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Results: 89Comments by: kawe
File: Tidy Plates: Threat Plates (Legion)09-23-16
That definitely should not happen w...
Posted By: kawe
That definitely should not happen with 6.18.8. i downloaded ThreatPlates_8.2.0, i have no idea why it suddenly started giving lua errors. ill try to redownload all files and clear cache and vars.
File: Tidy Plates: Threat Plates (Legion)09-23-16
Message: ...e\AddOns\TidyPlates_Thr...
Posted By: kawe
Message: ...e\AddOns\TidyPlates_ThreatPlates\Widgets\Widgets.lua:112: attempt to index field 'Cooldown' (a nil value) Time: 09/23/16 20:03:02 Count: 4 Stack: ...e\AddOns\TidyPlates_ThreatPlates\Widgets\Widgets.lua:112: in function <...e\AddOns\TidyPlates_ThreatPlates\Widgets\Widgets.lua:104> ...e\AddOns\TidyPlates_ThreatPlates\Wi...
File: bdGrid09-21-16
nameplates
Posted By: kawe
thx for updating bui :) i was curious if bNameplates are on your agenda. gr
File: oUF_lumen09-14-16
....... can you pls update your...
Posted By: kawe
....... can you pls update your full UI too and post it? thx what nameplate addon is that in the screenshot?
File: intMinimap08-28-16
it still working..
Posted By: kawe
it still working..
File: bUI08-25-16
... you should just update the o...
Posted By: kawe
... you should just update the old ouf_bloo for legion as standalone. that layout was awesome. a while back i did get it to work for wod XD
File: oUF Abu07-30-16
... yea that would be correct. t...
Posted By: kawe
... yea that would be correct. try changing the spellID to 227151 maybe the buff itself has a different auraID than the spell.. if that doesnt work either, try to add AuraList.lua AuraList.Helpful = { ........... }
File: oUF Abu07-30-16
doesnt work i have to check it m...
Posted By: kawe
doesnt work i have to check it myself then. i dont have an active sub so i have to test it on starter account. might have missed something down the line :)
File: oUF Abu07-29-16
im a total code noob :( can you tel...
Posted By: kawe
im a total code noob :( can you tell me what to paste for a working symbols of death bar or maybe upload the classmodules.lua :o function ns.classModule.ROGUENOPE(self, config, uconfig) if self.cUnit == "player" then local Aurabar = ns.CreateOutsideBar(self, true, 1, .6, 0) Aurabar.spellID = 212283 --symbols-of-death...
File: oUF Abu07-29-16
The code is all there, this is all...
Posted By: kawe
The code is all there, this is all that is needed. I might add a config option further down that line so you can set one aura for target and one aura for the player that's tracked for each spec. i have to remove the brackets right? and just changing the spellID doesnt work, no bar to be found :( its not just the brackets, you...
File: oUF Abu07-27-16
thx for this layout, together with...
Posted By: kawe
thx for this layout, together with ouf_lumen, amazingly written layouts, if not the best :D keep up the good work :)
File: OmniCC05-16-16
older version
Posted By: kawe
hi, shouldnt the newest version be 6.2.3? i think you uploaded the wrong version,
File: GnomishVendorShrinker12-01-15
Message: ...dOns\GnomishVendorShrin...
Posted By: kawe
Message: ...dOns\GnomishVendorShrinker\GnomishVendorShrinker.lua:253: attempt to index local 'texture' (a nil value) Time: 12/01/15 19:56:04 Count: 1 Stack: ...dOns\GnomishVendorShrinker\GnomishVendorShrinker.lua:253: in function <...dOns\GnomishVendorShrinker\GnomishVendorShrinker.lua:244> ...dOns\GnomishVendorShrinker\GnomishVe...
File: Nephilist Nameplates11-08-15
threat color
Posted By: kawe
nevermind, found a solution*
File: Tarkumi's Focusbar10-31-15
thank you, nice addon :)
Posted By: kawe
thank you, nice addon :)
File: Addon Control Panel09-29-15
the wow client has a native CP sinc...
Posted By: kawe
the wow client has a native CP since a couple of patches ago ;) whats so special about this one? isnt it doing the same as the default one? dont get me wrong, i used ACP for a very long time and ty for that :)
File: Mission Unpossible12-22-14
awesome
Posted By: kawe
thx allot dude :D
File: bUI12-08-14
Re: Re: Main action bar doesnt change
Posted By: kawe
i think this is how i fixed it previously but i changed to domino's cause of pet (activation overlay bug; when changing the size of petbar, the "autocast animation", those yellow dots ;) doesnt resize) myclass = select(2, UnitClass("player")); local function GetBar() local condition = Page local class = myclass local pag...
File: Gary12-07-14
Cannot find a library instance of "AceGUI-3.0".
Posted By: kawe
pls reissue the library problems, this addon is not working (for me at least) :confused: 12/7 13:44:34.062 Loading add-on Gary 12/7 13:44:34.062 ** Loading table of contents Interface\AddOns\Gary\Gary.toc 12/7 13:44:34.062 ++ Loading file Interface\AddOns\Gary\embeds.xml 12/7 13:44:34.062 ++ Loading file Interface\AddOns\Gary\L...
File: BigWigs Bossmods12-07-14
Re: Re: Cannot find a library instance of
Posted By: kawe
i had my doubts about this addon not functioning properly :rolleyes: i think i found the problem, thx for your effort and great addons :) 12/7 13:44:34.062 Loading add-on Gary 12/7 13:44:34.062 ** Loading table of contents Interface\AddOns\Gary\Gary.toc 12/7 13:44:34.062 ++ Loading file Interface\AddOns\Gary\embeds.xml 12...
File: BigWigs Bossmods12-06-14
Cannot find a library instance of
Posted By: kawe
gettin the same error too, with badboy Message: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:20: Cannot find a library instance of "AceGUI-3.0". Time: 12/06/14 22:57:44 Count: 1 Stack: : in function `error' Interface\AddOns\BigWigs\Libs\LibStub\LibStub.lua:38: in function `LibStub' ...nfig-3.0\AceConfigDialog-3.0\A...
File: bUI12-03-14
hp integer
Posted By: kawe
First of all, let's put that code in a tag so it's nice to read: oUF.Tags.Events = 'UNIT_HEALTH UNIT_MAXHEALTH' oUF.Tags.Methods = function(unit) local r,g,b = gradient(UnitHealth(unit)/UnitHealthMax(unit)) return format('|cff%02x%02x%02x %s |cffFFFFFF | |r|cff%02x%02x%02x%d%%|r', r, g, b, numberize(UnitHealth(un...
File: bUI11-24-14
name tags
Posted By: kawe
first one was my bad with editting :o you might want to add this one for the esthetics :D local Iconbg = CreateFrame("frame", nil, self.Castbar) Iconbg:SetFrameLevel(0) Iconbg:SetAllPoints(self.Castbar.Icon) skinBackdrop(Iconbg) last small notice 'Spirit of Beast Blessing' in bbuffed; should be 'Spirit Beast Blessing'...
File: bUI11-24-14
Re: ToT and Pet
Posted By: kawe
looks good, used your UI in the past :) there's one thing that bugs me though... ToT and Pet frames are overlapping (namewise), see screenshot below any way to "fix" that? http://fs1.directupload.net/images/141124/5n7ltmwp.jpg go to modules, unitframes, line 209 there u can change the name position
File: PostmasterGeneral11-23-14
thx
Posted By: kawe
thank you so much for this :)