Results: 12Comments by: antisocialian
File: Een's Chat Window Backup08-25-15
Still seem to be having issues on t...
Posted By: antisocialian
Still seem to be having issues on the latest version. 1.3.1a is the last one that doesn't mess with scaling for me. :) glad to hear its working for you, @Dancingblade I hope its working for you too @Wimpface. sry about the lack of replies, My subscription to the comments here seemed to stop somehow. Have you tried deleting the...
File: Een's Chat Window Backup08-24-15
glad to hear its working for you, @...
Posted By: antisocialian
glad to hear its working for you, @Dancingblade I hope its working for you too @Wimpface. sry about the lack of replies, My subscription to the comments here seemed to stop somehow.
File: SuperVillain UI08-23-15
chat tabs
Posted By: antisocialian
Hi, I have 4 chat tabs that I normally use, but I can't seem to get the 4th one to show...I can create more, but it won't show the 4th that I already have created. I know that the 4th tab is there because I can disable SVUI_Chat and all 4 tabs show. Edit: NVM, the gear button on the bottom left allows me to add the 4th tab, unfort...
File: SuperVillain UI07-15-15
I too was getting this error, then...
Posted By: antisocialian
I too was getting this error, then I added this: = function(self, enabled) self.plusminus = enabled self:SetType() end, at line 179 of SVUI_!Core\libs\AceVillian\widgets\AceGUIWidget-CheckBox.lua That code snippet is fromt he Ace libs that Zygor has, seems to me that the SVUI ones are taking preference and all the...
File: Een's Chat Window Backup10-28-14
When i enter the game whit 1.2 i ge...
Posted By: antisocialian
When i enter the game whit 1.2 i get this. Date: 2014-10-27 19:13:25 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\Een\Een.lua line 47: Frame ChatFrame3 is not movable or resizable Debug: : SetUserPlaced() Een\Een.lua:47: Een_Assimilate_Chat() Een\Een.lua:66: Een\Een.lua:53 Locals: (*temp...
File: Een's Chat Window Backup10-27-14
Hello, i'm not using any speci...
Posted By: antisocialian
Hello, i'm not using any special characters in any of my char names. http://pastebin.com/CANqd2df I've modified the way that the mod handles chatframes that are docked. This should allow your docked frames to be loaded. they were saving fine just the mod wasn't loading them. There's a pending upload that should pro...
File: Een's Chat Window Backup10-26-14
Did /een save on main then i logged...
Posted By: antisocialian
Did /een save on main then i logged in an alt did /een load nothing happens. can you check in the WTF folder of your wow install(eg. c:\users\public\games\world of warcraft\WTF\\saved variables) for the een.lua and see if it has anything in it? could you post it preferably to pastebin.com and then link it here, so i c...
File: SexyMap10-14-14
errors
Posted By: antisocialian
thx for the update today, but i'm getting an error message about 'WatchFrame', i pasted the error here: http://pastebin.com/A1bgyAiX
File: RealUI10-19-11
I like to hide the self health&mana...
Posted By: antisocialian
I like to hide the self health&mana bar when i'm not in combat/healing/targeting but I find that it is still there and reacting to the mouse clicks (i.e. right clicking). Is there any way to disable this while its hidden or all the time?
File: RealUI06-08-11
great addon!
Posted By: antisocialian
love the addon! any chance that the default for the autoloot setting could be on, and the default for the name could be quest? or have some way of changing this?
File: CLC DK03-03-11
hi just downloaded the addon, and i...
Posted By: antisocialian
hi just downloaded the addon, and i like it :) ty for this, i use the clcret for my ret pally and this helped me on the dk. I am wondering tho if there is a way to make the next spell show as soon as I've finished casting the previous. What it does now is it waits to show the next spell til after the GCD is finished, if it could s...
File: SimpleGold07-14-09
great addon
Posted By: antisocialian
this is a great addon to help me know where i am in saving up to a mount. One thing i'm wondering is there any way to get rid of the entry for an old & deleted character? i did find out where the variable is stored but it would be awesome if it was in the addon.