Results: 38Comments by: kazama14
File: oUF Phanx11-25-14
What do the following commands outp...
Posted By: kazama14
What do the following commands output while in that zone? /dump GetInstanceInfo() /dump IsInRaid() Dump: value=GetInstanceInfo() ="Ashran - World PvP", ="none", =0, ="", =5, =0, =false, =1191, =0 Dump: value=IsInRaid() =false The Ashran zone doesn't automatically make a raid for you, as its world PvP, but it...
File: oUF Phanx11-25-14
I use Grid for my raid frames and s...
Posted By: kazama14
I use Grid for my raid frames and so I hide the part frames when in a raid. However I run into an issue when I am in the Ashran PvP zone. Its an outdoor world zone, so it is technically not a BG, but it has to be queued for and seems to be flagged for a BG. Because of this Grid pops up the raid frames but the oUF layout wont hide...
File: Better Battle Pet Tooltip11-17-14
Re: Re: Draenor Ore Error
Posted By: kazama14
What exactly are you mousing over when you get those errors (node object in the game world, item in the loot window, item in your bag, etc)? Can you post a screenshot of the tooltip? That error means BBPT thinks you're looking at a battle pet tooltip, so there must be something in the tooltip you're looking at that's confusing it....
File: Better Battle Pet Tooltip11-16-14
Draenor Ore Error
Posted By: kazama14
I'm getting this error with Draenor Ore fragments that you get when mining with low skill: BetterBattlePetTooltip: Missing pet string for Blackrock Fragment BetterBattlePetTooltip: Missing pet string for True Iron Nugget
File: Exonumist - Currency Tracker04-19-13
Looks to be working after this upda...
Posted By: kazama14
Looks to be working after this update :D On point as always my good man!
File: Exonumist - Currency Tracker04-12-13
Sorry, I probably should have been...
Posted By: kazama14
Sorry, I probably should have been more clear but that was basically what I did yesterday. Anyway just to be sure I tried it again using your steps, however I still can't get it to work with the newest version. Using 5.1.0.26 this is what my Exonumist.lua in SavedVariables looks like ExonumistDB = { = { = { = {...
File: Exonumist - Currency Tracker04-11-13
So I just noticed that Exonumist wa...
Posted By: kazama14
So I just noticed that Exonumist wasn't showing any data in tooltips earlier, I had sworn it was but I couldn't get it to show anything. Disabled all addons but Exonumist, still nothing. Rolled back to 5.2.0.29, still nothing. Checked my Saved Variables and it wasn't storing any data just character name and last seen. De...
File: oUF Phanx03-31-13
Did you ever know that you're my he...
Posted By: kazama14
Did you ever know that you're my hero? That you are the wind beneath my wings!
File: oUF Phanx03-28-13
Okay, I found the problem. I wasn't...
Posted By: kazama14
Okay, I found the problem. I wasn't actually calling the function to update the aura list when the role changed. Obvious problem is obvious. New version soon, with fixes and a few new options. Awesome! You're the best Phanx!
File: oUF Phanx03-28-13
Just tested it out, I get: "UPDA...
Posted By: kazama14
Just tested it out, I get: "UPDATE_SHAPESHIFT_FORM DPS -> TANK" and vice versa when Prot spec and swapping between battle/berserker and defensive stances. So it looks like the role detection works, its just not showing the weakened blows or sunder armor auras.
File: oUF Phanx03-27-13
I'll give it a shot tomorrow after...
Posted By: kazama14
I'll give it a shot tomorrow after work and see what I find :D
File: oUF Phanx03-26-13
Thanks I tested it on my tank and i...
Posted By: kazama14
Thanks I tested it on my tank and it still wasn't showing up just as a follow up. I also seem to be having issues with some of the aura filtering. I think it might have to do with the new custom filtering option, that dynamically adds auras to track based on class/spec. Specifically Weakened Blows for Warrior tanks, it looks like you...
File: oUF Phanx03-24-13
Threat glow
Posted By: kazama14
Is it just me or is threat glow not working in the current version? It seemed to be on the fritz for a bit, then worked again last version. Is it only active for tanks? I'm posting this here and not a bug report because I'm not sure if it's user error or an actual bug.
File: tekticles12-02-12
I seem to remember this addon modif...
Posted By: kazama14
I seem to remember this addon modifying the font used for chat bubbles prior to 5.0, however I am not 100% certain. Is this true and if so is there a way to restore that functionality?
File: oUF Phanx11-10-12
I was wondering how to change the h...
Posted By: kazama14
I was wondering how to change the health and power text font sizes, all other text fields I was able to easily change but I searched through all the comments and code and couldn't figure out how to change the Health and Power text sizes, since they are set by PostUpdateHealth and PostUpdatePower from what I could tell. I apologize...
File: rBuffFrameStyler11-08-12
I'm not doing anything like that. T...
Posted By: kazama14
I'm not doing anything like that. That is a taint caused by some random magic. If it does no harm ignore it. The addon blamed is mine, but all the code referenced is Blizzard code. I am getting the same error as well. Here's a small sample of what I am getting from the taint.log. 11/8 22:51:05.231 Global variable SECOND_ONELET...
File: oUF_Freebgrid06-05-12
I just wanted to clarify that this...
Posted By: kazama14
I just wanted to clarify that this debuff-showing and not showing is a general problem. Usually it doesn't even show debuffs in pvp until I reload the game. but yeah i'm going to try the raid debuffs in any zone next time I go raiding thanks for your answer I can say that I encounter this issue as well, not just with custom...
File: nibSpellAlertConfig12-12-11
I wanted to configure an aura to ap...
Posted By: kazama14
I wanted to configure an aura to appear only when I have 5 stacks of dark evangelism, but this doesn't seem possible with this addon. I'll play with nibPointDisplay. I was also looking to do the same thing for when my target has five stacks of Searing Flames on my Enhancement Shaman. Any chance the ability to set the number of...
File: Buffet12-10-11
Few Issues
Posted By: kazama14
Hi there, Love the addon, but had a few things I wanted to mention. Lifegiving Seed was added which is awesome unfortunately they are unable to used in Battlegrounds anymore and they show up as the only food or drink available in BGs. The second thing is, would it be possible to add Draught of War ( http://www.wowhead.com/it...
File: rActionButtonStyler11-30-11
Getting nil function errors and odd...
Posted By: kazama14
Getting nil function errors and odd borders around every button (I'm assuming blizz changed something) with 4.3 patch, switched to the version from your 4.3 PTR RothUI. The errors are gone but I still get the annoying borders which ruin the effect that this mod gives, any chance well be able see a fix for this? Thanks in advance.
File: xanMortarPestle12-24-10
I tried Alt as well and that didn't...
Posted By: kazama14
I tried Alt as well and that didn't work either. I am using cargbags for a bag addon. Molinari works just fine but I cant seem to get XanMortarPestle to work.
File: xanMortarPestle12-24-10
Holding CTRL+SHIFT and mousing over...
Posted By: kazama14
Holding CTRL+SHIFT and mousing over prospectable ore doesn't seem to do anything. I tried both left and right shift to see if it would matter. This was on Copper Ore, I was unable to test on milling or disenchanting. Thanks.
File: Predator's Swiftness Tracker12-21-10
I figured it out. The hFlip and vFl...
Posted By: kazama14
I figured it out. The hFlip and vFlip fields require a true or false boolean input. Setting both fields to false produces the proper orientation. Thanks again, hope that helps. As far as using power auras I was using that before for this function but I'd rather not have a HUGE add-on to recreate such simple functions :D I assum...
File: Predator's Swiftness Tracker12-21-10
Cool
Posted By: kazama14
Love the addon, I used the code to show when Denounce procs on my Holy Paladin. However I had one quick question. For some reason when using this method it flips the textures along the X-Axis so they are all upside down. For example when using the hand of light texture it should curve over the top of the player like a rainbow, but in...
File: rBuffFrameStyler11-17-10
Wrong path
Posted By: kazama14
In config.lua your texture paths point to rActionButtonStyler when they should point to rBuffFrameStyler. I suspect you didn't notice because you use your action button mod as well and those textures are in that path. Cheers.