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Results: 96Comments by: Folji
File: Blacksteel UI07-24-16
Cool to see people are eager to see...
Posted By: Folji
Cool to see people are eager to see this come around for Legion! And it will. It's coming. Most likely going to release a compatibility fix during next week, bundled along with a community Legion update for oUF.
File: Blacksteel UI07-16-16
Little status update! And thanks ag...
Posted By: Folji
Little status update! And thanks again for the positive feedback so far! I've had a fair bit of work on this project, reworking things and adding new features, though I never really got so far around to things as to take development into the beta proper. And now the pre-patch is right around the corner, wohooh! So my immediate...
File: Blacksteel UI06-24-16
Re: Awesome
Posted By: Folji
This interface is incredible! It is sleek in its minimal nature with still plenty of functionality and a nice clean look. I hope you continue to support this ui into legion. I am one of those people who downloads a million ui's from this site trying to find the perfect one and this has been the best I've seen in several years. Kudos...
File: Blacksteel UI06-13-16
EDIT: These are class colored? Can...
Posted By: Folji
EDIT: These are class colored? Can you turn that off somewhere and use a custom color? :) Yeah, the runes are class coloured. I'm planning to add in custom colouring at a later point!
File: Blacksteel UI06-02-16
Oh yeah no, oUF isn't included in t...
Posted By: Folji
Oh yeah no, oUF isn't included in the download. I suppose I could include it for sheer convenience? But generally I don't really see the point in that myself. But, in other news! Getting underway with the next update for the UI! Been updating the button textures, and reworking the structure of the bottom frame. Then I'm going to t...
File: Blacksteel UI05-25-16
So I discovered recently that there...
Posted By: Folji
So I discovered recently that there are, well. A couple of issues with the way I've handled the micro menu, and the way the game handles the vehicle override interface. Whoops! So first update coming up is going to be a rework of the micro menu. Going to change both it and the bag bar, and turn it into a mouseover element anchore...
File: Blacksteel UI05-03-16
Re: about mainbar
Posted By: Folji
i love this UI idea but i dont like the mainbar in the middle Is there a way to use the standard actionbar and keep the feel of this UI?.. or maybe create a separete ouf addon :) Right now this is just how the UI is designed, it's how I built it to be. In the future, though, I'm going to make some layout alterations and with it i...
File: Blacksteel UI05-02-16
Snip Ohh, wow. That is actually...
Posted By: Folji
Snip Ohh, wow. That is actually quite a bit of space taken up by the raid frames! Haha. Though I gotta say that I actually kind of like seeing the micro menu like that. Yeah, now I'm thinking it could actually work to restyle it similarly to the main action bar, anchor it to the top like that. Making the bags a single button thoug...
File: Blacksteel UI05-02-16
You are right, I want the raid fram...
Posted By: Folji
You are right, I want the raid frames where the main action bar is. actualty below the toon :D I'm going to modify some some parts of it to see if i can make it match my need, if you dont mind. then I can post a screenshot of the result if you wanna see it. Sure, seeing how people tweak and restyle things is a great way to get da...
File: Blacksteel UI05-02-16
As for override/vehicle bar case, a...
Posted By: Folji
As for override/vehicle bar case, are you planning to merge it w/ main action bar? No, I'm actually planning to keep the vehicle UI, I like the look of them! But weighing the different possibilities, it'd probably be just as well to have my own micro menu buttons and then use Blizzard's global strings for various localized text. I...
File: Blacksteel UI05-02-16
Hi! I looked through your micro...
Posted By: Folji
Hi! I looked through your micro menu code. If you dun mind, let me give you a piece of advice. Instead of re-creating micro menu from the scratch, including all related functions, you can re-skin existing buttons. And it's taint free :p Well that's what I did at first! But one problem I had was the fact that the main menu micro...
File: Blacksteel UI05-02-16
Re: Re: Re: Blacksteel UI
Posted By: Folji
Pretty sure you can just toggle the frame without spreading taint. ToggleFrame(GameMenuFrame) Yeah, toggling the frame itself can be done without a taint, as can all the other frames be closed without a taint. The only reason why that function taints is because it stops all casting and targeting as well. I know that now and I kn...
File: Blacksteel UI05-01-16
Re: Blacksteel UI
Posted By: Folji
Nice work! I like everything from the unique unit frames to the class colored glowing runes on the action bar and the minimap. Some things that would be nice - make the right action bars have a mouse over option, make everything have a scale option. It would also be cool if this weren't an all or nothing UI, breaking the componen...
File: Storyline03-01-16
Hello. Thank you for your sugges...
Posted By: Folji
Hello. Thank you for your suggestion. It would be a reasonable option to add. I will look into adding it :) Wonderful! My personal suggestion would be, if the code structure allows for it, to fade the popup frame in once the dialogue text has finished scrolling in. Thanks for the response. :)
File: Storyline02-29-16
I really like the way Storyline bre...
Posted By: Folji
I really like the way Storyline breaks up the dialogue text when speaking to quest NPCs and the like, having the information serviced piece by piece makes it a lot easier to read it all and actually understand the deal behind the quest at hand without feeling like it's a massive wall of text. It's beyond easy to just skip the default...
File: Mouse Combat07-12-12
Haha, damn, has it really been a ye...
Posted By: Folji
Haha, damn, has it really been a year? What'll be the status of this addon come Mists of Pandaria? Still using it, still loving it to bits. Really can't imagine playing without it at this point.
File: Mouse Combat05-03-11
It's a shame this addon never got m...
Posted By: Folji
It's a shame this addon never got more publicity. Even though you could probably call it a "mini-addon", as it served a pretty small (and largely just for fun) purpose and doesn't leave much of a memory footprint, it's a refreshingly different (and way more fun) way of playing the game when used right. Been using it lately to pla...
File: BossEncounter312-20-10
Corborus, the Stonecore
Posted By: Folji
There appears to be a bug with the encounter for Corborus, the first boss in the Stonecore. During the second phase of the encounter, where Corborus dives underground and occasionally re-emerges only to dive back down again (with adds and all), BossEncounter3 read the situation as a wipe and Corborus' eventual re-emerge as a second a...
File: oUF_Karma11-26-10
I was going to post and say that th...
Posted By: Folji
I was going to post and say that there's a lot of overlapping elements in the layout (primarily player pet overlaying player buffs, and player debuffs overlaying the cast bar), but it seems you've already taken care of that by going back to the default Blizzard buff frames. Heh. Sooo... thanks, more or less. Those overlapping bits...
File: Kong Automatic UI Hider11-14-10
Damn. This AddOn has really explode...
Posted By: Folji
Damn. This AddOn has really exploded since a year ago. Well done.
File: Roth UI (Diablo)08-15-10
If I were to want to... say, make t...
Posted By: Folji
If I were to want to... say, make the AuraWatch in Roth UI pick different spells to watch depending on the active talent spec of a character, how would I have to go ahead to make something like that happen?
File: FocusSpell08-01-10
I think you'll find a lot more succ...
Posted By: Folji
I think you'll find a lot more success for your AddOn if you add an English description (and translation, if the AddOn itself is in French as well).
File: Roth UI (Diablo)07-31-10
Zork, is there any way to get buffs...
Posted By: Folji
Zork, is there any way to get buffs cast by you on party members to display next to the party member's portrait? By tweaking the AuraWatch or whatever? Or would I be better off just using a different buff frame addon for that?
File: Roth UI (Diablo)07-16-10
Is there any way to get the AuraWat...
Posted By: Folji
Is there any way to get the AuraWatch on the party frames? Mucked around with the AuraWatch part of oUF_D3Orbs in hopes that it'd land me an easy way to track buffs on party members, but it only seems to work on the focus frame. Also, when still on the AuraWatch, is there any way to make several buffs assume the same location? I n...
File: TCL(True Chain Lightning)06-29-10
<3
Posted By: Folji
<3