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Results: 64Comments by: Virance
File: PugLax04-26-11
4.1
Posted By: Virance
4.1 is almost certainly going to break PugLax. I've recently started playing World of Warcraft again; however, now that I am actually in heroics having a good time I find that they ended up being *significantly* easier than I had anticipated - even on my fresh new warrior tank I'm just not feeling the need for crowd control, not t...
File: PugLax01-30-11
To be honest everyone, I've been tr...
Posted By: Virance
To be honest everyone, I've been trying to find the time to work on this but it just isn't there at the moment (and it's hard to justify trying harder since I'm not playing World of Warcraft at the moment either). If anyone would like to take the idea and run with it, please feel free to contact me. The code released publicly so...
File: PugLax01-14-11
Hello everyone, Just wanted to...
Posted By: Virance
Hello everyone, Just wanted to give everyone an update on 2.0 Progress has been pretty slow, I havn't gotten as much development time this month as I had expected (got home from my trip and got slammed by some family drama). Hopefully sometime in the next couple of weeks I'll have an alpha version available for testing though...
File: PugLax01-04-11
Home and working on 2.0 The new...
Posted By: Virance
Home and working on 2.0 The new base method for assignment (person to mark instead of action to mark) suggests a change to the way I currently handle priority lists as well. Here's the plan; instead of adding/removing and sorting CC's in the priority list - they are going to be weighed. Like this: PugLaxDefaultPriority...
File: PugLax12-27-10
Originally posted by Dridzt I loa...
Posted By: Virance
Originally posted by Dridzt I loaded up latest PugLax (v1.8.17) to test that I didn't break anything in the SRTI update I'm about to push. Thanks Dridzt! Yea, the 1.0 code is really poorly written for the most part - too much frankencoding went into it. Very much appreciate the help/changes! The plan for 2.0 for now is to do...
File: PugLax12-23-10
@Noxarious - Actually, I just forgo...
Posted By: Virance
@Noxarious - Actually, I just forgot to remove it from the PugLax:EchoRow(v, channel) Originally the EchoAll function sent the channel to the EchoRow function. However, once the GUI was implemented and we could echo individual rows it became necessary for the EchoRow function to also find the correct channel. I removed the extra i...
File: PugLax12-22-10
Originally posted by segadomcast...
Posted By: Virance
Originally posted by segadomcast awesome, thank you. Also I can't seem to figure out if theres a toggle for the auto marking or not. I love it, but when people try to manually mark it seems to interfere with it As in automatically marking the mobs? PugLax doesn't do any sort of marking; the only marking related functionality...
File: PugLax12-22-10
Originally posted by segadomcast...
Posted By: Virance
Originally posted by segadomcast Oh, and just to clarify, my first random with a hunter was on 1.8.14, my recent (2nd) random with a hunter was 1.8.15. Both times had no problem opening the inspect panel, just the damn wyvern sting. Thanks again though for being so fast to reply and working hard to actively develop this :) Ye...
File: PugLax12-22-10
Originally posted by segadomcast...
Posted By: Virance
Originally posted by segadomcast As far as notification goes, I suppose whispering said CC'er would be ideal as it would be less spammy to the group, and the whisper chime may be perfect to grab attention without requiring additional resources or be too annoying. 2nd random group with a hunter, both have been from different real...
File: PugLax12-21-10
Originally posted by segadomcast...
Posted By: Virance
Originally posted by segadomcast first off, let me say amazing add on, this is absolutely perfect I had an issue last night with a group however, our survival hunters Wyvern sting was not working on the list, I couldn't manually apply it to him, and it wouldn't even appear in the list of available cc. I tried manually inspecti...
File: PugLax12-18-10
Originally posted by Chiyusha Is...
Posted By: Virance
Originally posted by Chiyusha Is there a way you could the ability to turn off the talent check auto assign function. One it tries to give multiple cc to one person and it doesn't seem to like to stay the way I set it after a death. If there was an option to set everything manually that would be sweet. Sure thing; I'm alllmos...
File: PugLax12-18-10
Okay, just submitted 1.8.14 It d...
Posted By: Virance
Okay, just submitted 1.8.14 It does two important things: 1) Adds an options panel for the kill order (3 total at the moment) 2) Completely separates the kill order from assignments NOTE: At the moment I do absolutely 0 intelligent checking when you alter the kill order. So, for now if you want to make the kill order skul...
File: PugLax12-18-10
Originally posted by Noxarious St...
Posted By: Virance
Originally posted by Noxarious Star is currently on the kill order list and the triangle is on the CC list anyway to change that or is it a bug? So you'd like to swap them so that the kill order is Skull > Cross > Triangle and the Star is available for CC assignment? At the moment not really, there's no easy way to change th...
File: PugLax12-17-10
Originally posted by Skylinee Jus...
Posted By: Virance
Originally posted by Skylinee Just got this while logging in to an existing instance run after installing the addon: Stupid mistake in that last version; didn't catch it because it only gets called when you're actually in a team. Sorry about that, 1.8.13 incoming soon will fix it! Thanks for the quick report btw :D
File: PugLax12-17-10
I get a lot of requests for things...
Posted By: Virance
I get a lot of requests for things very similar to this, and just wanted to post a link here to make sure my users see the addon. http://wowinterface.com/downloads/info19027-BossInfo.html#info
File: Livestock - Cataclysm12-08-10
Just wanted to verify that Ghost Wo...
Posted By: Virance
Just wanted to verify that Ghost Wolf is, in fact, working as of 1.3.0! Thank you very much for the quick update!
File: PugLax12-07-10
Originally posted by Viridis I wa...
Posted By: Virance
Originally posted by Viridis I was seeing almost 1 MB of memory usage and it was first or second on CPU. Sorry I couldn't be more specific. Strange; the only thing I can think is the shared libraries scenario. Is anyone else seeing similarly high results?
File: Livestock - Cataclysm12-07-10
Originally posted by Kharthus Doe...
Posted By: Virance
Originally posted by Kharthus Does it work with 1.2.8? No, but it does work with 1.2.7. Thanks for the quick response btw!
File: Livestock - Cataclysm12-07-10
Just wanted to mention that ghostwo...
Posted By: Virance
Just wanted to mention that ghostwolf-indoors is not working in 1.2.9 on my new Goblin Shaman. Awesome work though, and tyvm for supporting one of my favorite addons!
File: PugLax12-06-10
Originally posted by Viridis This...
Posted By: Virance
Originally posted by Viridis This addon used an incredibly amount of resources for it's functionality, more than my unitframes, which is a shame because it's a nice utility. Perhaps the ingame config is source. Are you referring to memory usage or CPU usage? If memory usage, how much are you seeing? I'm seeing around 312 kb,...
File: PugLax12-03-10
Originally posted by killxjoy15 A...
Posted By: Virance
Originally posted by killxjoy15 Any chance you could add an option to always hide unless you're in a party? Sure thing; absolutely swamped with work at the moment and we're getting awfully close to Cataclysm - but I'm sure I can get this in sometime this weekend. I'll probably make it a 3-way toggle Unchecked = no automa...
File: PugLax11-28-10
Originally posted by markhr I've...
Posted By: Virance
Originally posted by markhr I've pm'ed the wow armory link to my main toon. Fully talent pointed, enchanted, gemmed, glyphed, etc. Unfortunately, I've stopped using both puglax (no real need until 7/12) and dhud3 (dhud4 is coming) for the moment. I think (faulty memory) the errors may occur when zoning and/or being attacked (...
File: PugLax11-26-10
Are you playing on a character with...
Posted By: Virance
Are you playing on a character with no talent points spent when you get these? Or in a team with someone who hasn't spent any talent points? (sub-10 at all)? Thanks! (and yea, the toc info was perfect) I tried reproducing the DHUD3 error, but no luck. When exactly is it occurring? When you first login? When you zone? When someo...
File: PugLax11-25-10
You only get this error with PugLax...
Posted By: Virance
You only get this error with PugLax enabled? I'll download TotemTimers and see if I can replicate it with only TotemTimers and PugLax enabled. On first glance it looks like an issue with TotemTimers though, perhaps caused by PugLax having a newer version of the LibTalentQuery library... Could you go into the .toc for TotemTimers a...
File: PugLax11-22-10
Originally posted by gandolff I w...
Posted By: Virance
Originally posted by gandolff I went through the list again, updated the missing translations and changed some things to sound better. Another thing i noticed is that the localizations somehow got lost in version 1.7 and 1.8. Right now i just see the whole config menu in english while the jumpmenu is german. Awesome, thanks ag...