Results: 22Comments by: PlayerLin
File: QuestGuru10-21-14
Re: Re: Localization?
Posted By: PlayerLin
It is true there are no localization files for this yet as it was a complete re-write and I figured that most people would like to get a working quest log and not have to wait on that. ...... So just bear with me please. Sounds like great, I can wait until if complete your re-write the tracker and make locale supports. I don't...
File: QuestGuru10-21-14
Localization?
Posted By: PlayerLin
I see the new 2.3.01/2.3.02 didn't have localization files anymore, does it means won't support localization anymore or it's not yet working/completed? I haven't use it yet so I don't know what's the new QG looks like.
File: QuestGuru10-01-14
Since WoD will coming on next month...
Posted By: PlayerLin
Since WoD will coming on next month, has someone ever try to run it on beta/PTR and see if it still working or not? Or any news about it'll be updated for WoD? :?
File: QuestGuru zhTW locale translation patch08-30-12
EDIT : 這段編$...
Posted By: PlayerLin
EDIT : 這段編輯文字出現時,語系更新應該已經上傳並可下載了。請服用XD It already updated when you see this shit, just go grab it. xD Due the MoP pre-load data...
File: X-Perl UnitFrames10-12-10
Originally posted by AnrDaemon We...
Posted By: PlayerLin
Originally posted by AnrDaemon Well, here's something for you in the meantime: some error log That's often freaking out after leaving vehicle. (Mammoth in "Kaw the Mammoth Destroyer" in particular) Known bug, one of maintainer said he has been knows what cause it on older revision fixed code and find a way to fix it or re...
File: X-Perl UnitFrames10-08-10
Originally posted by AnrDaemon Yo...
Posted By: PlayerLin
Originally posted by AnrDaemon You quite not understand what I mean :) libRevision is not for tracking changes in repository, it is for tracking addon version outside of your hands. Such as in this case, no X-Perl modules had any mark of version info due to not being passed through releasing script, but with libRevision (and a few...
File: X-Perl UnitFrames10-07-10
Originally posted by AnrDaemon It...
Posted By: PlayerLin
Originally posted by AnrDaemon It was the 383 commit. BTW, if you want an easy track for development versions, you can take a look at libRevision published with Swatter. Try latest SVN versions of X-Perl in WoWAce for the not-updating problem... (But it may still happens because you're using r383, and still no one have idea wh...
File: X-Perl UnitFrames10-06-10
Both are known bugs, first one is n...
Posted By: PlayerLin
Both are known bugs, first one is no idea... looks like some min value > max value or "nil"ed shit something like that cause TexCoord out of range when draw health bar or some bar texture. Second one is the badass "frame not-updating" bug. I don't get this shit for a while and still no idea why it happens. Do you using the lat...
File: X-Perl UnitFrames10-05-10
Originally posted by AnrDaemon I'...
Posted By: PlayerLin
Originally posted by AnrDaemon I'm not kidding you. From what I can see, it trying to set a cross-domain cookie which I'm not going to allow. I know you're not... Then send mail to Curse/WoWAce site admins for help... :)
File: X-Perl UnitFrames10-05-10
Originally posted by AnrDaemon Wo...
Posted By: PlayerLin
Originally posted by AnrDaemon WowAce has broken cookie handling and not letting me to login. I don't have this problem. Try clear your cookies(whatever IE/FireFox/Chrome 's) on wowace.com and try again please.
File: X-Perl UnitFrames10-04-10
Originally posted by AnrDaemon Wh...
Posted By: PlayerLin
Originally posted by AnrDaemon While "it is not a bug", could you please make it looks less buggy? If i'm not using 3D portraits, stretched portraits looks extremely ugly. And for target nameplate for NPC without mana bar, it's still hitting the edge in a wrong place. The right way to fix this "non-bug" would be to calculate a bo...
File: X-Perl UnitFrames09-15-10
I don't know if Zeksie will or will...
Posted By: PlayerLin
I don't know if Zeksie will or will not put new release version on here if he's back. It looks like Zeksie forgot here... :p The newest alpha version of X-Perl with some basic Cataclysm/4.0.x support, get it from here if you want. http://www.wowace.com/addons/xperl/files/268-r374/ Maybe needed more test and fixes. :)
File: X-Perl UnitFrames05-19-10
Originally posted by Cloudchaser...
Posted By: PlayerLin
Originally posted by Cloudchaser Zeksie is still around. I checked Wowace today for any sign of a new release, and he has posted r363 now, with a little blurb added that he's going to look into the issues that have been reported while he was away. Be patient! I'm wouldn't doubt he'll be posting here soon. I always be patient...
File: X-Perl UnitFrames04-22-10
Originally posted by ziggyx2003 I...
Posted By: PlayerLin
Originally posted by ziggyx2003 I am having the exact same prob and wind up dead not knowing where my health is at. Have been using x-perl for a few years now and am finally thinking I might need to change to something else. everything else works as intended, just the health bar seems to be stuck at full health. Not updat...
File: X-Perl UnitFrames04-14-10
Re: Buff bar bug?
Posted By: PlayerLin
Originally posted by Sulluvlaki When i have the exp/rep bar shown my buffs will be in 2 raws, only if i have more then 3 buffs. You can see what i mean in the image. To left im in normal form and the buffs lands in two lines and to the right im in cat form and still the same thing. Im not sure if its a bug or anything, but it...
File: X-Perl UnitFrames04-10-10
Re: Hmmm
Posted By: PlayerLin
Originally posted by kaialani i am wondering what the commands are to configure this mod? Input /xperl in chat-window and press Enter, and XPerl's option UI will appears. Originally posted by LiquidOxygen Wondering if this mod will ever update... Anyhu, was wondering if since 3.3.3 anyone else has been having the is...
File: X-Perl UnitFrames03-29-10
Originally posted by AnrDaemon Wh...
Posted By: PlayerLin
Originally posted by AnrDaemon Why so hard, if you can assign a keybind to make unit focus? Yeah, but not everyone know that. :p
File: X-Perl UnitFrames03-28-10
Originally posted by gothicknight...
Posted By: PlayerLin
Originally posted by gothicknight Not sure if this is the right place to post a bug, but every time i try and set a focus, i get the following pop-up: ***Taintforced*** has been blocked from an action only available to the Blizzard UI. You can disable this addon and reload UI. i am using r360. Use /focus instead PLEASE....
File: X-Perl UnitFrames03-27-10
To everyone has all ****ing bar pro...
Posted By: PlayerLin
To everyone has all ****ing bar problem, try using the new alpha release, r361. http://www.wowace.com/addons/xperl/files/255-r361/ It should work but please check and make sure I didn't do something wrong stupidly, thanks. :p EDIT : The XP bar should fixed too, I forget write it to changelog...
File: X-Perl UnitFrames10-05-09
Originally posted by Taurminator...
Posted By: PlayerLin
Originally posted by Taurminator Don't want the aggro warning? You can move that away, just open your X-Perl Option setting window(use /xperl), then move the option window away, and you will see a cross-arrow on the middle of screen(that's aggro warning message),move it away as you want. :)
File: X-Perl UnitFrames09-29-09
Originally posted by AnrDaemon Se...
Posted By: PlayerLin
Originally posted by AnrDaemon Setting Focus through context menu was never ever working for any unitframes except native Blizzard ones. Use keybindings (i.e. Alt+F) That was fixed and it works fine with X-perl on 3.2.0, but it doesn't work after Patch 3.2.2 (or 3.2.2a)... maybe Blizzard "fixed" it again. :3
File: eCastingBar08-23-09
I have a suggest... In the Patch...
Posted By: PlayerLin
I have a suggest... In the Patch 3.2.0's patch-log : *Casting bars under the target frame, focus frame and nameplates will now display as shielded if the cast cannot be interrupted. Can you make it into eCastingBar? :)