof's and it had no effect. Tested again, but with the buff's module disabled and it WORKED PERFECTLY! Again, not sure why,...
File: BasicUI Beta (Mists of Pandaria)08-10-12
Re: Re: Re: Feedback
Posted By: Chrome67
For those of you Downloading this Beta please leave feedback and I will work on getting them fixed. Thanks Coke Tested with BasicUI only, no other addons installed. (okay, AddonControlPanel, but seriously, that's nothing) I'm seeing extreme framerate drop when using special monk attacks, jab slightly, tiger palm almost fr...
File: BasicUI Beta (Mists of Pandaria)08-03-12
Re: Feedback
Posted By: Chrome67
For those of you Downloading this Beta please leave feedback and I will work on getting them fixed. Thanks Coke Tested with BasicUI only, no other addons installed. (okay, AddonControlPanel, but seriously, that's nothing) I'm seeing extreme framerate drop when using special monk attacks, jab slightly, tiger palm almost fr...
File: bBars07-30-12
Exp & Rep bars don't fully hide
Posted By: Chrome67
I've disabled the exp & rep bars yet they still show at about alpha(0.2) or so ... same issue with bar3 if there's any icons in it, not fully hidden...
File: Simple Spy07-25-12
simple spy 1.2.3 test succeed! htt...
Posted By: Chrome67
simple spy 1.2.3 test succeed! https://twitter.com/Eric_RC_Law/status/227911682947686400/photo/1/large good job~ ^_^ we will enjoy it,thank you. worked for me as well...I do notice it disappears in BG's though...is this by design?
File: BarKeep07-23-12
settings between sessions...
Posted By: Chrome67
love the bar mod look and feel (and size...100k running) and have been looking for something to replace BT4 since it's just too bloated nowadays, but while it looked great at first glance I noticed the following bugs: 1. the scale settings don't seem to apply upon load correctly, although the sliders are set appropriately and thos...