Results: 1174Comments by: Munglunch
File: Supervillain UI09-15-14
Incoming
Posted By: Munglunch
v4.4.2 -- THIS VERSION WILL REQUIRE THAT YOU DELETE ALL SVUI ADDON FOLDERS BEFORE INSTALLING!!! Your WTF and Cache folders are safe however! -- Moved all registry and localization code to custom libs. This fixed several small memory leaks -- Adjusted new spellbook and professions tab stylings -- Fixed pet battle pass button -- A...
File: Supervillain UI09-15-14
Thank you all
Posted By: Munglunch
Thanks to everyone and their kind words for this project! I have read your issues as well and will begin addressing them as soon as I can
File: Supervillain UI09-15-14
Re: Re: Incoming...
Posted By: Munglunch
Thanks, Mung! :D For reports on the beta/PTR, do you want us to post here or the other version? Either one is fine now, I will be checking both until WoD releases. * Reagent button is showing up, but items inside reagent bank are not showing at all. Doesn't show any slots, just sort/stack/stack bank to bags buttons. I tho...
File: Supervillain UI09-15-14
Re: Checking in!
Posted By: Munglunch
You know me well enough to know how much that means. Thank you. Hi Mung, so swamped with my "job"(football season) but still check updates on my freebie account to see what's in store for WOD and...WoW...you keep going and going. Hat's off to you good sir and man have you brought SVUI to another level this year. Loved it 4 years a...
File: SuperVillain UI (WoD Beta)09-14-14
Incoming
Posted By: Munglunch
v4.4.0 -- WorldMap/QuestMap is now skinned properly -- QuestWatcher is now able to be moved using "/sv move" -- Reagents Bank is added but not entirely functional yet. You will see an extra button on your bank frame to access the reagent bank, which WILL open it but the slots are not ready yet. I will have this working soon. -- A...
File: Supervillain UI09-14-14
Incoming...
Posted By: Munglunch
One more today v4.4.0 -- This version is now compatible with WoD, if you are playing BETA then you can use either this version or my WoD Beta version of SVUI as they are basically the exact same. -- Added new textures to the Interface folder (Blizzard default overrides) for spellbook and professions. Please be sure to copy the e...
File: Supervillain UI09-14-14
Incoming
Posted By: Munglunch
v4.3.9 -- Boss frame health should be updating properly now -- Adjusted taxi frame skins -- Fixed errors in setup file -- More code cleanup -- Credits updated
File: Supervillain UI09-13-14
Re: Re: Re: Re: Re: Error
Posted By: Munglunch
Both issues fixed... Message: ...e\AddOns\SVUI_TrackingDevice\SVUI_TrackingDevice.lua:323: attempt to index local 'map' (a nil value) Awesome! Now throwing this: Would deleting character data from WTF help with this? Date: 2014-09-13 23:37:43 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\SVUI\installer...
File: Supervillain UI09-13-14
Re: Re: Re: Error
Posted By: Munglunch
Fixed :) Yes I am. Are you by chance playing on a Druid? Also getting this one: Date: 2014-09-13 22:04:57 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\SVUI\system\database.lua line 888: attempt to index local 'sv' (a nil value)
File: Supervillain UI09-13-14
Re: Error
Posted By: Munglunch
Are you by chance playing on a Druid? Also getting this one: Date: 2014-09-13 22:04:57 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\SVUI\system\database.lua line 888: attempt to index local 'sv' (a nil value)
File: Supervillain UI09-13-14
I knew that, just seeing if you wer...
Posted By: Munglunch
I knew that, just seeing if you were paying attention.... o_O Fixed... No party frames are showing up (5 man). ;)
File: Supervillain UI09-13-14
Incoming
Posted By: Munglunch
v4.3.5 -- revised PetBattle UI (Looks SOOOOO much better now) -- revised Skada addon skin -- revised several other smaller stylings -- Fixed an issue with static popups causing many other (unseen) errors -- More code cleanup
File: Supervillain UI09-12-14
Well how do you like that? Turns ou...
Posted By: Munglunch
Well how do you like that? Turns out that THIS TIME, it really was a Blizzard issue! who knew... Thanks! Thought you might be interested in this: http://us.battle.net/wow/en/forum/topic/14277358670
File: Supervillain UI09-12-14
I guess SVUI isn't playing nice wit...
Posted By: Munglunch
I guess SVUI isn't playing nice with Clique. You know, it's hard being the parent of such a temperamental child.... I will check into this and see what I can do If you are getting the errors that everyone are reporting then yes it will begin to get unstable over time. Try installing the latest version and see if you still have...
File: Supervillain UI09-12-14
FINE!!
Posted By: Munglunch
Incoming.... v4.3.4 -- Emotes are now turned off by default but have config options to enable them under "General -> Fun Stuff". BTW, the emotes are REALLY annoying. :)
File: Supervillain UI09-11-14
Errors fixed, not emotes Wah wah...
Posted By: Munglunch
Errors fixed, not emotes Wah wah... :)
File: Supervillain UI09-11-14
CURSES!!!! Wah wah... :) Also...
Posted By: Munglunch
CURSES!!!! Wah wah... :) Also still doing random emotes. 1x SVUI-4.3\scripts\reactions.lua:232: bad argument #3 to "format" (string expected, got nil) SVUI-4.3\scripts\reactions.lua:232: in function Locals: self = { 0 = } event = "COMBAT_LOG_EVENT_UN...
File: Supervillain UI09-11-14
NOW its fixed
Posted By: Munglunch
Figured it out. I apparently branched my repository and kept pushing the OLD copy, over and over and over again.... Fixed
File: Supervillain UI09-11-14
Ummmmm wtf?!? Hang on.....
Posted By: Munglunch
Ummmmm wtf?!? Hang on.....
File: Supervillain UI09-11-14
Oops sorry, I pushed the wrong bund...
Posted By: Munglunch
Oops sorry, I pushed the wrong bundle. Fixed and incoming Getting the same error Message: Interface\FrameXML\BankFrame.lua:55: attempt to call method 'GetInventorySlot' (a nil value)
File: Supervillain UI09-11-14
Incoming
Posted By: Munglunch
This should take care of most issues v4.3 -- Fixed bank errors -- Added more interim code for the WoD transition -- Removed the random emotes (that was testing code that was not supposed to be included)
File: Supervillain UI09-11-14
If you are getting the errors that...
Posted By: Munglunch
If you are getting the errors that everyone are reporting then yes it will begin to get unstable over time. Try installing the latest version and see if you still have issues. Not sure if it's just me but, the memory usage of SVUI keeps increasing over time, reaching around 70mb by itself.
File: Supervillain UI09-11-14
There were 2 consecutive updates ye...
Posted By: Munglunch
There were 2 consecutive updates yesterday, its possible you got the first one. The latest should have this fixed. happening to me as well. Also getting this a lot 1x FrameXML\BankFrame.lua:55: attempt to call method "GetInventorySlot" (a nil value)
File: Supervillain UI09-10-14
Fixed... 1x FrameXML\BankFrame.l...
Posted By: Munglunch
Fixed... 1x FrameXML\BankFrame.lua:55: attempt to call method "GetInventorySlot" (a nil value) FrameXML\BankFrame.lua:55: in function "BankFrameItemButton_Update" SVUI-4.2\packages\bag\SVBag.lua:394: in function "Layout" SVUI-4.2\packages\bag\SVBag.lua:1391: in function "?" SVUI-4.2\system\registry.lua:138: in function
File: Supervillain UI09-10-14
Incoming...
Posted By: Munglunch
v4.2.9 -- Stancebar shading/states are working and slightly improved -- Made many "Reactions" (automatic thanks and announcements) less annoying to your party/raid. -- Adjusted Gold/Silver/Copper money text inputs, the offsets were not quite right before. -- Due to tremendous issues with WeakAuras' internal coding, I am removing...