Results: 81Comments by: Folji
File: Mouse Combat07-12-12
Haha, damn, has it really been a ye...
Posted By: Folji
Haha, damn, has it really been a year? What'll be the status of this addon come Mists of Pandaria? Still using it, still loving it to bits. Really can't imagine playing without it at this point.
File: Mouse Combat05-03-11
It's a shame this addon never got m...
Posted By: Folji
It's a shame this addon never got more publicity. Even though you could probably call it a "mini-addon", as it served a pretty small (and largely just for fun) purpose and doesn't leave much of a memory footprint, it's a refreshingly different (and way more fun) way of playing the game when used right. Been using it lately to pla...
File: BossEncounter312-20-10
Corborus, the Stonecore
Posted By: Folji
There appears to be a bug with the encounter for Corborus, the first boss in the Stonecore. During the second phase of the encounter, where Corborus dives underground and occasionally re-emerges only to dive back down again (with adds and all), BossEncounter3 read the situation as a wipe and Corborus' eventual re-emerge as a second a...
File: oUF_Karma11-26-10
I was going to post and say that th...
Posted By: Folji
I was going to post and say that there's a lot of overlapping elements in the layout (primarily player pet overlaying player buffs, and player debuffs overlaying the cast bar), but it seems you've already taken care of that by going back to the default Blizzard buff frames. Heh. Sooo... thanks, more or less. Those overlapping bits...
File: Kong Automatic UI Hider11-14-10
Damn. This AddOn has really explode...
Posted By: Folji
Damn. This AddOn has really exploded since a year ago. Well done.
File: Roth UI (Diablo)08-15-10
If I were to want to... say, make t...
Posted By: Folji
If I were to want to... say, make the AuraWatch in Roth UI pick different spells to watch depending on the active talent spec of a character, how would I have to go ahead to make something like that happen?
File: FocusSpell08-01-10
I think you'll find a lot more succ...
Posted By: Folji
I think you'll find a lot more success for your AddOn if you add an English description (and translation, if the AddOn itself is in French as well).
File: Roth UI (Diablo)07-31-10
Zork, is there any way to get buffs...
Posted By: Folji
Zork, is there any way to get buffs cast by you on party members to display next to the party member's portrait? By tweaking the AuraWatch or whatever? Or would I be better off just using a different buff frame addon for that?
File: Roth UI (Diablo)07-16-10
Is there any way to get the AuraWat...
Posted By: Folji
Is there any way to get the AuraWatch on the party frames? Mucked around with the AuraWatch part of oUF_D3Orbs in hopes that it'd land me an easy way to track buffs on party members, but it only seems to work on the focus frame. Also, when still on the AuraWatch, is there any way to make several buffs assume the same location? I n...
File: TCL(True Chain Lightning)06-29-10
<3
Posted By: Folji
<3
File: Roth UI (Diablo)06-27-10
Re: Re: Re: Re: HoTs icons on party and raid frames
Posted By: Folji
Originally posted by zork @Folji No there will be no global config. Editing the UI is part of the concept. Alright. Fair do.
File: Roth UI (Diablo)06-26-10
Hey Zork, I have one question for t...
Posted By: Folji
Hey Zork, I have one question for this interface. Is there some way to create some kind of external configuration addon for this UI? Like a compilation of variables that kicks in after the other addons in the UI have been loaded, and which force-changes UI elements to different scales. I myself am running this interface with a...
File: Roth UI (Diablo)06-24-10
A new version of this UI under maki...
Posted By: Folji
A new version of this UI under making? Fuck yeah, awesome!
File: Total RP (English version)06-08-10
Whenever I use this AddOn together...
Posted By: Folji
Whenever I use this AddOn together with a map addon (in my case, Mapster), the framerate drops whenever the world map is open (plus the map itself becomes completely dysfunctional aside from opening and closing).
File: TotemRadius05-17-10
So TotemRadius can't function in pr...
Posted By: Folji
So TotemRadius can't function in pre-WotLK instances, and it can't function in arenas, but why can't it function in Wintergrasp? Just flew over the zone on one of my characters, and got a message saying TotemRadius was disabling itself because it couldn't function there.
File: Warcrafty04-29-10
Are there any plans to create wides...
Posted By: Folji
Are there any plans to create widescreen versions for this, if it's still under development? It's a nice interface, but I'm running at a 1680x1050 display myself, at which point a scale that covers the whole bottom of the screen is a scale that's way too big and space-hogging.
File: ProEmote04-23-10
Nice, and the new stuff works prett...
Posted By: Folji
Nice, and the new stuff works pretty well. Definitely gonna keep on to this addon.
File: TotemRadius04-22-10
God damn, this addon is awesome. Be...
Posted By: Folji
God damn, this addon is awesome. Been looking for something like this for my shaman, to make instance management of totems easier than a sheer guesswork of who gets the buffs and who don't. The near pinpoint accuracy of the minimap rings, combined with the ring colouring when in or out of range, is pretty impressive too.
File: ProEmote04-21-10
Gave it a quick look at just now. S...
Posted By: Folji
Gave it a quick look at just now. Seems alright, but seeing as how emotes are shared characters between you should consider either adding custom variables (along the lines of %t for target) for a couple of things (such as character gender, so... say, a female character doesn't end up doing an emote that refers to her as a he), or mak...
File: OhNoesQueues04-10-10
Here's an error message that popped...
Posted By: Folji
Here's an error message that popped up with version 2.0.2 when I levelled up on my warrior character just recently. Message: Interface\AddOns\OhNoesQueues\core.lua:93: attempt to call field '?' (a nil value) Time: 04/10/10 17:25:02 Count: 1 Stack: Interface\AddOns\OhNoesQueues\core.lua:93: in function
File: OhNoesQueues04-09-10
I don't know what you did when you...
Posted By: Folji
I don't know what you did when you recently put in the German localization, but all the tooltips in OhNoesQueues are now showing in German (I'm using the English enGB client).
File: Tidy Plates: EPEEN04-02-10
This.... Is totally awesome. It...
Posted By: Folji
This.... Is totally awesome. It really is.
File: EventHorizon Continued02-11-10
Originally posted by Taroven It's...
Posted By: Folji
Originally posted by Taroven It's actually a cooldown starting from when the buff is applied to you, which means the standard internal cooldown handling should work fine. Add "internalcooldown = 6," to its entry in the Warrior module and you should see the cooldown bar pop up when TFB procs. I took a look at the TFB entry in th...
File: EventHorizon Continued02-06-10
I have one request for the warrior...
Posted By: Folji
I have one request for the warrior arms module. When using an overpower that's been made available with Taste for Blood (i.e. consuming that Taste for Blood charge), could there be an indicator on the TfB bar for when the six second "cooldown" is over and another Taste for Blood can happen?
File: NameScore10-28-09
Originally posted by Recompense M...
Posted By: Folji
Originally posted by Recompense Mmm, I stand by this one. Windbane? Someone who is the dirge of wind? How do you combat wind? A wizard probably did it after the wind toppled his card house. Bad humor aside, the point is that NameScore seems to be turning seemingly alright words and names into pointsinks because one of th...