Results: 60Comments by: bluenjoy
File: Misdirection Amount Announcer05-11-10
SavedVariables!!!!!!!!!!!!!!!
Posted By: bluenjoy
SavedVariables!!!!!!!!!!!!!!!
File: caelUI05-11-10
nvm working just fine. Thanks:)
Posted By: bluenjoy
nvm working just fine. Thanks:)
File: caelUI05-10-10
Hey, I tried using ur CaelBossWh...
Posted By: bluenjoy
Hey, I tried using ur CaelBossWhispering but it doesn't work:(. I really do need this so ppl don't think I'm ignoring them when I'm in the middle of an encounter
File: Fiend Damage Meters04-20-10
Hi, Great little dps addon you h...
Posted By: bluenjoy
Hi, Great little dps addon you have here. I'm curious though as to how I can make it visible again after I hide it?
File: The Ultimate Shaman Auras v4.003-30-10
Oh alright. Thanks for clarifying....
Posted By: bluenjoy
Oh alright. Thanks for clarifying. I'm using it on a 70 so definately not:p
File: The Ultimate Shaman Auras v4.003-30-10
Hey! I am using your aura settings...
Posted By: bluenjoy
Hey! I am using your aura settings and they are phenominal! I just have one question, for the maelstrom display, for some reason the shaking border with the timer does not seem to display:(. I turned it off and on, set it to my primary spec and I even reinstalled the entire thing:(. Help!
File: Raid icons03-21-10
I love you and this graphic pack:ba...
Posted By: bluenjoy
I love you and this graphic pack:banana::banana::banana::banana:
File: oUF_Freeb03-16-10
For people wondering how to see the...
Posted By: bluenjoy
For people wondering how to see their Weapon Enchants like I have been, I added oUF_WeaponEnchant on my unitframes. You can add this to yours as well as a temp. Add this to freeb.lua: if (IsAddOnLoaded('oUF_WeaponEnchant')) then self.Enchant = CreateFrame('Frame', nil, self) self.Enchant.size = 28 self.Enchant:SetHe...
File: NugRunning03-16-10
REND for Warriors was never properl...
Posted By: bluenjoy
REND for Warriors was never properly timed for me and I found out why. AddSpell({ 772,6546,6547,6548,11572,11573,11574,25208,46845,47465 },{ name = "Rend", color = colors.RED, duration = 15, init = function(self)self.duration = (15 + Glyph(58385)*6 end }) you missed a bracket for the Glyph time increase. Hope that helps other w...
File: Aptechka03-14-10
Got a massive error when i joined a...
Posted By: bluenjoy
Got a massive error when i joined a BG: Message: Interface\AddOns\Injector\Injector.lua:1016: :SetText(): Font not set Time: Mon Mar 15 05:09:17 2010 Count: 1 Stack: : in function `SetText' Interface\AddOns\Injector\Injector.lua:1016: in function `UpdateStatus' Interface\AddOns\Injector\Injector.lua:973: in function `U...
File: oUF_Freeb02-28-10
Message: Interface\AddOns\oUF_Freeb...
Posted By: bluenjoy
Message: Interface\AddOns\oUF_Freeb\ftags.lua:15: attempt to perform arithmetic on local 'r' (a nil value) Time: Sun Feb 28 22:31:25 2010 Count: 1 Stack: Interface\AddOns\oUF_Freeb\ftags.lua:15: in function Interface\AddOns\oUF_Freeb\ftags.lua:125: in function `func' Interface\AddOns\oUF...
File: rActionBarStyler02-26-10
bug2: For some reason, during game...
Posted By: bluenjoy
bug2: For some reason, during game play the actionbars decide to make the empty bars visible.
File: cargBags_Gnomed02-24-10
That's the strange thing. I made a...
Posted By: bluenjoy
That's the strange thing. I made a taint log and no errors came up about it. I went on my hunter for the first time with that update and for some reason I see the Gem section of the bag open on it's own. I open the bag entirely and close it and it disappears. Any thoughts?:confused: Here's a screenshot to show you what exactly...
File: cargBags_Gnomed02-24-10
Hey, For some reason, whenever I m...
Posted By: bluenjoy
Hey, For some reason, whenever I mount up after looking at my bank (mount bound to cntrl-1) the Matieral Bank Slot appears on my screen.:confused:
File: ncDebuffTimer02-16-10
This error came up. I didn't do any...
Posted By: bluenjoy
This error came up. I didn't do anything to the lua Message: Interface\AddOns\ncDebuffTimer\ncDebuffTimer.lua:122: attempt to index local 'color' (a nil value) Time: Tue Feb 16 20:37:49 2010 Count: 3 Stack: Interface\AddOns\ncDebuffTimer\ncDebuffTimer.lua:122: in function `SetSettings' Interface\AddOns\ncDebuffTimer\ncDebuffTi...
File: Itsy Minimap02-15-10
Add: -- vehicle icon VehicleSea...
Posted By: bluenjoy
Add: -- vehicle icon VehicleSeatIndicator:ClearAllPoints(); VehicleSeatIndicator:SetPoint("BOTTOM",Minimap,"BOTTOM",0,228); and just readjust the positioning. Also, add this your settings folder (if you have one) --] local wf = WatchFrame local wfmove = false wf:SetMovable(true); wf:SetClampedToScreen(false); w...
File: Itsy Minimap02-14-10
Still not working :(. I looked thro...
Posted By: bluenjoy
Still not working :(. I looked through my WTF folders if it had a "Hide GameTimeFrame" configured and in my aSettings folder and nothing. I found the culprit. It was Litestats that was blocking the invitation icon. I can't isolate the invitation notifier from the calender icon can I:(? EDIT: I stripped a bit of code from tMinim...
File: Itsy Minimap02-14-10
Hi, How can I display the defaul...
Posted By: bluenjoy
Hi, How can I display the default calender invite icon?
File: oUF_Freeb02-11-10
Hey! Appreciate the tag update:)
Posted By: bluenjoy
Hey! Appreciate the tag update:)
File: oUF_Freeb02-09-10
Hi Freeb, The oUF_ReadyCheck sup...
Posted By: bluenjoy
Hi Freeb, The oUF_ReadyCheck support works for the raid frames. Now, I'm trying to add tags (Dead, D/C, Ghost) but in abbreviations like: Dead = D Ghost = G D/C = O Have any thoughts on doing something like this?
File: oUF_Freeb02-06-10
Originally posted by Freebaser Th...
Posted By: bluenjoy
Originally posted by Freebaser That can be easily added yourself. Look a the freeb.lua file and copy the leader/loot code. The plugins listed are the ones I've added and tested. Healcomm support is include with an option to enable it in the .lua, although I dont suggest using healcomm bar and the smooth plugin. Hahahaha real...
File: oUF_Freeb02-06-10
Just out of curiousity, do you have...
Posted By: bluenjoy
Just out of curiousity, do you have any plans to add raid/party leader and masterlooter type icons in the raid bars? Also, I am a little confused about which plugins are supported. Your .lua shows only Experience but the front page show that AND Smooth. Which modules can I use with this layout? Thank you in advance:banana:
File: oUF_Caellian02-05-10
Originally posted by Gotai I'm as...
Posted By: bluenjoy
Originally posted by Gotai I'm assuming you mean the borders around the aura icons looking funky when the frame is faded. This is indeed 'normal' although not desired. The problem seems to be that at such low alpha values, the icon begins showing through the border. I've not yet come up with a way to fix that, and I doubt I ever wi...
File: oUF_Freeb02-05-10
Re: feature request
Posted By: bluenjoy
Originally posted by lazrowl Hi these are really greate unitframes, but not everyone is skilled like you, so I have a feature request to make these frames moveable. Tried already the oUF_MoveableFrames, didnt work, I also havent any idea how to add support for this plugin. Thanks in advance. Use this Moveable: http://www.wo...
File: oUF_Caellian02-05-10
FIXED. Messed up with oUF_Barfade.
Posted By: bluenjoy
FIXED. Messed up with oUF_Barfade.